Same.

Best posts made by Coin
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RE: Which canon property/setting would be good for a MU* ?
@Thenomain said in Which canon property/setting would be good for a MU* ?:
Hey, I can make a point on the OP even through thread drift. (Something something drift car through crowd of bodies blood gore etc. etc.)
The problem with Blood Drive specifically as a MU setting, and the Grindhouse "genre" as a MU setting, is that they rely almost exclusively on two things: over the top sensationalism, often in the form of gore; and satire.
These are two things that cannot be centrail to a MU because of the overwhelming variety of players that inhabit any MU of a decent size (30-ish players).
"Space faring politics", "high fantasy quests", "gritty urban supernatural horror" are all things you can work with with a variety of players; but "gore-laden satire" just isn't. They're too subjective (far more than even the subjective "gritty" or "urban" or "horror").
Look no further than the polarizing views of the movie Starship Troopers. I see a scathing satire of the direction society is going; but I know people who just see "war movie with space marines being BAD ASS against da bugz!" To the point that when I point out the bugs are actually defending themselves, and a clear comparison to the Middle East and other locations where U.S. American imperialism has decided to land, they just nod and continue missing the point.
And I'm not saying I'm categorically right, nor am I going to debate the polarizing opinions about Starship Troopers in this thread--but it's a good way to exemplify how satire is far too complicated to form the backbone of a MU.
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RE: RL Anger
I'm just happy to see that lions in Africa are important to people. Not like those people in the States who come from Africa. Those can be killed with impunity.
/sarcasm, just in case.
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RE: My Adventures in Explaining the Stress of Staffing (To a non-Geek)
Get'cho priorities straaaaaight.
@Arkandel, at the same time, we're isolated by design: we spend a lot of time in front of a computer, and while a lot of us are shut-ins, probably, many also like to have social lives.
I am, as far as I know, the only MUer in my country. Not my city, my country. So while I cherish the friendships and connections I make with people who RP online with me, I'll never really get to experience connecting with the people who share my hobby in a face-to-face way that's anything more than temporary and transitory.
Worse, we're so small that there's no real assurance that, if I did find someone who MUs in my (relative) area, I'd get along with them at all. Larger hobbies have that going for them: there's always enough people that eventually you'll make a friend through shared interest.
I'm not knocking it, I'm just saying: for every pro there's a con.
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RE: Eldritch - A World of Darkness MUX
@tragedyjones said:
Yeah the section about additional moon gifts is forward planning for future supplements. In 1E, there were three total gift lists per Auspice.
Here's hoping they don't make the same mistake they did in 1e and have a bunch of Facets that do the same fucking thing across different Gifts. Seriously, we didn't need like three or four Gifts that let werewolves seen in the dark, guys.
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RE: Good TV
I just don't like it. Looks ugly to me. I couldn't watch A Scanner Darkly for the same reason. I dunno! To each their own.
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RE: My Adventures in Explaining the Stress of Staffing (To a non-Geek)
@Roz said:
My therapist knows a whole lot about it now. It's alternately hilarious and frustrating the amount of background setup I have to give him just so I can talk about the actual emotional parts that's relevant to the therapy session.
Oh, man, I feel you on this so much.
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RE: Eldritch - A World of Darkness MUX
@Misadventure said:
Does limiting anything like other Auspice Gifts work? For instance (aka eg), would it work to say that you can have say 5 other Auspice Gifts, plus one per special event, where the special event is something that's not a personal PrP to get the gift?
Or will be cry that they can't have the build they want? Or that its dinosaurs all the way down? Or that it's staff favoritism?
Is there any way to protect the niches built into the games, or should we assume a laisez-faire design intent, and of course if you have 200 beats you should be able to buy whatever you want?
I'm not sure I understand what you mean. Auspice Gifts are limited to the Auspice they belong to. Period. If people start complaining because one person has the same Moon Gift as them, they're going to be laughed at, at least.
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RE: Wizz's Playlist
@Wizz
I can't remember who Geoffrey was, but I know I remember them existing..! -
RE: RL Things: Awkward/Cringe Edition
Create a funny nickname for her.
Insist on its use.
Eventually, someone will use her real name around you.
Or not.
Whatever.
You don't need it anymore. You have baptized your new friend.
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RE: Eliminating social stats
@Sunny said in Eliminating social stats:
I can guarantee you that nobody here (including me) is as awesome as they think they are,
AHEM.
I may not be as awesome as I portray myself to be, but my insecurities definitely confirm I am as awesome as I think i am.
HRMPH.
Callin´me a liar.
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RE: Eldritch - A World of Darkness MUX
@Misadventure said:
I probably misunderstood what was being discussed above.
I am still interested in how you transition protection via XP cost to something else when your environment has about X10 the xp the designers envisioned (or that the designers left in the hands of the ST to be loose or strict with as suited their needs).
I think you're talking about something entirely different than the rest of us. No one mentioned protection via XP costs; we mentioned protection via not being able to take those powers in the first place. If you are not an Irraka, you can't take Irraka Auspice Gifts.
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RE: Good TV
Catching up on Black Lightning. One episode left of the second season.
It's pretty good. I mean, a little overly sappy at times in that same way all superhero CW shows are, but I can deal with it just to see some actual fucking diversity in the cast that isn't by the numbers tokenism.
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RE: Eliminating social stats
@Sunny said in Eliminating social stats:
@Coin said in Eliminating social stats:
@Sunny said in Eliminating social stats:
I can guarantee you that nobody here (including me) is as awesome as they think they are,
AHEM.
I may not be as awesome as I portray myself to be, but my insecurities definitely confirm I am as awesome as I think i am.
HRMPH.
Callin´me a liar.
No, I was not. Now?
Coin, you are a liar.
NO YOU'RE A LIAR YOU FARTFASE
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RE: Putting out feelers..
How about "STFU about basketball in a thread that is about something completely different"?