Green Man Gaming appears to have started their winter sale?

Posts made by Cobalt
-
RE: Cheap or Free Games!
-
RE: Eldritch - A World of Darkness MUX
@Ganymede said:
@Cobaltasaurus said:
Grrrr. It didn't do it "the first time", it did it multiple times when I tried to install it. I'm not a complete moron, you know.
Go get Potato. You won't miss SimpleMU*.
Tried it. Didn't grok the event thingy. Went back to TinyFugue.
-
RE: Eldritch - A World of Darkness MUX
Grrrr. It didn't do it "the first time", it did it multiple times when I tried to install it. I'm not a complete moron, you know.
-
RE: Eldritch - A World of Darkness MUX
@TNP said:
@Cobaltasaurus You're doing it wrong. You have to change contains to is in the event.
When I did it, yes that is what I did. It would highlight the entire paragraph. It is, however, moot because it appears that SimpleMU* won't install on Win10. (I tried a couple of times last night to test it out, but it just gets hung up on 'looking for previous installation'.)
-
RE: I can't remember the name of Cobalt's WOD game.
@Cirno said:
@Cobaltasaurus said:
I don't think there is much call to try and revive it. And I'm currently in discussion stage for two other projects.
Do I not count as a call?
Yes, of course you do. I meant in folks wanting to bring it back up other than you. As I've learned over the years, one person-- no matter how excited and dedicated --does not make a MU*.
-
RE: Eldritch - A World of Darkness MUX
@Sunny said:
@Cobaltasaurus said:
if only because TF lets me highlight /a single word/, and not an entire f'ing pose).
Simplemu* does this. ^^
No, simplemu* highlights an entire paragraph, not just a single word.
-
RE: I can't remember the name of Cobalt's WOD game.
I don't think there is much call to try and revive it. And I'm currently in discussion stage for two other projects.
-
RE: I can't remember the name of Cobalt's WOD game.
@Cirno said:
It's been a while. Is it still up?
Did she delete my character? I'm gonna has a sad if she did. It was a very nice character.
You're talking about Wild Card, that I inherited from @Chime-- that was the Fate based Anitaverse game. It got closed down because things happened RL and I couldn't really get things going. I didn't delete any of the characters, but well...
The lights are on, but nobody's home.
-
RE: Eldritch - A World of Darkness MUX
@Thenomain said:
(I haven't been a useless Wora fight in a while. I'm way out of practice for this. My sarcasm seems to be working pretty well, tho.)
What's it like being a useless WORA fight? Is it as difficult as it looks?
-
RE: Eldritch - A World of Darkness MUX
@Arkandel said:
@surreality ANSI in poses is only a slightly smaller sin than wiki codes in poses... which many people here are guilty of, and should be ashamed of themselves for.
I'm not ashamed of it. What's the difference between doing
*emphasis!!*
and''emphasis''
? If one of them translates instantly to italics on the wiki? And you can just c/p poses? Or if you have a fancy logger just c/p the entire log? (I kinda miss the fancy logger of simplemu, but vastly refer tinyfugue, if only because TF lets me highlight /a single word/, and not an entire f'ing pose). -
RE: Pick Your Poison: A Chronicle of Darkness Interest Check
@Arkandel said:
They do know things! They know vampires exist - they drink blood, they hypnotize people. There are rumors they even have long-term control over them.
Ignorance makes for dead hunters. Vampire-hunters should know that garlic doesn't do jack to vampires. Werewolf-hunters should know that werewolves can change whether or not the moon is full. It sounds supremely unfun to tell people they don't know things that they should to be able to do their job. Especially if they're playing someone with experience.
This could be my kneejerk reaction to anything that even mildly relates to denying people information from "lores" given how tight-fisted the staff on LAmush was. Whether or not the monsters have an actual social structure is somewhat irrevelant-- they might not have those things in a Hunter only game. But building the game off of a foundation of ignorance from what you hunt? No.
Absolutely not.
-
RE: Pick Your Poison: A Chronicle of Darkness Interest Check
Eeeh. That sounds super unfun. "You hunt X but you know nothing about X". Hunters should know things. I mean isn't that the point of a lot of Monster Hunting things/Serial Killer Dramas? "Those who hunt monsters should be careful least monsters they become"?
-
RE: Pick Your Poison: A Chronicle of Darkness Interest Check
The more votes for Hunter, the more I realize I just don't care for Hunter. Don't get me wrong, I love the idea of MotW & Creeping Horror. I love X-files and I'd play on an X-files, or Supernatural style place-- but probably not one using Hunter: the Vigil. I think perhaps because Hunter: the Vigil has so many different groups that are all over the place it doesn't feel like a cohesive game. And so a Hunter: the Vigil game just doesn't ... draw me at all.
-
RE: A Post-Mortem for Kingsmouth
@JustNobody said:
Now I just keep changing characters on all other existing MUSHes, and I keep leaving in a week or two, and I keep sobbing, why I can't be in the Kingsmouth. I believe, I will have to forget MUSHing in general, unless something similar will ever show up. No offense to staffers of other MUSHes. I am sure, that you are doing a great job. I am just expressing my opinion about this one.
You come across as a huge, whiny, douche.
-
WoD Chargen in Command Prompt via Java
I'm bored and practicing the things that I know for Java before my final for next week. I got bored writing the methods on the practice final so started making a Mortal CG in java (it goes to command prompt, because I'm not fancy yet). I haven't finished but here's what I've gotten to so far:
//********************************************** // This is a program to walk someone through a // mortal chargen for world of darkness // It is stored at MortalCG.java //********************************************** import java.util.Scanner; import java.util.Random; public class MortalCG { public static void main(String[] args) { // this block initalizes all of the variables needed for the character sheet. int inte = 1, wits = 1, reso = 1, stre = 1, dext = 1, stam = 1, pres = 1, comp = 1, mani = 1; int acad, compu, craf, inve, medi, occu, poli, scie; int athl, braw, driv, fire, larc, stea, surv, weap; int anim, empa, expr, inti, pers, soci, subt, stree; String name, concept, vice, virtue; Scanner s = new Scanner(System.in); Random r = new Random(); // now we begin asking things about the character concept. Starting with name. System.out.println("Please enter your character's name."); name = s.nextLine(); // now we're setting their concept. System.out.println("\nPlease enter your character's concept."); concept = s.nextLine(); // now we'll be setting their virtue, it has to be one of the listed virtues. So we're using a while loop to keep them there // until they give us the right virtue. virtue = "Toad"; vice = "Toad"; while ( ! ( (virtue.compareTo("Ambitious") == 0) || (virtue.compareTo("Courageous") == 0) || (virtue.compareTo("Generous") == 0) || (virtue.compareTo("Honest") == 0) || (virtue.compareTo("Hopeful") == 0) || (virtue.compareTo("Humble") == 0) || (virtue.compareTo("Just") == 0) || (virtue.compareTo("Loving") == 0) || (virtue.compareTo("Loyal") == 0) || (virtue.compareTo("Patient") == 0) || (virtue.compareTo("Peaceful") == 0) || (virtue.compareTo("Righteous") == 0) || (virtue.compareTo("Trustworthy") == 0) || (virtue.compareTo("Persistent") == 0) || (virtue.compareTo("Passionate") == 0) || (virtue.compareTo("Thoughtful") == 0) ) ) { System.out.println("\nPlease enter your virtue. Choose from this list:\nAmbitious\t Courageous\t Generous " + "\nHonest\t\t Hopeful\t Humble\t \nJust\t\t Loving\t\t Loyal\t \nPatient\t\t Peaceful\t Righteous " + "\nTrustworthy\t Persistent\t Passionate\t\nThoughtful"); virtue = s.next(); } while ( ! ( (vice.compareTo("Ambitious") == 0) || (vice.compareTo("Arrogant") == 0) || (vice.compareTo("Corrupt") == 0) || (vice.compareTo("Cowardly") == 0) || (vice.compareTo("Cruel") == 0) || (vice.compareTo("Deceitful") == 0) || (vice.compareTo("Greedy") == 0) || (vice.compareTo("Hasty") == 0) || (vice.compareTo("Hateful") == 0) || (vice.compareTo("Pessimistic") == 0) || (vice.compareTo("Treacherous") == 0) || (vice.compareTo("Untrustworthy") == 0) || (vice.compareTo("Violent") == 0) || (vice.compareTo("Hedonist") == 0) || (vice.compareTo("Curious") == 0) || (vice.compareTo("Lazy") == 0) || (vice.compareTo("Codependant") == 0) || (vice.compareTo("Naive") == 0) ) ) { System.out.println("\nPlease enter your vice. Choose from this list:\nAmbitious\t Arrogant\t Corrupt " + "\nCowardly\t\t Cruel\t Deceitful\t \nGreedy\t\t Hasty\t\t \t \nHateful\t\t Pessimistic\t Treacherous " + "\nUntrustworthy\t Violent\t Hedonist\t\nCurious\t\tLazy\t\tCodependant\nNaive"); vice = s.next(); } for ( int line = 0; line < 78; line++) System.out.print("="); System.out.println("\nName: " + name + "\t\tConcept: " + concept + "\nVirtue: " + virtue + " Vice: " + vice + "\n"); for (int dash = 0; dash < 33; dash++) System.out.print("-"); System.out.print(" ATTRIBUTES: "); for ( int dash = 0; dash < 33; dash++) System.out.print("-"); System.out.println("\nIntelligence:\t\tStrength:\t\tPresence:\nWits:\t\tDexterity:\t\tManipulation:\nResolve:\t\tStamina:\t\tComposure:"); for ( int line = 0; line < 78; line++) System.out.print("="); System.out.println(); } // end main } // end program
OUTPUT:
Please enter your character's name. Cobalt A. Saurus Please enter your character's concept. A Pretty Princess Dinosaurus. Please enter your virtue. Choose from this list: Ambitious Courageous Generous Honest Hopeful Humble Just Loving Loyal Patient Peaceful Righteous Trustworthy Persistent Passionate Thoughtful Trusting Please enter your virtue. Choose from this list: Ambitious Courageous Generous Honest Hopeful Humble Just Loving Loyal Patient Peaceful Righteous Trustworthy Persistent Passionate Thoughtful Thoughtful Please enter your vice. Choose from this list: Ambitious Arrogant Corrupt Cowardly Cruel Deceitful Greedy Hasty Hateful Pessimistic Treacherous Untrustworthy Violent Hedonist Curious Lazy Codependant Naive Hateful ============================================================================== Name: Cobalt A. Saurus Concept: A Pretty Princess Dinosaurus. Virtue: Thoughtful Vice: Hateful --------------------------------- ATTRIBUTES: --------------------------------- Intelligence: Strength: Presence: Wits: Dexterity: Manipulation: Resolve: Stamina: Composure: ============================================================================== Press any key to continue . . .
-
RE: OWoD/Ratkin/Cole&Teresa
@Sessurea said:
Failing that is Rasheem still alive? I know he knew them well.
Not seen hide nor tail of Rasheem since his big blow up on WORA.
-
RE: Java Buddies?
@Glitch
Like a month later I finally got RandomInRange working:Here is the method:
public static int RandomInRange(int low, int high) { Random r = new Random(); int range = (high-low+1); int num = r.nextInt(range)+low; return num; }
Outside of it there is a scanner asking for the lower bound and the upper bound of the range.
-
RE: Location, Location, Location: Where Do You Want to See Games?
Miami. Hawaii. Greenland. The Great Frigid Wastes of Canada.
-
RE: What series are you reading?
So I read Chloe Neill's new series' first book (The Veil), it's really good. She's the author of 'Chicagoland Vampires', e.g. the Merit series. If you like kinda post-magical-acopalypse urban fantasy, try out The Veil. It's pretty neat.