Nov 28, 2017, 9:52 AM

@faraday said in How should IC discrimination be handled?:

Back when I ran Sweetwater Crossing (a western), the policy allowed PCs to have modern sensibilities (making them outliers for their day and age) but permitted IC discrimination as long as it was kept IC.

Playing a female ranchhand, I was fully prepared to deal with era-appropriate discrimination. I saw that as an important thing that shaped the character and something I didn't mind exploring - even as a woman iRL. It was actually a little jarring when she would go around talking about her struggles in a town full of PCs who had no problem with her whatsoever. Off-camera discrimination just didn't resonate with people.

On the flip side, a situation arose where some PCs wanted to form a lynch mob to get an African American PC who was romantically involved with a white woman PC. Holy cow was that a horrible situation. Yeah, it's historical, but it was really uncomfortable (as, probably, it should be) trying to moderate that kind of thing. Not only did it pit the characters against each other, there was no small amount of anger and "You're a horrible person!" at people for playing within the game's setting.

So I can see both sides of the argument ... not wanting to sugar-coat history vs. not wanting to throw the worst parts of history into peoples' faces. But for me personally? I prefer fantasy/sci-fi settings where the discrimination is because "You're from Tauron" and not "You've got dark skin."

I know this post is two weeks old and I apologize for dredging it back up, but it hit on basically the reason I avoid historical games: importing modern sensibilities into historical or quasi-historical settings always bugs me when I go to play in them, because it robs the setting of credibility.

And I feel guilty about that, because it's probably the height of white privilege to want to take a vacation into oppression, but I can't help feeling that while progressive utopias would be great to live in IRL, they're excruciatingly boring to play in.