MU Soapbox

    • Register
    • Login
    • Search
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Muxify
    • Mustard
    1. Home
    2. WTFE
    3. Posts
    • Profile
    • Following 3
    • Followers 3
    • Topics 3
    • Posts 1138
    • Best 415
    • Controversial 9
    • Groups 3

    Posts made by WTFE

    • RE: Optional Realities & Project Redshift

      @Thenomain said:

      And sometimes innovation needs to grow elsewhere.

      The point I was making there is that new ideas come from old ideas...

      Indeed. But sometimes old ideas are still in use for a reason was kind of my point.

      And to be fair, modern 4-bit processors, to continue harping on my theme, are far more capable and useful than even the 8-bit processors of 20 years ago. They may be "only" 4 bits wide in the data bus, but they pack a Hell of a punch in that small size.

      Application of those new ideas does matter, and sometimes you just have to let people learn all on their own why the grown ups don't do things that way. I sure as hell am glad for the increasing processor size, just not for micro controllers.

      You and me both. I love the fact that I have an 80s-era supercomputer in my (aging, never particularly top-of-the-line) laptop and a 70s-era supercomputer in my phone. I was just amplifying on the side of your "change for the sake of change" thing.

      Unrelated, I used to get frustrated at the ease of hacking in various near-future RPG systems because I thought that nobody would possibly create a networked device without some decently robust network protection. Then the Internet of Things happened. Jesus. Fucking. Christ.

      When this whole IoT thing started I was convinced that the WiFi devices were going to be the first major failures because it was obvious that WiFi is the worst conceivable platform for delivering connected, smart devices (like light bulbs).

      Silly me. I keep forgetting that the market invariably goes for the worst possible design in anything with a gusto.

      posted in Adver-tis-ments
      WTFE
      WTFE
    • RE: Optional Realities & Project Redshift

      @Thenomain said:

      The stereotypical young person sees the stereotypical old person as unwilling to change because new things are scary. The stereotypical old person sees the stereotypical young person as ignorant and with no regard to things that are that way for a reason.

      They're both right.

      Keeping things the way they are is correct because we understand how it works.

      Ignoring the way things are is correct because it's the only way to understand how new things work.

      I have this amusing conversation all the time in my circles (embedded systems). Newcomers to the field, especially those who have come to it from other areas of coding (like the wasteful pigs that make web apps) are utterly shocked when they find out the most common processors in embedded space (by far) are four-bit processors.

      Yes, even in a world that has 32-bit MCUs like the STM32F030F4P6, a TSSOP20 chip that contains within it a full-blown 32-bit ARM Cortex-M0 core (for $0.33 retail singly), engineers will reach for a 4-bit chip more often. Why?

      Because they're easy to understand.

      It's that simple. When you're building hardware that has to run for months to years on end without stopping, without failing, you want something that's simple and predictable, not something so big and complicated that no single human being can know all of its intricacies. You can't just plug-and-pray in this realm. And 4-bit processors are so dirt-simple that most interested electrical engineers have probably made one for fun from macro-scale TTL parts.

      8-bit microcontrollers are next in line. There's about one of those used for ever three or four 4-bit ones in a system somewhere.

      32-bit MCUs are used only in the biggest, most complicated embedded packages, and then they're used mainly for very high-level control. There's probably a simpler 32-bit MCU (Cortex-M0 or equivalent) at the core of a device for every 10 8-bit ones out there. Nobody will use, say, an STM32F7 line chip in a heart monitor, for example, because there's absolutely no way you'd be able to guarantee that it will function in all possible circumstances. (I'm not sure it's even possible for a single person to know every piece of the STM32F7 chips.) You might be able to find someone who knows all of a Cortex-M0 (like the STM32F0 line) core if they've dedicated a rather enormous chunk of their brain to it. (The M0 itself has about 12,000 transistors which is amazingly simple and small for a 32-bit processor, but the peripherals will kill.)

      Sometimes the old ways are, in fact, the best. Not because they're the best in functionality, but because they're simple enough we can actually comprehend how they'll work.

      I think anyone who clings to either one of these ideas is misguided, because we need both order and chaos, tradition and innovation. Whether or not people realize it, tradition is the foundation from which innovation grows.

      And sometimes innovation needs to grow elsewhere. I laugh, long and hard, at the "innovation" of the so-called "Internet of Things" that's bringing large, bloated, horrendously complicated and ill-defined software stacks (like Node.js) into the embedded space. And I'm getting the popcorn ready for when the disasters start to strike.

      posted in Adver-tis-ments
      WTFE
      WTFE
    • RE: RL things I love

      @Misadventure said:

      That look suspiciously like a clock-bomb.

      Yeah, but I'm not dark-skinned with a funny name so it's OK.

      What do you do with the scope?

      I debug the boards (or, more often, my software that goes into the boards) my company makes.

      posted in Tastes Less Game'y
      WTFE
      WTFE
    • RE: RL things I love

      I finally have my own oscilloscope!

      OSCILLOSCOPE!

      I paid the equivalent of about US$ 340 for this. (I splurged the extra ten bucks to get a 100× probe, see.) It's a 60MHz digital 'scope, a 20MHz signal generator and a digital multimeter all in one. And it's battery powered, something that's important for my mobile lifestyle and my very small workspace at home.

      And paired with it at the club today I have my other favourite debugging tool:

      RICE HOOCH!

      That's ½ of my most recent liquor acquisition: a 50%/100proof rice liquor that's considered one of the most famous and treasured brands of its type. I'm looking forward to some serious debugging in the near future.

      (Why is this in 125ml bottles? Why not? Don't ask me! I just got the ones that were on special!)

      posted in Tastes Less Game'y
      WTFE
      WTFE
    • RE: Optional Realities & Project Redshift

      I'm into MU*ing (not just the MUSH subset) because I want to pass some time in a pretendy fun-time game. I'm definitively not in it for creating a legacy. If MU*ing dies (more) I'll just switch to any number of a million other hobbies that can attract my attention. Maybe I'll finally learn how to play this damnable 埙 for example. Or I'll join my son in making a monstrous Lego(-alike) robot to terrorize the neighbourhood kids with. Or I'll learn to solder and start making fun electronic toys from scratch instead of farming off the work to assembly houses. Or I'll finally get down to actually writing those ideas for a novel that have been stuck in my head for the past decade. Or I'll learn 书法. Or… I think you're getting the drift here.

      I totally get and respect that you have other goals; that you want some kind of legacy to leave behind. I don't. I doubt I'm in the minority. I'm pretty sure most of us here play to have fun for a few hours pretending to be someone else.

      posted in Adver-tis-ments
      WTFE
      WTFE
    • RE: Evennia - a Python-Based Mu* Server

      @Derp said:

      Mux has all of the help files built into the thing, and doesn't require me to go outside of that in order to figure out what I'm doing. This, on the other hand, requires knowledge of python, programming, and other things that are currently beyond my ken, much less my permission level.

      So ... run a local copy and do what you like for learning purposes. In terms of documentation, there's a myriad more resources available that are far superior to anything that the MUSHing world offers in terms of learning.

      And you'll be learning to code in a far easier language that has uses outside of pretendy fun-time games on top of that!

      There are few enough people who do MUX code in any serious capacity as it is.

      This is because MUSHcode is a fucking terrible language and anybody who a) actually knows how to code and b) is sane avoids it like plague.

      With this system, I don't think that will be possible. Given the dearth of coders that we currently have, taking away the ability for an aspiring amateur to do anything reasonably sound with it by way of practice and play seems... I dunno. I don't think it'll have a good effect on things, in the long run.

      To the contrary, however, I think it will be a far better thing in the long run because there are about ten thousand already existing Python coders for every MUSHcode coder that can do anything seriously. (Yes, I think four orders of magnitude difference in numbers is about right.)

      posted in Mildly Constructive
      WTFE
      WTFE
    • RE: Star Trek games?

      ITYM "reports-based". And "started as" for that matter.

      posted in Adver-tis-ments
      WTFE
      WTFE
    • RE: Optional Realities & Project Redshift

      @Jaunt said:

      Do you think it's possible that I felt like I went out of my way to try to do something specifically "right" for this site, only to feel like I was being marginalized by @Thenomain's ... less than co-operative response?

      After you and yours for months not only don't do things "right" but go out of your way to flaunt the fact that you think what is "right" is unimportant, you think a week of playing nice cuts it for treating you like a member of the community?

      Dude, for a "people person" (which I believe you self-identified as, but can't be arsed to go back and check) you really are entirely fucking clueless about how people work. For example, my own reaction to seeing you "play nice" was "OK, good start, but leopards and spots". And sure enough, in less than a week, you returned to being the dick you started as.

      Try playing as part of the community for months without backsliding into your marketing persona and see where that gets you. (And believe me, months is about right. This doesn't apply solely to you either: I think most people here have seen the pattern play out of someone not getting WORA/SWOFA/WORA2/MUSB and then finally integrating into the community. Many of us have lived it.)

      All I have are context clues, and so far, context tells me that we're much more interested in personal blasting here than we are in engaging in actual conversation about content and ideas. That's pretty frustrating to me, as I'm constantly told that I'm a bad guy because I don't want to engage in discussion -- yet the only discussion that seems to persist on this thread is the one about how bad of a guy I am.

      When you come in as an asshole, well, first impressions are the most enduring. You personally have weeks (and OR/PR in general, months) of damaging first impressions to undo. If you're not willing to spend the time to undo that, perhaps it's just best for you to fuck off and go where you're welcomed.

      Step back. Turn off territorial protector mode. Consider the alternative. Maybe we can just talk to each other and share ideas between two communities without it becoming some sort of silly internet war.

      My reaction to you right now is not territorial protector mode. It's anti-sales&marketing mode. ALL of the OR/PR behaviour trips my "salesman" alarms except for a vanishingly short period at the end (which instead trips my "total fucking dicks" alarm). You don't reverse that kind of rep with a single pretty speech, no matter what Hollywood tells you.

      You want in? You want respect? You want people to take what you say at face value instead of filtering it through (self-inflicted) preconceptions? Spend the time and effort. Or just fuck off to where your behaviour is welcomed.

      posted in Adver-tis-ments
      WTFE
      WTFE
    • RE: Optional Realities & Project Redshift

      If you need persuasion, go look at the clusterfuck that was Skotos' batch of pay-to-play RPIs. ALL (and I mean ALL!) of the problems constantly reported in WORA/SWOFA/MUSB over time, often magnified to extremes (hint: Custodius started his online gaming life at Skotos) combined with the joy of knowing you're paying for the privilege of being fucked up the ass by a rusty chainsaw. At their peak they had something like five RPIs running: three using their grossly-hacked LP (or was it Diku?) "house system" and two they got in from a company they acquired using a different engine.

      posted in Adver-tis-ments
      WTFE
      WTFE
    • RE: Star Trek games?

      That was it for me as well. I push enough fucking paper in my day to day life. I don't want to RP pushing paper practically to the exclusion of all else. Anomaly drove me off, then I tried Gamma and played one scene, was asked for a report, never logged in again.

      posted in Adver-tis-ments
      WTFE
      WTFE
    • RE: Keep Austin Wyrd

      Yeah, but it moved from "we're alive and wanting to move forward" to "shut down" in about a month.

      posted in Adver-tis-ments
      WTFE
      WTFE
    • RE: Keep Austin Wyrd

      Well, that was abandoned quickly.

      posted in Adver-tis-ments
      WTFE
      WTFE
    • RE: Random links

      Ironically @Arkandel used the only form that would be off-topic to explain how hard it is to think of something off-topic.

      posted in Tastes Less Game'y
      WTFE
      WTFE
    • RE: Star Trek games?

      The only memory I have of Anomaly was reports. That kind of made me not like the game.

      If anybody makes a Trek game, please watch any of the Trek shows and/or movies and count the number of times people were seen doing the thrilling tasks of filling out and filing reports. And discussing the contents of said reports with their superiors. See how this might apply to a game.

      posted in Adver-tis-ments
      WTFE
      WTFE
    • RE: Star Trek games?

      Well "staff" is one person and I think she's pretty much given up.

      posted in Adver-tis-ments
      WTFE
      WTFE
    • RE: Star Trek games?

      There's also Faded Glory (corpexpanse.com:2100). It's Penn (I think) and it's basically dead too. Perhaps some new blood can light the engines again.

      posted in Adver-tis-ments
      WTFE
      WTFE
    • RE: RL Anger

      @Thenomain said:

      The ads in Skype are pretty inane, but that is probably a marketing decision and we know that all Microsoft marketers are pure idiot.

      Repurposing what used to be said about Commodore in the days of the Amiga: "Microsoft marketroids are the kind of people who'd buy KFC and rebrand it Kentucky Hot Dead Chicken Parts."

      posted in Tastes Less Game'y
      WTFE
      WTFE
    • RE: Git repo safety guidelines

      The problem I have is that people assume it's "Git vs. Subversion" or "Git vs. CVS". This is, technically, referred to as the fallacy of the excluded middle. (And even with these, I'd literally prefer anything over Git. Anything. Yes, including just using tar to bundle up working directories in an ad-hoc manner.)

      Thankfully, though, there are DSCMs out there that aren't Git. There's Darcs, Fossil, Monotone, Mercurial, and BZR off the top of my head. (There are undoubtedly more than this.) I have experience using three of those and all three of them are superior to the UX of the Git world and would, I'd wager, be more than adequate to cover the SCM needs of 99.44% of software projects that are not the Linux kernel.

      edited to add

      Yeah, just a few more.

      posted in MU Code
      WTFE
      WTFE
    • RE: Git repo safety guidelines

      Then spend the next 5 hours working out what little, stupid, finicky thing Git is throwing a hissy fit over which is preventing you from committing and/or pushing until the building burns down around you. As you spiral your way into Hell, you realize that you're spending the rest of eternity using Git.

      You despair. Forever.

      posted in MU Code
      WTFE
      WTFE
    • RE: Hello!Project's Playlist

      I was a paragon in my youth.

      I've backslid since then.

      posted in A Shout in the Dark
      WTFE
      WTFE
    • 1
    • 2
    • 41
    • 42
    • 43
    • 44
    • 45
    • 56
    • 57
    • 43 / 57