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    2. Tinuviel
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    Posts made by Tinuviel

    • RE: General MSB announcements

      alt text

      posted in Announcements
      Tinuviel
      Tinuviel
    • RE: Dice code

      @il-volpe said in Dice code:

      Yet you agree with me: "where possible/necessary, the math should be visible." but somehow take the word 'ought' to be a demand while 'should' is not.

      Yes, I do. I'm not the one positing the argument, though. Just because I think something "should" be done a certain way doesn't mean that way is right, nor do I think it is the only way of doing things.

      @il-volpe said in Dice code:

      To be clear, I'm not phrasing it as a request because I'm not making a request.

      When you state that you think something should be one way over any other, you're either making a request or a demand. Or you're giving un-asked-for advice to people that are quite successfully doing their own thing.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: Dice code

      @il-volpe To apply your metaphor to this actual conversation, you're holding several cheese sandwiches in your hands - presumably on a tray. Made with different bread, different cheese, for all manner of people. And you're saying that the way they are made is wrong and that it ought to be done the way you want.

      If that wasn't your intent, then I'm sorry I misunderstood. But it is not an entirely alien reading of what you wrote.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: Dice code

      @il-volpe said in Dice code:

      Also, saying "things ought to be thus" should always be understood as a demand on others' time.

      If you're not willing to put the time in yourself, of course it's a demand on someone else's time. Saying how things "ought" to be isn't the wording of a request. Maybe if you said please.

      Weird as it is, I actually agree with your main point. Show the dice/math. Show the dice in the order they're being rolled, even. The problem is that not every system is designed with player-intelligible math in mind.

      More importantly, pay your damn coders if you want special whizz-bang shit.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: Dice code

      @il-volpe Except I'm not, at all. Having a mistake pointed out, as in your first quote, because the math is visible is important. Allowing people to roll things that don't exist, as in your third quote, isn't.

      What isn't constructive is saying "MU dice commands ought to do this," as if coders don't have anything better to do than write code because players whinge. If you want them to make it, pay them. If you don't want to pay them, do it yourself.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: Dice code

      @il-volpe said in Dice code:

      Touchy touchy. Can you tell us where the visible dice hurt you?

      That's not the point I was arguing against. I agree that, where possible/necessary, the math should be visible. I don't agree that every system needs to be designed with players doing useless shit in mind.

      Try to keep it constructive.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: Dice code

      I like seeing the dice mostly a) to stroke my ego, and b) so that we can easily take dice away without rerolling the whole thing in the event of a mistype.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: Dice code

      @il-volpe Then write your own dice code if you want it to do pointless things.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: Dice code

      @il-volpe said in Dice code:

      and the system isn't set up to say "You don't have a skill called basketwarping"

      Then it should be setup to say that.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: Real World Peeves, Disgruntlement, and Irks.

      @Auspice Historically speaking, that is the eventual outcome of tooth pain.

      posted in Tastes Less Game'y
      Tinuviel
      Tinuviel
    • RE: Things Coded in Firan

      @Kanye-Qwest said in Things Coded in Firan:

      @Tinuviel said in Things Coded in Firan:

      @SparklesTheClown said in Things Coded in Firan:

      @Tinuviel said in Things Coded in Firan:

      @SparklesTheClown said in Things Coded in Firan:

      Also pooping and peeing on Firan not being coded was a common Firan meme.

      Pooping wasn't a thing. I'm fairly certain that people didn't have anuses.

      That'd explain why I never did anal on Firan.

      I'm also fairly certain that was the reason they decided not to have anuses.

      this has been dumb forever. There's lots about firan to criticize or mock legitimately but gamerunners wanting to handwave stuff they don't want to code or deal with RP about is perfectly reasonable.

      There was a few people, apparently, that were using the ol' butthole to get around the eesha (that is to say breeding) code. Staff did one of their snap judgements and came up with the idea that the butt is purely decorative.

      No, I don't know either.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: Things Coded in Firan

      @SparklesTheClown said in Things Coded in Firan:

      @Tinuviel said in Things Coded in Firan:

      @SparklesTheClown said in Things Coded in Firan:

      Also pooping and peeing on Firan not being coded was a common Firan meme.

      Pooping wasn't a thing. I'm fairly certain that people didn't have anuses.

      That'd explain why I never did anal on Firan.

      I'm also fairly certain that was the reason they decided not to have anuses.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: Things Coded in Firan

      @SparklesTheClown said in Things Coded in Firan:

      Also pooping and peeing on Firan not being coded was a common Firan meme.

      Pooping wasn't a thing. I'm fairly certain that people didn't have anuses.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: Things Coded in Firan

      I prefer my imagining that Firan's coders regularly got drunk, or something, and just... coded a bunch of shit. And then had to figure out how to fit it into the game.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: Things Coded in Firan

      @Ominous said in Things Coded in Firan:

      @Tinuviel

      Sometimes? I'm pretty sure that was their full-time job.

      Sometimes because I rarely saw it ever actually happen.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: Things Coded in Firan

      @Brunocerous said in Things Coded in Firan:

      Pray success determined whether or not a god heard your prayer

      By "heard your prayer" they literally mean an @mail to the character of the gods, not just a job open to staff. The gods did, in fact, wander about being dicks sometimes.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: Evennia 0.9.5 released!

      @A-Meowley It's a MU codebase that uses python.

      posted in Adver-tis-ments
      Tinuviel
      Tinuviel
    • RE: Real World Peeves, Disgruntlement, and Irks.

      100% of cancers contain water.

      posted in Tastes Less Game'y
      Tinuviel
      Tinuviel
    • RE: Real World Peeves, Disgruntlement, and Irks.

      "Okay, so I'd just poured my fourth drink..."

      posted in Tastes Less Game'y
      Tinuviel
      Tinuviel
    • RE: Things Coded in Firan

      @HelloProject said in Things Coded in Firan:

      mostly because there's just more interesting things than "number get bigger" when it comes to stuff like this

      Only if the game is made that way. There's a reason we constantly have back and forth arguments about dinosaurs and such.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
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