@JaySherman said:
@7Wonders This does bring up another salient point to ask while I have everyone's proverbial ear: Stuff that is not on game but involves the game. Does this warrant action? I've always tried to keep things like off-game chats separate from what is punishable behavior on a game, all the way back to the days of ICQ and Livejournal, but with social media far, far more present and influential, there's a potential bleed-over.
Case in point: I've had a group of players come to me and ask me if they were going to be fired, out of seemingly nowhere. They had done absolutely nothing wrong; a few questions later, it was determined that one player on Skype had worked them all into a frenzy because she thought she was going to be punished for something (she wasn't, she'd just jumped to conclusions). Is there any good way to buffer against this sort of off-game rumor-mongering, and is it worth enacting disciplinary measures on the game, especially when it directly involves the game and players on it?
As always, it depends. I mean, I wouldn't necessarily think that freaking out over thinking you were going to get into trouble in front of other people would necessarily warrant action even if it happened on the game. It involves stuff about the game, yes, but it sounds more like a paranoid player than malicious circle-jerking. And malicious circle-jerking really doesn't require stepping off the game. (To clarify what I mean by this, it's those players -- we've all had them -- who love to cultivate an Us vs. Them mentality with a group of followers, who basically create a circle of deepening complaints that fester into anger at staff because the circle jerk does not allow for issues to be aired directly to staff. The kind of ringleader of these absolutely does so maliciously to manipulate. It's nasty business, but once again it's something that's best combatted with open lines of communication as a staffer.)
Was this player just overreacting in front of other people, or were they overreacting and also maliciously poisoning other people against you and your game? There's a big difference. The first is an aggravation -- even a major one; I get all kinds of frustrated when players react to me like I'm a terrible, abusive staffer from their past when nothing in our relationship has warranted it -- but it's not something that I'd necessarily take action on. (If it was someone I was friendly with generally, I might say something more casual like, "Dude, please don't cause a huge ruckus without just talking to me next time.")
@Yamazaki said:
@GentlemanJack said:
The way I did it was by suffering that stupid-ass "I don't want to hurt my friend's feelings" delusionalness. I did not have the common sense to realize that if you don't want to take corrective action on a staffer because "they're my friend," pick up your nutsack and do it the fuck anyway.
Jack and I yell at each other about game all the time. It's cathartic. And it helps.
My co-staffers and I have freely told players that we have pretty much all been brought in by each other over the years for staff chats. (This is usually to attempt to reassure paranoid players that it's not the end of the world if we have to spend ten minutes chatting to them about a minor issue.) If you can't smack your friend or your co-staffer for acting like a jerk, you're right, you shouldn't be staffing.