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    2. WildBaboons
    3. Posts
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    • Topics 9
    • Posts 1059
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    Posts made by WildBaboons

    • RE: Spooktober GIFs

      dancing pumpkin

      posted in Tastes Less Game'y
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      WildBaboons
    • RE: GIF Uno (not for the GIF haters)

      ice cream

      posted in Tastes Less Game'y
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      WildBaboons
    • RE: GIF Uno (not for the GIF haters)

      Swinging

      posted in Tastes Less Game'y
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      WildBaboons
    • RE: GIF Uno (not for the GIF haters)

      Keaton batman

      posted in Tastes Less Game'y
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      WildBaboons
    • RE: GIF Uno (not for the GIF haters)

      Got your nose

      posted in Tastes Less Game'y
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      WildBaboons
    • RE: GIF Uno (not for the GIF haters)

      putin tiger

      posted in Tastes Less Game'y
      W
      WildBaboons
    • RE: GIF Uno (not for the GIF haters)

      Putin

      posted in Tastes Less Game'y
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      WildBaboons
    • RE: GIF Uno (not for the GIF haters)

      ball juggling

      posted in Tastes Less Game'y
      W
      WildBaboons
    • RE: GIF Uno (not for the GIF haters)

      sunglasses

      posted in Tastes Less Game'y
      W
      WildBaboons
    • RE: GIF Uno (not for the GIF haters)

      Candle

      posted in Tastes Less Game'y
      W
      WildBaboons
    • RE: GIF Uno (not for the GIF haters)

      Hype

      posted in Tastes Less Game'y
      W
      WildBaboons
    • RE: Spars and fights

      I've always seen RL training as a sort of double edged sword. I used to do emote fighting all the time (though with dice/some sort of mechanics to be a neutral factor in determining outcome) and never really like people being too detailed in techniques. Saying you throw a punch to someone's face is fine, don't need to elaborate on how you rotate the arm and align the proper knuckles to strike, unless you purposefully want to highlight how you aren't doing that to get yourself a broken hand.

      It's why "pronate" "supinate" thing amused me so much. Chances are the people involved aren't master swordsman and probably have no idea what's actually involved with the mechanics of edge and flat alignment or the strong and weak, etc etc. I remember we had a player that was a high belt of some sort in aikido and used to always do these elaborate aikido poses that no one could figure out what he was trying to accomplish because the style is so complicated and makes a lot of assumptions on the other persons reactions.

      It's a hard thing to get right and need to decide if you want realism, a more cinematic experience or a balance of the two.

      posted in Mildly Constructive
      W
      WildBaboons
    • RE: GIF Uno (not for the GIF haters)

      Axe

      posted in Tastes Less Game'y
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      WildBaboons
    • RE: GIF Uno (not for the GIF haters)

      Mannequin

      posted in Tastes Less Game'y
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      WildBaboons
    • RE: GIF Uno (not for the GIF haters)

      Fork

      posted in Tastes Less Game'y
      W
      WildBaboons
    • RE: GIF Uno (not for the GIF haters)

      the rock

      posted in Tastes Less Game'y
      W
      WildBaboons
    • RE: GIF Uno (not for the GIF haters)

      thong sandal

      posted in Tastes Less Game'y
      W
      WildBaboons
    • RE: GIF Uno (not for the GIF haters)

      Face touch

      posted in Tastes Less Game'y
      W
      WildBaboons
    • RE: GIF Uno (not for the GIF haters)

      missy

      posted in Tastes Less Game'y
      W
      WildBaboons
    • RE: GIF Uno (not for the GIF haters)

      laser

      posted in Tastes Less Game'y
      W
      WildBaboons
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