Jun 13, 2022, 12:31 PM

@reimesu said in Of Dreams and Nightmares:

Are you talking about something like what the Corinthian did or how Fiddlers' Green behaved? (I'd elaborate, but if you've read The Sandman, you know, and if you haven't, it's a spoiler.) Or something more like Matthew?

I'm not sure how to answer this question, except by stating where my mind was at the time I wrote my comment.

I was actually at a local karaoke bar, doing my weekend side-gig as a doorperson. It was a busy night, with lots of folks deep into the waters and wailing out good renditions of popular 80s and country songs. Some people wonder why I'd pick up the gig, given how demanding my full-time job + family + school life is. Simply, it is because you learn an awful lot in the bar business just by talking and listening to people's stories.

So it came to me, as it usually does in the din, that the reason I'm so compelled by Gaiman's numerous series is because the man understands stories so very well. And so I thought it would be neat to take the concept of a Morpheus-lost and put into the hands of the players a PC created from a dream or nightmare. So, you'd have Fiddler's Green personified, yes, and the Corinthian, but perhaps you'd have different bits and pieces whose merits and flaws involved around the stories they were crafted from. I would caution against following Gaiman's world precisely, but I do not think that the idea of "other realm escapees" is unique to his work. In fact, there's a part of me that wants to work with that theme for players, and throwing it into a fantasy realm.

This could be an Aberrant game or an adapted Changeling: the Lost game. I really like City of Mist, and its underlying premise fits into the game and setting I'm thinking of. Regardless, while I can work on story elements I would need assistance in coding it up. Given how I see the game working, I sense that I might need to homebrew a system that would give the game the feel I envision, which would be narrative-strong, as opposed to mechanics-crunchy.