@Thenomain A lot to repeat you mean, but yes. You are certainly meant to unlock areas and level up prior to story missions. There is no question about that. Also, talk to your allies and advisers for quests. And do the stupid little real time missions on the tactical map because they sometimes open quests on the open world maps.
Posts made by Alzie
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RE: Dragon Age: Inquisition
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RE: Torchlight 2
@Cobaltasaurus Then I'm not finding you on steam. What's your public ID?
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RE: Torchlight 2
I checked. My runic games account is TeshiKO, my in game name is Takeshi and my steam name is c89c.
I assume you are the one listed as Ash, US with the avatar with the blue face from the what's it face site that starts with a G.
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RE: Dragon Age: Inquisition
@Ganymede Before the Dawn is an advisor quest that allows you to conscript Samson for the inquisition later on. It is only available if you choose to side with the mages, It has nothing to do with how strong samson is when you finally fight him. I am also not the only person that did not like this game, so come down off your high horse.
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RE: Dragon Age: Inquisition
@Ganymede I do not consider changing which NPC shows up at a scene to be making a difference, sorry. That's a cop out. As to the romance options however, I thought those were well done. In fact, much better than most of the romance options in other bioware games. The fact that your romance options have actual realistic reactions to choices you make in game was great. In fact, your choices made more of a difference in your romance path than in the story.
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RE: Dragon Age: Inquisition
@HelloRaptor Watch out guys, we got a fanboi up in here. Seriously though, I am allowed my opinion the same as you. You like it, great. I didn't, fine. I'm not trying to tell anyone they're having wrong fun. I'm sure some people really like playing Halo, I am not one of those people. That doesn't mean I'm attempting to insult players of Halo by saying I don't enjoy the series.
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RE: Torchlight 2
@Cobaltasaurus That works fine for me. Now to actually start the game tonight and look at what my username is. Though I have it on steam if you do. My steam name is C89c. I have no idea how I show up in public. Let me get my profile id.....gizmoCCC. There, that should help. If you want to add me on steam, or anyone else for that matter. I'll report back once I actually start up torchlight 2 as to whatever my username is on that service (do they have a separate service? I really haven't played in awhile.)
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RE: Torchlight 2
@Cobaltasaurus My work schedule is 8:45 AM EST to 7:45 PM Thursday-Sunday with Monday-Wednesday off. I usually can get home about 8:30 PM. So what time works for you?
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RE: Torchlight 2
@Cobaltasaurus I have torchlight 2, I don't believe I have booted it up recently, but it is a fun game and I would be happy to play some co-op sometimes.
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RE: Dragon Age: Inquisition
@Cobaltasaurus I assume by key points you mean the major story missions. I assure you, those happen the same way no matter what choices you make. The 'differences' you see are minor cosmetic and dialogue differences. Though to be fair, I'm not sure what you mean by key points. To me, the story was written first and the choices of the player were added as an after thought. I won't spoil the ending, but come back after you do beat it and let me know if you think your choices matter.
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RE: Alzie's Playlist
@Huzuruth Naruto is a fun game. It's a little idly right now.
@Catsmeow We disagreed on things as staff. This wasn't allowed in her world. So while I was in her sphere she was paranoid about what I was doing. So along with what Cobalt said, She would constantly be on top of anything I did with other people thinking I was attempting to start an anti-petra faction. I wasn't. I didn't need to exert any effort to do that, she was alienating plenty of people without me making any effort to do it for her.
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RE: Dragon Age: Inquisition
@Cobaltasaurus I have an entire post dedicated to why here: https://c3dude.wordpress.com/2014/11/30/dragon-age-inquisition-review/
The overview of why is:
- The story is mostly filler and what story exists is largely boring.
- Everything you do is disconnected from the world
- Every choice you make has absolutely no bearing on the direction of the ending
- It's essentially a giant tedium simulator and there's not much reason to continue putting up with the tedium that is gathering power
- Disregarding the ending, choices you make in the story don't actually even affect the path of the story itself. Whether or not you ally with the mages or the templars, you still end up fighting both for instance.
So that's why I didn't like it. Basically, nothing you do matters and there's only so many times I can continue to repeat the same boring action to gain arbitrarily assigned points to continue a story where I make choices that don't actually change the story itself. The sum result of all my choices mean nothing to the ending. The only thing they mean is a short 5 minute synopsis at the end that gives you some arbitrary explanation of what you did from a spoken voice and still images.
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RE: Alzie's Playlist
@Catsmeow Mostly, I stopped playing Jinnie because I became staff. I have a specific staff philosophy that includes pretty much sequestering oneself from the sphere. Once I moved out of were, I tried to RP but I found that I couldn't just ignore Petra, so I idled out. I do miss my clan mates though and Jinnie was a fun character to play. But it's good to see you again, whoever you are!
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RE: Darkwater as Mini-Games
@Thenomain said:
@Alzie said:
Well, that's our other difference. You code in pre-requisites, I don't. You think the system should handle that, I think the staffers should. I imagine that we do many small things different in this way.
Yeah, I looked at your system and then looked again for a, you know, a system. Anyone can offer a list of traits. You made character sheets into an inventory list!
I made them into art.
Necessity. Gotta give up something to make a sheet system that will pretty much support any data someone gives it.
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RE: Dragon Age: Inquisition
Have to say, I was very unimpressed with DAI in general. I played it to get a story out of it because DA2 owed me some kind of ending (and I still didn't get one), but I'm never going to pick it up again. I don't see what people see in DAI, but to each his own.
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RE: Darkwater as Mini-Games
Well, that's our other difference. You code in pre-requisites, I don't. You think the system should handle that, I think the staffers should. I imagine that we do many small things different in this way.
Actually I know we do, we always argued about it on the reach. haha.
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Alzie's Playlist
Edit 5/27/20: I now have enough PCs to separate by Active and Gone. Probably have an addiction. Maybe.
Edit 8/18/21: UpdatesI guess this is a thing then.
Active PCs:
Odalis - City of Hope - Not Really
Gizmo - M * U * S * H
ccubed - Legends of the Jedi Account (Yes, a MuD!)Inactive, Dead, Gone PCs:
Alzarath, Takeshi - Serenity Mush - Dead Game
Akane, Yoshiko, Tanja - Requiem for Kingsmouth - Alas, We knew her well
Takeshi, Jinnie, Kaoru, Monk, Chi, Maximillian, Adelaida, Carmine, Momoko, Aeric, Some Geist - Reach - Dead Game
Aeric - Metro - Dead Game
Ayame, Aeric, Momoko, Akari, Byron, Hifumi, Hwan-Iseul, Lieselotte, Yuzuki - City of Hope
Masayoshi, Boris - Gundam Mush - Crazy Dead Game
Takeshi - Naruto Mush Rivalry - Dead Game
Akane - Fallen World - Dead Game?
Akane - Descent Mux - Dead Game?
Cyril - Fate's Harvest - It was fun and then the fun train rolled out
Lieselotte - Fallcoast
Lieselotte - Fear & Loathing - Dead Game?
Teutonic, CandyMan - Shadowrun Denver - Currently Inactive
Elstrin Naevon, Faylen Nerea - Ithir Mush - SadFace
Lumiya - Clone Wars SWD20
Oili, Ornella - Arx
Eugenia - Liberation MushStaff:
Oureadalf - Reach - No Longer
Gizmo - Avatar Mush - No Longer
Oukranos - RFK/ Head Coder - Alas, No Longer
Teuton - Fallcoast
Udon - Miami - Probably never happening -
RE: Darkwater as Mini-Games
@Thenomain Your systems always take so long cause you insist on adding in all the super powers. Could just let the game owners do that and have a system for them doing it. That's my theory.