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    2. Wizz
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    • Following 1
    • Followers 2
    • Topics 18
    • Posts 1090
    • Best 534
    • Controversial 3
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    Posts made by Wizz

    • RE: What Types of Games Would People Like To See?

      @MidnightCarnival said in What Types of Games Would People Like To See?:

      Maybe a game that was based on a type of Demigods, Gods, and Goddesses like thing. Like American Gods or a blast from the past with Magnus Chase or Percy Jackson-type fun.

      Scion 2E has been...sort of a thing for a minute! They're still working on the demigod and god stuff tho.

      posted in Game Development
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    • RE: Vietnam War MUSH

      @Sunny said in Vietnam War MUSH:

      This is like the eleventy billionth blatantly racist/sexist game thread this poster has made. Folks are JUST NOW noticing this? what? it's not quiet! It's not even a tiny bit subtle!
      WHAT THE ACTUAL FUCK YOU GUYS

      Not to try and derail the panic wagon you want to get rolling here but I don't actually recall Chet posting anything overtly racist or sexist before this. (Unless you mean the bizarre Duke Nukem MU* pitch?) He's mostly been harmless, if incomprehensible.

      posted in Mildly Constructive
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    • RE: Vietnam War MUSH

      He also said Bollywood is secretly a bunch of Buddhist crime fighters (???) and that he realized MUSHers are part of the Japanese Mafia, so...it's all just jumbled nonsense, is what I'm saying.

      Kinda just seems like he comes here when he forgets to take his meds.

      posted in Mildly Constructive
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    • RE: Vietnam War MUSH

      @GangOfDolls said in Vietnam War MUSH:

      I'm not wholely unconvinced that this isn't a troll topic intended to manufacture outrage. In any case, this is a terribad idea.

      In his defense, I don't think he's trolling. Chet's been coming here for a couple of years now trying to get something off the ground, and most of his ideas have been this weird or weirder.

      Also, he did clarify on the first page that (despite the thread title) he wasn't talking about making a literal Vietnam War game, just a sci-fi setting that resembles it.

      ETA: I mean to say, I don't think he's being deliberately terrible, he just seems ill.

      posted in Mildly Constructive
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    • RE: Vietnam War MUSH

      @Ganymede said in Vietnam War MUSH:

      @Selira said in Vietnam War MUSH:

      As for the word salad, @Chet, please remember that jargon is not key to effective communication outside of the specialized group fluent in that jargon. If you can't explain your ideas in a clear way that people can understand, you probably don't actually have a firm grasp of your ideas.

      I'll take "Shit They Don't Teach in Law School" for $200, Alex.

      Yeah, word salad doesn't mean technical jargon. It's a psychiatric term for the sort of incoherent non-sequiturs people with severe mental illnesses like schizophrenia or dementia say sometimes.

      posted in Mildly Constructive
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    • RE: What Types of Games Would People Like To See?

      YA-MA-TOOOOOOOO!!!

      posted in Game Development
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    • RE: Vietnam War MUSH

      Chet, a lot of what you say is just word salad to the rest of us. I dunno if you only come here when you're manic or what, but it doesn't seem particularly healthy.

      posted in Mildly Constructive
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    • RE: RL Sads

      @RightMeow said in RL Sads:

      Maybe don't be cruel, but just tell them you don't want them in your life.

      This is the hardest part -- I want to be firm at this point, but never cruel considering all the shit she's gone through over the last year.

      We've just known each other for a very long time and she has always had all these emotions tied up in her memories of us, and I really worry that if I were to push too hard it would really hurt her after the trauma she just went through.

      Finding the right thing to say will be tricky, but I sure appreciate the perspectives y'all.

      posted in Tastes Less Game'y
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    • RE: RL Sads

      I've got an ex who keeps trying to reach out to me and get back into my life. She's had some really horrible things happen to her; she was very nearly the victim of a mass shooting, and has some other neurological stuff going on that I am unsure if she's been treated for.

      We really just don't work, and every time we've tried it is just messy and weird. I thought she gave up after this last time a few years ago, but she texted me the other day. She wants to meet up and catch up when she comes to visit my state later this month, and I just don't know how to say like, "let's not talk ever again." I still care about her as a person and I feel really bad about what she's gone through but I really think she has an unhealthy fixation on us and I wish she'd just move on.

      posted in Tastes Less Game'y
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    • RE: Vietnam War MUSH

      Chet, speaking plainly but trying to be respectful, I don't think you're in the right state of mind to run a game like this.

      posted in Mildly Constructive
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    • RE: Vietnam War MUSH

      Hahaha, no, just as a general rule of thumb most of us would expect a straight answer to the question.

      posted in Mildly Constructive
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    • RE: Vietnam War MUSH

      @Chet said in Vietnam War MUSH:

      This is a troubleshooter trick used by mobster stockbrokers.

      We take the surface, and look at the elements we can see, that are apparent to us alone, at the time of the analysis of the surface layer.

      We put them all in a lexicon, all these elements, and then we put the elements back in, with a new surface layer, something else, like a sci-fi theme.

      ...Translated from Chet-ese, "Yeah, I wanted to adapt a sci-fi setting."

      Right?

      posted in Mildly Constructive
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    • RE: Vietnam War MUSH

      I am legitimately confused by your reference to sci-fi games in the OP. Are you asking if a game literally set during the Vietnam War would be a good idea, or are you asking if a sci-fi game with a setting that resembled it would be?

      For the former, no. I don't think there's a tasteful way to handle that even under the helm of someone who had a lot more expertise on the subject, to be frank.

      posted in Mildly Constructive
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    • RE: Good TV

      @Ganymede

      I was just coming here to post this! I really enjoyed it, and it's only 6 episodes so pretty easy to binge.

      Dialogue is a little clunky sometimes but the voice acting overall is excellent. I really liked the metallic filter effects they used on the voices especially for Megatron; he sounded rough and grating in a way that was familiar but still inhuman.

      The backgrounds are stunning and awesome, they really give you a solid impression of each location and how much Cybertron has been ground down by the war. The characters are the same, battered and scarred, but the model quality varies pretty dramatically, though -- on some of the close up shots you can see at least some of the scarring and holes are just flat textures, and for some reason the cracks on Optimus Prime's windshield chest plate are like, incredibly visibly pixelated, which bugged me throughout. The production seemed a little rushed that way.

      Also, VERY baffling and frustrating to me, but Netflix gave this a Y7 rating. The exec responsible for that decision was high as fuck on cocaine, swear to god: this is at least Y14. Graphic dismemberment, decapitation, holes blown through torsos, on-screen torture and plentiful deaths. I wanted to show this to the kiddo at first because he LOVES Transformers, but I am very glad I gave it a test watch first -- def not for the young kiddos.

      posted in Tastes Less Game'y
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    • RE: Books...Books...Books....

      @Roz said in Books...Books...Books....:

      I can't even imagine picking up Peace Talks and remembering anything that happened in the previous books at this point.

      Butcher actually does take a little time summarizing some of the biggest events with each character, kinda showcasing how far they've come by having Dresden reflect. It's sparse, but it's something at least.

      posted in Readers
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    • RE: Books...Books...Books....

      Peace Talks was pretty OK, but felt devastatingly short both in terms of actual page count and story, which has been a growing problem for me in each of the last Dresden Files books. Feels to me like Butcher is racing to the finish line, and leaving a lot of the fun world building and character development of the earliest books behind.

      posted in Readers
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    • RE: Magicy Shenanigans - high fantasy or more modern

      There are examples of what's basically creative thaumaturgy and rote-making in the books and show being done by students who certainly aren't masters.

      My own take on this back when thinking about how to adapt it was to allow people to make rotes, but require a "research" scene where they cast it with the CT rules first and no free reach, and something like doubled Paradox pools or whatever just to represent how dangerous it was to mess around with raw, non-codified magic.

      posted in Game Development
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    • RE: M&M 3E/Champions MU Help For Newbies

      @ZombieGenesis

      M&M is one of those systems where it is super easy to get lost in the options, so clumping them together into packages is absolutely helpful!

      posted in Mildly Constructive
      Wizz
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    • RE: Good TV

      Man. So I finally saw Season 3 of True Detective, and while I loved the performances I was a little disappointed at first with how mundane the big reveal seemed to be at first glance. Season 1 is genuinely one of my favorite pieces of media, partially because it's just so weird and there are so many hints of something much bigger going on.

      For nostalgia's sake, I decided to rewatch S1...and holy crap is it stunning how many big parallels there are, both in characterization and tons of small but very noticeable plot elements. Biggest chills I've had though is episode 5 during the confrontation with Reggie Ledoux, when he tells Detective Cohle that he's in Carcosa now and will do this again, time being a flat circle.

      Given how time is such a big theme in Season 3, and given the circular nature of the ending...goddamn, I am now super fascinated to see where they go with Season 4.

      posted in Tastes Less Game'y
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    • RE: M&M 3E/Champions MU Help For Newbies

      The only help I want is an OC supers game, in our laps, right now

      alt text

      posted in Mildly Constructive
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