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    2. Autumn
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    • Posts 226
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    Posts made by Autumn

    • RE: Technocracy!

      @Jennkryst @Ganymede

      Just RP on the ship and during our self-contained plots. PROBLEM SOLVED.

      Basically that. I think the best thing about City of Hope is that they pretty much leave you alone to do what you want. If you never want to interact with anyone other than crew members (and, no offense to the good RPers there, but I can totally understand why you wouldn't), you don't have to do that.

      Probably we should have a gentlepersons' agreement to the effect that if people want to RP with the rest of the game, they totally can, but do not bring it back to the group. So the ship always remains a sanctuary from the outside, er, world.

      posted in A Shout in the Dark
      Autumn
      Autumn
    • RE: Technocracy!

      From a certain perspective, if you spend all your time on the ship (after all, you're not required to take shore leave), it doesn't actually count as being out of retirement. It's just, um, a very opportunistic kind of online tabletop.

      posted in A Shout in the Dark
      Autumn
      Autumn
    • Technocracy!

      I know this is probably a terrible idea. But it's the middle of winter and I'm feeling kind of blah and in the mood to do something off the wall as a way of shaking myself up.

      There are currently no listed active Technocrat characters on City of Hope. And, because this means there aren't any other people in the sphere to deal with, I now kind of want to put together a gang of Void Engineers who crew a spaceship and have hair-raising adventures exploring the universe and dealing with mind-blasting alien horrors.

      Sort of Firefly meets Star Trek meets Prometheus meets The Colour Out Of Space meets Warhammer 40,000, but with less EMPRAH.

      Convince me that this is a ghastly notion and it would hurt less to slap myself in the face with an unabridged dictionary. Or volunteer. Either works. Dibs on playing the icy blonde science officer, if it's the latter.

      posted in A Shout in the Dark
      Autumn
      Autumn
    • RE: RL Anger

      When I approach a traffic light and see that, on the far side of the intersection, traffic has ground to a halt so that I will be sticking out into traffic if I proceed through, I come to a halt at the traffic light even if it's still green.

      Sometimes, once I've stopped, traffic on the far side lurches forward far enough to allow me to proceed through, and, if the light is still green, I will do just that.

      And every time, without fail, every single one of the paste-eating morons behind me follows right on through and blocks the intersection anyway.

      posted in Tastes Less Game'y
      Autumn
      Autumn
    • RE: Tales of Cobalt-Colored Woe

      Ooof. I hope she's recovering OK, and I will try to find some spare cash.

      posted in Tastes Less Game'y
      Autumn
      Autumn
    • RE: Searching for Star Wars RPI

      @Seraphim73 said in Searching for Star Wars RPI:

      Any level-based game is going to have problems with that. One thing that -could- be implemented to limit it would be to scale the starting level, but as you pointed out, with d20, once you get to a certain level, even specialists of a lower level can't keep up.

      Although this is certainly not unique to level-based games. I enjoyed playing in the Mage sphere on Haunted Memories very much, for instance. But it was no easy task for a new player to find a specialty for their character that someone wasn't already better at -- often not even on purpose, but just as a side effect of being good at the things they actually wanted to be good at. The differentiation isn't as reliable as it is with level-based systems; a 250 XP character can be as effective as, or more so than, a 500 XP character, in a way that's rare for level 6 versus level 12. But it can still be awkward.

      Not just for players, but for staff; the more subdivided the player base gets into groups who can't usefully operate together, the more separate opportunities staff has to provide to keep them happy. Running a single event for six characters is more work than running an event for three characters ... but not as much more as having to run two events for two groups of three characters because any threat that would challenge group A would be laughable for group B, or vice versa. Staff burnout is enough of a problem without further cranking up the storytelling workload.

      posted in MU Questions & Requests
      Autumn
      Autumn
    • RE: Searching for Star Wars RPI

      For what it's worth, I did not take the comments of the person in question as criticism -- just as surprise. In all fairness, it is a somewhat unusual combination of things to take on the same character, at least at first glance.

      posted in MU Questions & Requests
      Autumn
      Autumn
    • RE: Fallen World MUX 1.0

      I've had a lot of fun playing at FW so far and am looking forward to spending more time there with some of my favorite Mage characters. If you're thinking of giving it a try, I encourage you to do so!

      posted in Adver-tis-ments
      Autumn
      Autumn
    • RE: RL things I love

      My experience has been that Five Guys has lower variance, but In-N-Out has a higher ceiling. When In-N-Out gets your order just right, it's great, but it seems like at least a third of the time, the fries are either done too crispy or too soggy; or the bun is charred or insufficiently toasted; or the burger itself is either over- or under-done.

      Five Guys is almost always Perfectly Acceptable, but it never climbs to the level of Burger Nirvana the way In-N-Out is capable of.

      posted in Tastes Less Game'y
      Autumn
      Autumn
    • RE: Fading Suns 2017

      @Songtress It's http://swdod.com/.

      posted in Mildly Constructive
      Autumn
      Autumn
    • RE: MU Things I Love

      @Goldfish I am also going to give a shout-out to the reverse form, where you stumble upon someone IC and make a mutual, spur-of-the-moment decision that your characters are going have backstory. And then it actually works.

      My Haunted Memories character once met someone who happened to have the same last name -- I'd picked it specifically because it was one of the most common surnames in Austria, so it wasn't a shock -- and who then paged me to say, basically, "We have the same name, let's be relatives!" So we just rolled with that, inventing relatives and relationship details on the fly in the middle of the scene and working one another into our backstories. And it was fabulous.

      posted in Mildly Constructive
      Autumn
      Autumn
    • RE: RL Anger

      @Ganymede

      Feel better soon. All of you. 😞

      posted in Tastes Less Game'y
      Autumn
      Autumn
    • RE: DC Game Wanted

      As long as whatever someone is doing different is something that seems plausible for the character-as-written, I won't squawk. I realize that "seems plausible" is inherently a subjective criterion, but that's all I got.

      F'rex, if someone playing Teenage/College Age Spidey wanted to hook up with Captain Marvel, I wouldn't even blink; being surrounded by a rotating cast of hotties who are inexplicably stuck on this nerdy photographer is practically a core element of Spider-Man as a character. I can easily rationalize this as being one of the periodic story arcs where he gets it on with the Black Cat or Silver Sable or whoever before eventually drifting back into MJ's orbit.

      On the other hand, if someone's playing Grown-Up Married For X Years Spidey ... throw me a frickin' bone, you know? Put something in to make it at least semi-plausible. Maybe MJ died in a building collapse and CM is his way of coping. Maybe she went off to Europe to do modelling in Europe and he's guilty about it but keeps it up anyway. Maybe he sold his happy marriage to the Devil to protect his secret identity. It's comic-book reality, so it doesn't have to be Shakespeare, but I need something to hang my suspension of disbelief on. Otherwise why play Grown Up Married Spidey at all?

      posted in MU Questions & Requests
      Autumn
      Autumn
    • RE: DC Game Wanted

      @Bobotron said in DC Game Wanted:

      @ThatGuyThere
      Make your own Legion that takes the cool shit from all of them?

      That's really the only way that makes sense to me. There was a kitchen-sink comic book game some years back that basically took this approach, so you could have (at least in theory) White Triangle Andromeda interacting with Levitz Rokk. I'd be tempted to go a step further and have more than one version of every character available.

      posted in MU Questions & Requests
      Autumn
      Autumn
    • RE: DC Game Wanted

      I'll settle for a game that has the Legion of Super-Heroes.

      posted in MU Questions & Requests
      Autumn
      Autumn
    • RE: Old game WHO lists

      AmberMUSH, July 1994:

      Player Name On For Idle Doing
      Breck 00:00 6s
      Quentin 00:00 12s
      Bane 00:00 26s
      School_bldr 00:03 53s School Sorcery&Conjuration-New London
      Mark 00:04 4m
      Mysteria 00:04 13s
      McCormick 00:05 5m
      Mercedes 00:08 2m
      Izzy 00:09 39s
      MT_bldr 00:10 10m Building Magitech...
      Niccolo 00:10 1m
      Daneel 00:12 7m
      Forto 00:13 7m
      Sterling 00:13 7m
      Eldrik 00:13 7m
      Megan 00:14 7m These are mine, the choices I made.
      Rand 00:14 7m
      Yoake 00:12 38s being cute
      Elizabeth 00:15 7m
      Anna 00:17 16m
      Alicia 00:17 7m
      Eponral 00:23 11m
      Salia 00:24 8m
      Damen 00:26 7m
      Simon 00:27 7m
      Alydrin 00:27 9s
      Cameron_bldr 00:28 13m
      Cecilia 00:29 21s
      Aaron 00:29 27m
      Cameron 00:31 22m Forgiveness is easier than permission
      Siegurd 00:34 10s
      Tuero 00:36 7m Let's play, Master and Servant.
      Caellwyn 00:36 21m
      Danyea 00:37 7m
      The_Dominator 00:38 41s Seeking World Domination
      Cymbre 00:39 6m
      Agamemnon 00:39 11m
      Santino 00:39 2m
      Arawn 00:39 12m
      Liann 00:40 5m Push the button, Frank.
      Talia 00:41 7m
      Harper 00:41 1m
      Castle_Rondoval 00:45 11m
      Moire 00:50 7m
      Nathan 00:49 30m
      Janier 00:51 4m
      Peregrin 00:51 1m
      Alrya 00:53 7m
      Usagi 00:53 7m
      Sachi 00:54 3s
      Daevros 00:56 16m Concerto for violin and steel.
      Caladan 00:58 1m
      Jessamy 01:01 1s
      Mandor 01:02 12s
      Andrea 01:02 3s
      Alita 01:04 1m
      Cassea 01:05 5m
      Caligari 01:06 22m smart patrol
      Jesamine_bldr 01:19 26s
      Stefan 01:19 7m A Matter of Trust.
      Fintan 01:19 3m
      Roxann 01:20 7m
      Mia'de 01:20 7m
      Siegurd 01:31 40m
      Darian 01:31 3s Laaaaagggggggiiiinnng like a dog.
      Iris 01:42 5m "On Earth naught am I but a guest"-Bach
      Shevaun 01:43 13s
      Telice 01:43 8m Enjoying the view.
      Marvin 01:45 7m
      Detree 01:46 7m
      Alita 01:53 8m
      Lucretia 01:55 18m
      Caris 02:05 5m -=> ThunderChilde <=-
      Melina 02:05 7m
      Jynx 02:06 4m Huh?
      Rick 02:07 8m
      Alain 02:11 8m
      Jasia 02:27 4m
      Judas 02:35 5m
      Sarah 02:41 10m Daydreaming, the stuff of.....
      Sabrina 02:43 10s
      Nathan 03:00 1h
      Darkwalker 03:15 10m
      Chotiari 03:13 8m
      Finndo 03:20 1m
      Evelyn 03:54 1m
      Archer 04:04 1m
      Silvinus 04:14 3s
      Adric 05:30 2m
      89 Players logged in.

      posted in A Shout in the Dark
      Autumn
      Autumn
    • RE: Coming Soon: Arx, After the Reckoning

      @surreality said in Coming Soon: Arx, After the Reckoning:

      @Arkandel said in Coming Soon: Arx, After the Reckoning:

      Juerg was quite nice to me, for instance.

      You do not have a vagina. This is relevant.

      Juerg was never other than pleasant to me -- at least, he wasn't when interacting out of character. (In character is another story.) Despite playing a good-looking female character in the Order his character ran, I was actually taken by surprise when he got thrown off the game, because he had always been reasonable, courteous, and respectful in his OOC dealings with me.

      To be clear, I'm absolutely not saying he's just a misunderstood but decent guy. I recognize that this is very much the exception rather than the rule. I don't know why he behaved this way; I'm sure I'm not the only person who made clear early and often that she wasn't interested in either sexytimes or OOC discussion of IC matters. But apparently, for whatever reason, this one time it stuck.

      posted in Mildly Constructive
      Autumn
      Autumn
    • RE: City of Angels MUX (CofD/nWoD 2E)

      @Warma-Sheen said in City of Angels MUX (CofD/nWoD 2E):

      If staff has to be directly involved in TS on this game I'd really have to argue against so much micromanagement.

      Well, jeez, justifications for those Athletics specs aren't going to write themselves.

      (This is a joke. I have no reason to believe this game will require justifications.)

      posted in A Shout in the Dark
      Autumn
      Autumn
    • RE: City of Angels MUX (CofD/nWoD 2E)

      @Ganymede said in City of Angels MUX (CofD/nWoD 2E):

      @Arkandel said in City of Angels MUX (CofD/nWoD 2E):

      @Cobaltasaurus said in City of Angels MUX (CofD/nWoD 2E):

      Find me someone to run it before you ❤ ❤ ❤ ❤ ❤ me!

      I thought @Autumn just volunteered.

      I thought so too.

      If history has proven anything, it's that I am a waste of a perfectly good staff bit. I think, no false modesty, that I would be a disastrous TL.

      Also: hate you guys so much

      posted in A Shout in the Dark
      Autumn
      Autumn
    • RE: City of Angels MUX (CofD/nWoD 2E)

      @Cobaltasaurus said in City of Angels MUX (CofD/nWoD 2E):

      mage

      ❤ ❤ ❤ ❤ ❤

      posted in A Shout in the Dark
      Autumn
      Autumn
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