@Coin said:
@Catsmeow
You'd have to ... ask a ninja./puts sunglasses on.
YEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH!!!!!!
You have earned my hatred FOREVER. So much hate for ask a ninja.
@Coin said:
@Catsmeow
You'd have to ... ask a ninja./puts sunglasses on.
YEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH!!!!!!
You have earned my hatred FOREVER. So much hate for ask a ninja.
Eg What grinds my gears 2.0
Peeve: There are still plenty of seats on the bus dude. So why the fuck are you sitting so close our shoulders touch! I don't know you, get the hell out of my personal space!
@2mspris said:
@Coin said:
Maybe Troy's right. >:|
gasps in shock, drops a coffee mug... somewhere in the background a baby cries
I lol'd
Thank yooooooooouuuuiuuuiujjuuuujbchhh vghnvv
Thank you! Thank you!
I had to restart several timez. Once because of approval rating. And once brcause it kept fucking taking my armor off and I went into that final fight in formal wear for my inquisitor. And then all the times that bitch killed me.
@somasatori said:
What about Dwarf Fortress: The MUSH?
At least then it wouldn't be out of the ordinary to become sickened by miasma, slip on your own vomit, lose your will to keep going on, then go into a prolonged depression followed by homicidal rage.
Gnomoria MUSH.
Where you can be a gnome that fights a goblin off with a strawberry. Or a gnome that gets sealed into a mine when a beetle escapes.
@silentsophia said:
It's oddly soothing, and focusing. I enjoy it a lot, and I was a bit surprised. I was skeptical at first.
I feel this way about sewing. Or at the very hand sewing. I really need to fix the fubar I did to my sewing machine so I can try it out. >_>
Make up artists are a thing, so I'm pretty sure it's crafty. I like mineral make up even if I don't wear much (boo sensitive skin).
For truth! I don't really wear makeup myself, but that's because it's a mystifying art that I will never master. If I wear make up it's mineral based powder foundation, a little bit of lip gloss, and mascara. If I'm feeling very daring I'll put on eyeliner.
Oh man. I once tried liquid eye liner and got it /in my eye/ rather than on my eye lid. I freaked the fuck out and have never tried to use it again.
http://steamcommunity.com/profiles/76561198079556990
Sorry apparently there is no "the" on it.
Wait, wait. *I'm further along than you are? XD Now @Huzuruth can stop mocking me for overleveling the main storyline.
@Alzie I don't think that's me. Nope I'm 'Cobaltasaurus' on Runi servers, and 'The Badass Fire Spiderant' on steam.
ETA: Also I this week has been awful for me so I haven't had time to play.
@silentsophia said:
A modified version of the dead fish hat. The dead fish hat and its short rows seemed a bit rough for a first hat, so I am going to try this one first: http://www.deadfishhat.com/fishy-patterns/half-fish-beanie
WANT
I thought you might like that. Thought of you when I did that bit.
I'm a real coder now. Arrr. And stuff.
I would have to recode weather to drop links to Dispirition songs. Hhhhmmm.
@tragedyjones said:
I am going to need a +sheet update for Thenocode when WtF 2.0 drops. I.. don't know if that is simple.
Either @Thenomain or I should be able to do that. I am not voluntelling him to do it, but if he wants my help he better give me access to the new code, or maybe I will SET FIRE TO HIS IPAD.
Lemme know if it actually works. PennMUSH is different than tinymux.
This is an incredibly simple and not very fancy object to track who owns what 'ownable' builds on your grid. It requires that you set an 'ownable' attribute, and an 'owner' attribute, at the request of @il-volpe. I designed it for tinymux, so hopefully it'll actually work on Penn. (If it doesn, please let me know what errors you get so I can try and fix it.)
There are no fancy +commands to this code. It does run a search() of your grid, so if you have an insanely huge grid, it might cause some lag if you look at it all day long, every day.
(if somone could tell me how to change font to a more codey friendly way, I'd appreciate it but here's the code:)
-------------------------------| Housing List |-------------------------------
Limbo.........................Cobalt
Conference Room...............Tributary
Staff Lounge..................Cobalt
Newbie Room...................No one
Theno's Closet................Thenomain
| 5 Housing Builds On Grid |--------------------------------------------------
@create Housing Directory=10
&F.HEADER Housing Directory=[center(ansi(h, | Housing List |), 78, ansi(%va, -))]
@VA Housing Directory=<COLOR YOUR WANT>
&FIL.OWNABLE Housing Directory=hasattr(%0, ownable)
@VB Housing Directory=#<YOUR HOUSING OBJECT>
@Desc Housing Directory=[u(f.header)]%r[iter(filter(%vb/fil.ownable, search(type=room)), [ljust(name(%i0), 30, .)][if(hasattr(%i0, owner), name(get(%i0/owner)), No one)], , %r)]%r[u(f.footer)]
&F.FOOTER Housing Directory=[ljust(ansi(h, | [words(filter(%vb/fil.ownable, search(type=room)))] Housing Builds On Grid |), 78, ansi(%va, -))]
@set Housing Directory=INHERIT
Three things you need to do to set up this code:
after c/p that and make the object, set your va & vb. Va is your color code for your header/footer. It should be 'c' 'b' 'g' 'y' 'hx', etc. (e.g. &va=c) vb is the #dbref of your object. So whatever the number of the object set it as &vb housing=### (e.g. &vb housing=#59).
Make sure every room you want ownable has 'ownable' set on it. IT can be &ownable <thing>=1 or &ownable <thing>=piggletits. Doesn't matter just needs to be set.
Make sure every room that is /currently/ owned has &owner <thing>=THEIR #DBREF set. So for example: &owner limbo=#42.
Again I coded this on Tinymux, but I'll attempt to make it cross platform. Also, I highly suggest keeping this in your staff lounge or on your build staffers. Not because of privacy but because it does run a search on the game every time you look at the object.
When I have time I'll set up code that doesn't do this, that'll be more player friendly.
ETA: If a room is currently unowned but is ownable REMOVE the 'owner' tag. Make sure it is not there, don't set it as 'no one' or anything like that. Otherwise the code will see the attribute and get confused.
I'll also fix that later, but I either need to sleep or go do homework.
Oh! Uh. You're on pennmush. Okay so this might not work. Actually, I'm going to drop this into a new thread.
@il-volpe One long running plot line of Welcome to Nightvale is "The Dog Park", which neither dogs nor their owners are allowed in. In fact, you should not look at or acknowledge the dog park. Or there was another city below the bowling alley, that came to fight against Nightvale residents.