@Scissors said:
Over the last 12 months I have made on-and-off attempts to dive back into Mushing, but I have noticed a culture change since the days of yore. Gone are the days where you can hit the grid and randomly find public RP, and interact with people you won't normally socialize with. The spheres are now more insular. RP, when it happens, is primarily private. OOC chatter is the new norm. Stories and plots only take place at scheduled events, almost disconnected from "normal RP". Somewhere along the way, the spontaneity of RP and story has been lost.
I hope this trend turns around. I say this not because I'm an old-timer longing for the 'good ol' days', but realistically in a world of flashy MMORPGs and other entertainment options that offer instant gratification, Mushing needs to be more welcoming and more exciting to stay competitive in attracting and retaining players. Falling into the role as a glorified chatroom is the exact opposite of what this hobby needs to be.
Personally I've stopped trying. It's a bit sad and disappointing, but after 20 years Mushing has lost that spark of wonderment for me.
I'd just like to also testify that I have also observed this paradigm shift in these games. I've been playing for about 10 years or so, with a recent very long break, which I am now trying to bring to an end, but I am also not really enjoying the new scene. I remember people walking around on the grids of games, doing stuff circa 2006 or thereabouts.
I enjoyed this, because it was more organic and felt more realistic - the spontaneity resembled life. You really became absorbed into your character. You were forced to improvise on very short notice. It was tremendously immersive.
Nowadays, when everyone plots a scene and then plays through it, it feels like you're just going through the movements. You are harshly aware of the fact that you're just playing a game, instead of experiencing a living, breathing world with real people in it. The immersion is halved, or perhaps even removed.
I die a little on the inside when I suggest RP to someone and they say "But first, let's decide what our characters are going to do!"
And I am like, "Uggggggghhhhhhh....just put our characters in one location and let's just see what happens, already!"
I've talked to other people about this and they have said similar things, so it's not just me and Scissors.
Also, the hobby is not done. It has just changed substantially. A lot can happen in ten years.
There is a My Little Pony mush. It's got over a hundred people. That proves that there are new people in the hobby who want to do things, because you can't tell me that the regular MU* community was nursing a deep desire to roleplay being a chubby pony all these years.
When I found out there was a MLPMush, I knew that those who had uttered the prophecies on the old WORA were right - MU*ing will never die.
I am now firmly convinced that when we achieve jack-into-yer-skull direct-brain-simulation PC gaming, you'll be able to brain-jack yourself into an environment with a black screen and grey words so that you can MU*.
The future will be awesome.
Anyway, go play on the MLPMU*s. They're jam-packed with people, and they're super easy to find partners on.
I haven't been on them, but gee whizzzzz, have you seen the MUDStats pages for the MLPMU*s? Those things really cook! Their activity levels are totally off the fucking chain.