I miss the dancing duck. :<

Posts made by Cobalt
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RE: Let's Talk Metaplot
The list so far:
What Worked:
- Someone kept records really well.
- Most spheres/factions had something important to do.
- Pre-written background info.
- Short lived (6-months-ish)
- Small game focused.
- Everyone understood the goals and aims of the story on all levels.
- Flexible / Not Predetermined outcomes.
- PC actions have some affect.
- Straight-forward.
- Is not a plot itself, can cause plots, but is not a plot.
- Had a large focus that couldn't be changed over night.
- For specific sphere/faction: Was limited to that sphere/faction because of what the focus was, not through staff fiat.
What has not worked so far:
- Misinformation being told to players and/or information being changed by STs later on.
- Continuity issues can happen.
- Ease of Access problems
- Bad record keeping.
- Plot-Hogging.
@Bobotron said:
Do you want this limited to only WoD games or can we list games that had metaplot outside those genres?
Yes, please!
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Let's Talk Metaplot
Hullo.
I'd like to talk metaplot. I'd like to have a constructive conversation about what works and what does not work. I hear alot of people go: "Well I'm not playing there if they're is/is not a metaplot". But rarely do I get a good "why" they are for/against it. So what has worked and what has not worked?
Please keep it to things like:
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"I felt that The Reach's metaplot did not work because every sphere had a piece they had to give out, but if a sphere was inactive or understaffed that meant that part of the plot was inaccessible."
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"I felt that Haunted-Memories lack of metaplot meant there was no cohesive overall story."
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"I liked that Star Trek: Gamma One's metaplots had open or open-ish events that anyone could sign up to, on a pretty regular basis. This made the metaplot or main plots seem openly accessible to everyone."
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"I liked that @EmmahSue kept track of results for The Reach's metaplot, this made me feel like no one's effort was going to be overlooked."
etc. Tell me what you liked/didn't like and why, but please do not name call, or insult anyone and their STing.
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Happy Halloween! (Candy Trading Guide)
Happy Halloween! Zefrank helpfully gives you a guide to candy trading for the year.
(Don't give out apples, you jerks!)
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RE: Java Buddies?
@Glitch I know how to make the high/low inclusive, I don't know how to make them specifiable.
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RE: Java Buddies?
• Below the Ranom100() method, write another method called RandomInRange() that accepts two integer parameters. The parameters represent a range of numbers, the first parameter will be smaller than the second. The method will generate and return a random number in the specified range (inclusive). What is the code for your method?
Current file:
// CS161 Fall 2015 Worksheet #5 // Mon/Wed/Fri 8:00am // Date: 10/30/15 // // Program Name: Worksheet_5.java // Program Description: // Worksheet #5 exercises //******************************************************************** import java.util.Scanner; import java.util.Random; public class Worksheet_5 { public static void main(String [] args) { Scanner scan = new Scanner(System.in); System.out.println("Today we practice writing methods again."); /* System.out.println("Here is the first method: \n"); Lyrics(); System.out.println("Here it is again: \n"); Lyrics(); */ /* System.out.println(" 2 to the fourth power is: " + FourPower(2)); int MyNum = FourPower(6); System.out.println(" 6 to the fourth power is: " + MyNum); */ System.out.print("This is a random # between 1 and 100: "); Random100(); System.out.println("\n\n\n"); } // end method main() public static void Lyrics() { System.out.println("Row, row, row your boat"); System.out.println("Gently down the stream"); System.out.println("Life is but a dream.\n\n"); } //end method Lyrics() public static int FourPower(int Number) { int Ans = Number * Number * Number * Number; return Ans; } // end method FourPower() public static void Random100() { Random randObj = new Random(); System.out.println(randObj.nextInt(100) + 1); } public static Random RandomInRange(int Low, int High); { int Low = value; int High = value; } //add next method here } // end class
Brain doesn't work. Don't know what to do. Help.
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RE: 5-Second Movie Reviews
Cobaltasaurus's 5-second Movie Review: Rhymes for Young Ghouls
Omg. Omg. Woah damn. WATCH THIS.
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RE: Good TV
@tragedyjones said:
Doublepost: Full Trailer for Jessica Jones
https://youtu.be/nWHUjuJ8zxEDo want.
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RE: Guild Wars 2
I have the expansion now. A guild mate bought it for me, oh-so-generously! So I have it to play with folk if they want.
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Family Sought@Eldritch
Hullo!
My character ( http://eldritch.mechanipus.com/w/index.php/Lily_Li ) has two siblings that I'd be interested in seeing played. One of them is older and has a name (Ziya), and is very likely a wolfblood (but if werewolf is open she could also be a werewolf). The other sibling is unnamed and a blank slate. Lily is the youngest born in 1995 (making her 20). Ziya is the oldest and is 26. Middle sibling can be anywhere from 21 to 25.
Can you poke me here or in game if you're interested.
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RE: Java Buddies?
@Chime said:
Also... the
.
after println seems very odd to me. Best recommendation: try compiling it and watch what happens. Never hand anything in without trying it.Curious, I don't remember the .being there.. o.O I was pretty tired last night though. You are right the . at the end of the println will mean it won't compile, or won't compile correctly.
I'm on to the current question of my worksheet/project for the weekend:
• Write a setter method in the class Practice called setNum() which will receive an integer parameter and assign the instance vampire Number to be that value. What is your code?
Public void setNumber(int value) { Number = value; }
(That is straight from what my instructor told me to do.)
Then...
• Write lies of code in the main() to ask the user to enter two integer values and get those values for the user. What is your code?
int Num1 = Fred.nextInt(); System.out.println("You entered: " + Num1); System.out.print("Please enter an integer: "); int Num2 = Fred.nextInt(); System.out.println("You entered: " + Num2);
(The worksheet has us declaring the Scanner object as Fred.)
Then:
• Write lines of code in man() to call the method setNumber() for both the object object1 and myObject sending the two integer values you received in #15 above as parameters what is your code?
object1.setNumber(Num1); myObject.setNumber(Num2);
Aaand then:
• Write lines of code in main() to print the two object, so you can see if the values of the instance variables have changed. What is your code? Run the program. Did the values of the instance variables change?
This is around the part where I am stuck. The problem:
I'm making a Practice class, inside of it needs to be a setNumber() method, I need to stick user-inputted integers into said setNumber(), I then need to feed /that/ through the object1 and myObject objects.
I know I need a setter method, and a getterx. But I've gone full on stupid, and just cannot figure out how to connect this things together-- the getter method is driving me nuts.
Below is the full code of the two files:
Practice Class File
public class Practice { private int Number; private char Thing; public Practice(int Num, char Ans) // constructor { Number = Num; Thing = Ans; } public String toString() { String Result; Result = "Number is: " + Number + "Thing is: " + Thing; return Result; } public void Story() { System.out.println(" This is a cute little method that only prints things"); System.out.println(" First will print the value of the integer: " + Number); System.out.println(" Now we print the character: " + Thing); System.out.println(" Number and Thing are called instance variables"); System.out.println(" This is a method called \"Story\" "); System.out.println(" ... And now we are done:)" ); } public long SixTimes() { long BigNum; BigNum = Number*Number*Number*Number*Number*Number; return BigNum; } public void setNumber(int value) { Number = value; } public int getNumber() { return Number; } } // end class
Program File
import java.util.Scanner; public class Worksheet_4 { public static void main(String[] args) { Scanner Fred = new Scanner(System.in); String Name; Practice object1 = new Practice (6, '$'); Practice myObject = new Practice(34, '#'); System.out.println("Object 1 is: "); System.out.println(object1); System.out.println("Today we practice writing methods "); /* object1.Story(); myObject.Story(); ** Removing the calls for Story()*/ // insert code here long MyNum=object1.SixTimes(); long myObj=myObject.SixTimes(); System.out.println("MyNum is: " + MyNum); System.out.println("myObj is: " + myObj); System.out.print("Please enter an integer: "); int Num1 = Fred.nextInt(); System.out.println("You entered: " + Num1); System.out.print("Please enter an integer: "); int Num2 = Fred.nextInt(); System.out.println("You entered: " + Num2); object1.setNumber(Num1); myObject.setNumber(Num2); System.out.println("\n\n\n"); } // end main } // end class
Halp internets?
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RE: Java Buddies?
Assignment:
Write a method called lyrics that prints the lyrics of a song when invoked. The method should accept no parameters and return no value.
public void lyrics() { System.out.println.("She got that million dollar."); System.out.println.("Oooh, oooh, oooh."); System.out.println.("She got that million dollar."); System.out.println.("Oooh, oooh, oooh."); System.out.println.("Rich girl, rich girl. I see ya! Paradise."); System.out.println.("And all I wanna do is touch it, and touch it, and touch it."); System.out.println.("I'm gonna make her tapout, tapout, tapout, tapout."); }
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RE: Great TV
@Arkandel said:
@Cobaltasaurus I feel there is a story there.
What happened?
It's spoilery but it amounts to: They killed off my favorite character, an episode after turning my OTHER favorite character from 'Badass' to 'damsel that needs Daryl to protect her'. I could have lived with the death of said favorite character if a] they hadn't devalued the strength of my other favorite at the same time, and b] killed said favorite character in a manner that was highly implausible.
(How do you go from having a completely holstered gun to being able to shoot someone in the head, before anyone has a chance to react, at all? In a blink?)
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RE: Great TV
@Arkandel said:
Just Survive Somehow was the best The Walking Dead episode I remember seeing in forever. Carol is badass. That whole episode kept going from strength to strength.
Fuck the walking dead. Fuck it with something sharp, rusty, and covered in zombie brains.
angry face
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RE: RL Anger
@thebird said:
I found two fleas on my dog last night... As such, I haven't slept for two reasons:
- I've been obsessively vacuuming the entire house while not at work after washing the dog with flea-shampoo
- I feel itchy
Fuck you, fleas. =|
So you react to fleas the way I react to lice. I feel your pain.
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RE: Guild Wars 2
I am Cobaltasaurus.3508, if anyone wants to be friends with me. (T_T) I may or may not be an active person. Using a free account right now, undecided if I'm going to upgrade to full/get the expansion (I'm also curious as to how much it is if you already bought the game how much it is to get the expansion).
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RE: Diablo 3
I am Cobalt#1372. And some mysterious benefactor acquired Reaper of Souls for me. >.> I'll likely be playing a bit!
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RE: Java Buddies?
@Glitch said:
@Cobaltasaurus This should probably go in the coding group forum.
I derped. That's what happens when I have to get up at 5:30 in the morning. ^^
Move it?
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Java Buddies?
This isn't MU* code, but not sure where else to put this~
Do any of you know Java, and are willing to put up with me occasionally sending you messages here (or on skype) about it?
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RE: Star Trek games?
@Songtress said:
I miss Anomaly Trek MUSH/MUX. ( ATM), I mean I played Zevarin a Betazoid and I loved her. I missed Anomaly so much it was exciting and different. A ship based game, like Voyager.
Anomaly was not ship based, it was station based. You're thinking of Gamma One. Which also eventually went to station based.