why would you do that
wtf is wrong people
Hm. It seems to only have mletter_other, not mletter_apr or anything, but I can't find any template for it on buckets on say fallcoast? o.o
@skew said in Pokemon Go:
Level 12. I almost exclusively hit the same pokestops on my run, then hatch eggs, as I run. Though the game seems intent on making me hate it.
I ran 3.4km. I had an egg at 4.3/5.0 km. It is now at 4.9/5.0km.
Yeah, you have to either put the game into "battery saver mode" so it turns the screen off when you lower your phone. Or you have to keep the app open, otherwise it doesn't count.
@Auspice said in Pokemon Go:
The site for Pokemon Uranium was down when I tried yesterday.
I'm currently level 16 in PGo. Working from home, having no car, and health issues sorta limits my going outside and being active.
Yeah they gave out this link on their twitter because of the outages.
https://mega.nz/#!6YdCSJ5Q!hkyWiwm9p7nIyGJrnZIDBegjlhOsIfe8Jov4jMjzW-o
I need to write up a chargen guide for the wiki. Anyone interested in logging in and having me walk them through chargen, so I can have a hands-on sort of approach to making the guide?
Yeah, I've tried triggering them myself. Hang on, let me see if I can find the triggers.
TRIG_MAIL: @switch [u(%va/FN_HASATTRP,%0,MLETTER_%1)][setq(J,%0)]=1,{@wait 1={@trigger %vb/TRIG_MAIL=[switch(%1,MAI,[get(%0/OPENED_BY)],APR,[get(%0/OPENED_BY)],DNY,[get(%0/OPENED_BY)],filter(%va/FIL_NOSPAM,setunion(get(%0/OPENED_BY),)))],[switch(%1,APR,Approved:,DEL,Deleted:,DNY,Denied:,COM,Complete:,[name(%0)]:)]%b[get(%0/TITLE)],[u(parent(%0)/MLETTER_%1,%0,%1,%2,%3)]};}
TRIG_MAIL: @mail/quick [remove(%0,owner(me))]/%1=%2
Have you gotten Pokemon Uranium yet?
ETA: Plays that while chilling before heading to the bus to go downtown and do outdoor activities.
@Songtress said in GuildHunter game? (Angels, Vampires):
So does this mean when you run out of powers, that's it for creating Angels?
I don't follow?
@Arkandel said in Pokemon Go:
So what's everyone's level these days? I'm sure my 20th isn't that impressive in this crowd.
14, I'm gonna go downtown to where there a bunch of pokestops today and just play for a while i think
I'm completely stumped. My +job/mail is not actually mailing the players in question. I don't get it! HELP.
CMD_JOB/MAIL: $+job/mail *=*:@switch [u(%va/HAS_ACCESS,%#)][u(%va/MAIL_ACCESS,%#)][setq(0,u(%va/FN_FIND-JOB,%0))][isdbref(%q0)][u(%va/FN_ACCESSCHECK,parent(%q0),%#,%q0)][u(%va/IS_PUBLIC,%q0)][not(u(%va/IS_LOCKED,%q0,%#))][udefault(%q0/MAI_ACCESS,1,%#)]=0*,{@pemit %#=Permission denied.},10*,{@pemit %#=Permission denied.},110*,{@pemit %#=There is no job by that number.},1110*,{@pemit %#=You do not have access to that job.},11110*,{@pemit %#=+job/mail cannot be used on the job because the bucket in which it is stored is not set PUBLIC %(+myjobs-accessible%).},111110*,{@pemit %#=That job is presently [ifelse(u(%va/FN_HASATTRP,%q0,CHECKOUT),checked out to [name(first(get(%q0/CHECKOUT)))],locked)]},1111110*,{@pemit %#=That action is not available for that job.},{@pemit %#=You have mailed [u(%va/FN_PLAYERLIST,%q0)] about [name(%q0)], with the comments: [trim(%1)];@trigger %va/TRIG_ADD=%q0,[u(%va/FN_STRTRUNC,ansi(h,Mail sent to [u(%va/FN_PLAYERLIST,%q0)]:)%r%r[trim(%1)],get(%va/BUFFER))],%#,MAI;@trigger %va/TRIG_BROADCAST=%q0,%#,MAI,%q1}
Job Global Object <JGO>(#35)} β[u(%va/HAS_ACCESS,%#)][u(%va/MAIL_ACCESS,%#)][setq(0,u(%va/FN_FIND-JOB,%0))][isdbref(%q0)][u(%va/FN_ACCESSCHECK,parent(%q0),%#,%q0)][u(%va/IS_PUBLIC,%q0)][not(u(%va/IS_LOCKED,%q0,%#))][udefault(%q0/MAI_ACCESS,1,%#)]β -> β1111111β
Job Global Object <JGO>(#35)} βudefault(%q0/MAI_ACCESS,1,%#)β -> β1β
Job Global Object <JGO>(#35)} β%q0/MAI_ACCESSβ -> β#253/MAI_ACCESSβ
Job Global Object <JGO>(#35)} βnot(u(%va/IS_LOCKED,%q0,%#))β -> β1β
Job Global Object <JGO>(#35)} βu(%va/IS_LOCKED,%q0,%#)β -> β0β
Job Global Object <JGO>(#35)} β%#β -> β#12β
Job Global Object <JGO>(#35)} β%q0β -> β#253β
Job Global Object <JGO>(#35)} β%va/IS_LOCKEDβ -> β#36/IS_LOCKEDβ
Job Global Object <JGO>(#35)} βu(%va/IS_PUBLIC,%q0)β -> β1β
Job Global Object <JGO>(#35)} β%q0β -> β#253β
Job Global Object <JGO>(#35)} β%va/IS_PUBLICβ -> β#36/IS_PUBLICβ
Job Global Object <JGO>(#35)} βu(%va/FN_ACCESSCHECK,parent(%q0),%#,%q0)β -> β1β
Job Global Object <JGO>(#35)} β%q0β -> β#253β
Job Global Object <JGO>(#35)} β%#β -> β#12β
Job Global Object <JGO>(#35)} βparent(%q0)β -> β#44β
Job Global Object <JGO>(#35)} β%q0β -> β#253β
Job Global Object <JGO>(#35)} β%va/FN_ACCESSCHECKβ -> β#36/FN_ACCESSCHECKβ
Job Global Object <JGO>(#35)} βisdbref(%q0)β -> β1β
Job Global Object <JGO>(#35)} β%q0β -> β#253β
Job Global Object <JGO>(#35)} βsetq(0,u(%va/FN_FIND-JOB,%0))β -> ββ
Job Global Object <JGO>(#35)} βu(%va/FN_FIND-JOB,%0)β -> β#253β
Job Global Object <JGO>(#35)} β%0β -> β37β
Job Global Object <JGO>(#35)} β%va/FN_FIND-JOBβ -> β#36/FN_FIND-JOBβ
Job Global Object <JGO>(#35)} βu(%va/MAIL_ACCESS,%#)β -> β1β
Job Global Object <JGO>(#35)} β%#β -> β#12β
Job Global Object <JGO>(#35)} β%va/MAIL_ACCESSβ -> β#36/MAIL_ACCESSβ
Job Global Object <JGO>(#35)} βu(%va/HAS_ACCESS,%#)β -> β1β
Job Global Object <JGO>(#35)} β%#β -> β#12β
Job Global Object <JGO>(#35)} β%va/HAS_ACCESSβ -> β#36/HAS_ACCESSβ
Job Global Object <JGO>(#35)} β%#β -> β#12β
Job Global Object <JGO>(#35)} βYou have mailed [u(%va/FN_PLAYERLIST,%q0)] about [name(%q0)], with the comments: [trim(%1)]β -> βYou have mailed Cobalt about Job 37, with the comments: testβ
Job Global Object <JGO>(#35)} βtrim(%1)β -> βtestβ
Job Global Object <JGO>(#35)} β%1β -> βtestβ
Job Global Object <JGO>(#35)} βname(%q0)β -> βJob 37β
Job Global Object <JGO>(#35)} β%q0β -> β#253β
Job Global Object <JGO>(#35)} βu(%va/FN_PLAYERLIST,%q0)β -> βCobaltβ
Job Global Object <JGO>(#35)} β%q0β -> β#253β
Job Global Object <JGO>(#35)} β%va/FN_PLAYERLISTβ -> β#36/FN_PLAYERLISTβ
You have mailed Cobalt about Job 37, with the comments: test
Job Global Object <JGO>(#35)} β%va/TRIG_ADDβ -> β#36/TRIG_ADDβ
Job Global Object <JGO>(#35)} β%q0β -> β#253β
Job Global Object <JGO>(#35)} β[u(%va/FN_STRTRUNC,ansi(h,Mail sent to [u(%va/FN_PLAYERLIST,%q0)]:)%r%r[trim(%1)],get(%va/BUFFER))]β -> βMail sent to Cobalt:
testβ
Job Global Object <JGO>(#35)} βu(%va/FN_STRTRUNC,ansi(h,Mail sent to [u(%va/FN_PLAYERLIST,%q0)]:)%r%r[trim(%1)],get(%va/BUFFER))β -> βMail sent to Cobalt:
testβ
Job Global Object <JGO>(#35)} βget(%va/BUFFER)β -> β8000β
Job Global Object <JGO>(#35)} β%va/BUFFERβ -> β#36/BUFFERβ
Job Global Object <JGO>(#35)} βansi(h,Mail sent to [u(%va/FN_PLAYERLIST,%q0)]:)%r%r[trim(%1)]β -> βMail sent to Cobalt:
testβ
Job Global Object <JGO>(#35)} βtrim(%1)β -> βtestβ
Job Global Object <JGO>(#35)} β%1β -> βtestβ
Job Global Object <JGO>(#35)} βMail sent to [u(%va/FN_PLAYERLIST,%q0)]:β -> βMail sent to Cobalt:β
Job Global Object <JGO>(#35)} βu(%va/FN_PLAYERLIST,%q0)β -> βCobaltβ
Job Global Object <JGO>(#35)} β%q0β -> β#253β
Job Global Object <JGO>(#35)} β%va/FN_PLAYERLISTβ -> β#36/FN_PLAYERLISTβ
Job Global Object <JGO>(#35)} β%va/FN_STRTRUNCβ -> β#36/FN_STRTRUNCβ
Job Global Object <JGO>(#35)} β%#β -> β#12β
Job Global Object <JGO>(#35)} β%va/TRIG_BROADCASTβ -> β#36/TRIG_BROADCASTβ
Job Global Object <JGO>(#35)} β%q0β -> β#253β
Job Global Object <JGO>(#35)} β%#β -> β#12β
Job Global Object <JGO>(#35)} β%q1β -> ββ
JOBS: Cobalt has sent mail regarding Job 37.
βββββββββββββββββββββββββββ MAIL: Folder 0 ββββββββββββββββββββββββββββ
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
@Pyrephox said in GuildHunter game? (Angels, Vampires):
@Cobaltasaurus It seems pretty clear - although I might suggest adding a list of the "taken" variant powers/abilities/weirdnesses from the books, since you don't want overlap. For players who haven't read the books, or just might have forgotten one or two.
That's a fantastic suggestion! I'll do that tomorrow, when I have a brain again.
Please let me know if you have any questions about vampires in this setting after reading this page:
THIS IS SUPER DUPER IMPORTANT. If you are using this code please, please, please replace this function with this:
&fn.dispref prco=[repeat(
*,
after(
graball(%0, %1*, .),
:)
)]
The code that was bad was bad recursion, and caused Fallcoast to crash. So please., please go in and change 'fn.dispref' to what's above. If you must have the - for non-set prefs, I'll have not bad code up eventually.
@Thenomain said in textfile not found...:
Use full path. That is, where you have the file installed, type
pwd
, and use that (plus weather.txt) for the help file definition.Remember to @restart.
When I'm done fixing fallcoast with textsupport (e.g. @Chime), I'll see if that works.
I'm trying to install the +Weather code, however, the game doesn't seem to be finding the file in question. I have it in the text folder. I've tried every path I can think of it just doesn't seem to be finding it. It gives me #-1 Not Found every time I try to use it.
Anyone have any thoughts?
I warned you before hand, you still chose to read it! I am not responsible.
@Misadventure said in Cobalt Patreon :
Steamy she says.
It's raunchy.
I am not a shill.
That short story is actually neither!