@Coin said:
I highly suggest not breaching the veil for Demon. Secrecy is basically their raison d'etat and basically everyone knowing would ... fuck them up. Unless you're going to change really core, central themes of the game.
@Derp said:
@The-Tree-of-Woe
This, and also what @coin said. You just... you can't do no veil of any kind. You're going to completely break your games. Mage has paradox, Demon has ... everything.
@TNP said:
As for supernaturals being out, I love the Anita Blake universe and they're out. My favorite game was an AB game. As for how it would affect WoD supers, it doesn't have to. There would still be no need to know who a demon is just that they exist. And as for believing in magic, how many people today truly don't believe in evolution or other scientific theories?
What I think would be really cool and still work for WoD is not a completely-ripped-away, giant-squid-monster-buying-corn-dogs-on-the-street Veil, but something a little more like you'd find in the Buffyverse or the Dresden Files; a "Line of Sight" Veil, if you will. :neckbeard:
Normal everyday people either don't know or find it in their best interest to ignore or explain away the supernatural. The supernatural is completely (or like 99%) unveiled to itself, because that's how people fucking play it anyway, haha.
Governmental institutions know just enough to hurt themselves and always want to know more, crime families/syndicates/whatever know just as much as they need to know to mostly avoid doing the same, but get burned often.
@Derp
[it's] going to attract a very tiny subset of players, and I wonder if it'd even be enough to sustain your game in the first place.
But, ultimately, it's your game. You can do with it as you please.
Just, you know... expect it to only cater to a relative few.
I still see nothing wrong with this. And for the record, open sheets = VERY YES in my opinion.