@roz said in Good or New Movies Review:
@arkandel said in Good or New Movies Review:
https://www.theverge.com/2018/2/22/17042094/joss-whedon-batgirl-movie-dc-warner-bros
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Wow my reaction was like the exact opposite
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Where's my downvote!
@roz said in Good or New Movies Review:
@arkandel said in Good or New Movies Review:
https://www.theverge.com/2018/2/22/17042094/joss-whedon-batgirl-movie-dc-warner-bros
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Wow my reaction was like the exact opposite
![]()
![]()
Where's my downvote!
@blackdahlia If you do a
find /usr | grep mysql.h
what does it say? If the file's not installed at all then something hasn't gone well when you installed that package, so you can uninstall and reinstall it in case it fixes the issue.
If it is, then your compiler can't find it. You can pass an argument to g++ (i.e. gcc++ -I/usr/include/mysql ... for example) in the command that's failing above to fix it if something has changed since the documentation was originally written. But if you need to change the Makefile then other things might also not work any more compared to the guide.
@blackdahlia Are you sure you installed libmysqlclient-dev like the post said?
Do an apt-get install -y libmysqlclient-dev and see what happens.
@blackdahlia Without knowing what the Makefile is trying to do it's hard to troubleshoot that. Check config.log to see if that helps. @Auspice is right that you are likely missing out a dependency somewhere, but the error you're pasting still doesn't point that out.
@blackdahlia said in Setup from Zero:
error: makefile: 207: recipe for target 'depend' failed
More information would be handy... paste more lines around that error, or look at the config.log file with
less config.log
and near the bottom it might give some details of what broke.
@blackdahlia You don't have gcc++ installed.
Depending on your Linux distro you just need to install it.
Try apt-get install gcc gcc-c++ if you're on Ubuntu or similar.
@blackdahlia What's the error you're getting after running ./configure? (and I assume you did a git clone ...)
@ΡΠ°ΡΠΏΡΡΠΈΠ½ said in World of Darkness -- Alternative Settings:
@selu Anything that requires actual research is going to be a hard sell to many.
The entire hobby of roleplaying is a hard sell to many.
Yeah but there are permutations within those pools.
It's hard to get someone to roleplay, sure, but it's easier to get someone to roleplay a character who starts in a familiar setting and whose theme borrows from popular works ("you're an Uber driver in NYC who manifested mutant powers, like they do in The Gifted TV show you're already watching") than sticking them somewhere they need to do considerable more work upfront just to begin ("you're a seamstress in Elizabethan London whose husband died in the Desmond Rebellion") since they might not have any idea what the technological level of that time was, what kind of rights widowed women had or what the hell that rebellion was about... or seamstressing for that matter.
@lisse24 Something else you can do in general is add an "I'm not sure/I don't know" option. It beats making it up if it's an otherwise mandatory answer.
@tinuviel said in World of Darkness -- Alternative Settings:
@selu Anything that requires actual research is going to be a hard sell to many.
Yeah or worse, that research will yield different results (some people will go to wikipedia, others will watch a movie, or have read a book) leading to some pretty funky inconsistencies across the playerbase.
@selu said in Fading Suns 2017:
Will there be sex in this game?
I don't know anything about anything but the answer to that question is basically always "yes" for all games ever.
@lisse24 said in MU* Activity Survey 2018 - DRAFT:
I'll certainly use this feedback, but my fear with adding a N/A option is that, say, you'll get someone from a game that uses XP, and they'll scoff at both options and choose N/A.
The only real way you can prevent this is by pre-populating the options for MUSHes in advance. So we'd be picking from a list of them (instead of typing them in), and this information would be consistent.
Obviously it involves a lot more work on your end.
@taliesinskye Where do new PCs come from?
@lithium said in CrystalMUSH:
While I loved the books, I would wonder about the viability of such a game for a MU* simply because the Singers were mostly solo or sometimes paired, and due to the nature of their memories and life spans it would be tricky to have anything really... plotty with them in general?
Lots of book series suffer from this. Either what's cool about that stuff is super special so having dozens of PCs around goes against theme or something more specialized like what you're mentioning.
But it's still fun to talk about running stuff we like on a MUSH, right?
@thenomain said in Descent Reboot:
From my perspective, I think the system is fully in and stable.
Challenge accepted.
I'm very happy to see all these Shout in the Dark threads waking up with people's new characters, especially newer accounts. Not only does that mean we might be seeing more - and new - MUSHers in general, it also signals people are interested in catching up and networking, which I seriously love to see MSB being used for.
That and spreading horrible cat memes, but also the other thing.
@tinuviel I can see why no one would want too much (whatever that means) of their rules basically plastered on a wiki or something. Some wikis like Haunted Memories were... very liberal in the past about the amount of stuff they pasted verbatim, too.
@sunnyj IANAL but the idea seems to be that companies won't give permission (either by not responding or actually refuse it if asked) to avoid weakening their copyright. I haven't heard of a single case where they actively made moves to block free to play games though.
@lisse24 The one thing that stands out is, if you want to crunch numbers automatically, you might get people referring to games with different variations of their name.
I.e. "The Eight Sea", "T8S", "Eight Sea".
If you do them by hand then yeah, I guess it won't matter.