@Cobaltasaurus said:
@Arkandel said:
They do know things! They know vampires exist - they drink blood, they hypnotize people. There are rumors they even have long-term control over them.
Ignorance makes for dead hunters.
Exactly.
Vampire-hunters should know that garlic doesn't do jack to vampires. Werewolf-hunters should know that werewolves can change whether or not the moon is full. It sounds supremely unfun to tell people they don't know things that they should to be able to do their job.
I think this is where we disagree. I think the spirit of Hunter is that being a hunter isn't a "job," it's a calling. It's not something you study at a technical college and pass competency exams for. There's no timeclock, you're not expected to meet some sort of quota for werewolf pelts. There's no manual, other than the shitty free blog you've followed for years or the notebook you've scraped together. You're just a scared person holding a candle in the dark, who may or may not know what the hell is out there; sometimes the things you try work, other times the monster eats the bulb of garlic clutched desperately in your fist (and your fist with it). But you do it because you don't want anyone else to lose their lover or child to those things, like you did.
This could be my kneejerk reaction to anything that even mildly relates to denying people information from "lores" given how tight-fisted the staff on LAmush was. Whether or not the monsters have an actual social structure is somewhat irrevelant-- they might not have those things in a Hunter only game. But building the game off of a foundation of ignorance from what you hunt? No.
Absolutely not.
You seem to me like you're coming at this from the angle that staff would be withholding knowledge to be vindictive or cruel, like people are coming into the game expecting to be able to play a Bad-Ass Monster Killer and then staff pulls their pants down and steals their toys. What a couple of us are saying, in my opinion, is that this game wouldn't be about any sort of false expectation like that. If you came there to play, it would be to have the completely different experience of being the thing that gets bumped in the night, rather than the thing that bumps. That sounds really cool to me, and I hope that helps even a little bit.