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    Posts made by Darc

    • RE: How to use Potato MU Client

      @skew said in How to use Potato MU Client:

      Correct me if I'm wrong but... You're not wanting to disable the text from scrolling down the screen. You're talking about it posting on screen instantly vs seeing it "slowly" move down?

      In Atlantis, if I examine an object it comes in as one solid chunk. I didn't even know that was an option until I used Atlantis. I have no answer to this. I might poke around the settings tomorrow. Sorry!

      You are correct. I would like it to post instantly to the screen (which it does for me just fine in MUSHClient).

      posted in How-Tos
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      Darc
    • RE: How to use Potato MU Client

      @ixokai said in How to use Potato MU Client:

      @darc said in How to use Potato MU Client:

      The simple question: Is there a way for me to disable text scrolling?

      In Potato, when receiving a lot of text, it can take a few seconds as all of the text scrolls into place. In other clients, the text would come in as quickly as the mux could send it, so it would pop onto my screen immediately. I write code somewhat often, so having to wait 4 or 5 seconds every time I examine an object gets tiresome -fast-. Is there some way to disable this animation?

      ... what OS? I ask because I use Potato and I don't see that behavior at all.

      Win 10

      posted in How-Tos
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      Darc
    • RE: How to use Potato MU Client

      The simple question: Is there a way for me to disable text scrolling?

      In Potato, when receiving a lot of text, it can take a few seconds as all of the text scrolls into place. In other clients, the text would come in as quickly as the mux could send it, so it would pop onto my screen immediately. I write code somewhat often, so having to wait 4 or 5 seconds every time I examine an object gets tiresome -fast-. Is there some way to disable this animation?

      posted in How-Tos
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      Darc
    • RE: Health and Wealth and GrownUp Stuff

      @jibberthehut said in Health and Wealth and GrownUp Stuff:

      @arkandel yeah, summer will do that to mine. I end up needing to saline eyedrop them about three times a day vs nothing in the wintee.

      It really depends on locality. My eyes are much drier in the winter, but that's because heating systems are constantly engaged and they blow dry air. It's too cool here to bother with more than a fan, so the air is generally more moist, and I have much fewer issues with my contacts.

      posted in Tastes Less Game'y
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      Darc
    • RE: San Francisco: Paris of the West

      We are, as of today, OFFICIALLY OPEN! We got things off to a bang with a speech from our Mayor, Johnny Depp (I'm not paraphrasing, the actor has gone into politics), along with a few sphere-specific scenes following closely thereafter.

      See you folks on-grid!

      posted in Adver-tis-ments
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      Darc
    • RE: San Francisco: Paris of the West

      @bobotron said in San Francisco: Paris of the West:

      @admiral
      Do you have an idea of what weight there is to various Clans/Covenants? I am leaning Daeva Invictus or Gangrel Ordo.

      @Darc
      Coins = physical boon currency. Interesting. NPC Court so far?

      The Prince is a NPC. The Seneschal (dubbed 'The Accountant') is a PC. Primogen are also PCs so far.

      posted in Adver-tis-ments
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      Darc
    • RE: San Francisco: Paris of the West

      @ziggurat said in San Francisco: Paris of the West:

      I actually have a question that I don't think has been fully/officially answered or even specifically asked anywhere:

      This game is set in 2025, with an emphasis on another tech boom and a building/megacorp facility called Salesforce tower, wealth disparity, etc, and the official Theme reads like something right out of Cyberpunk 2020... How 'cyberpunk' is this game going to be? What is the technology like in 2025 San Fran?

      Cyberpunk is definitely an influence in our theme. But we're leaning much more to the -punk than the cyber- in cyberpunk. We pointedly used a nearby year (2025) so that the technology is similar (ermahgerd, iPhone 15!) but no holograms. Essentially, the technology is the same, except... well, that's a spoiler, never mind.

      posted in Adver-tis-ments
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      Darc
    • RE: San Francisco: Paris of the West

      @bobotron said in San Francisco: Paris of the West:

      @admiral

      What's the Vampire sphere landscape like? Requiem 1e is something I'm interested in, and I would love to know if there's actually political interplay incentive, or if the sphere itself is reliant on partying with other spheres (no offense intended).

      Couple of things to help that: Ever see the John Wick movies? Remember the gold coins that were used to purchase 'stuff' in that unusual world? That is how Vampires on Paris of the West handle Prestation. Doing things for a vampire gets you coins. Requesting a favor? It'll cost you coins. Want something from the Prince? Coin. Banes and Boons start to make sense for once. If that doesn't help political play, nothing else will.

      Aside from that... the Vamp TL was chomping at the bit to get political RP started, so Court is going on RIGHT NOW despite the fact that we're not officially 'open' yet.

      posted in Adver-tis-ments
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      Darc
    • RE: San Francisco: Paris of the West

      @derp said in San Francisco: Paris of the West:

      Yeah, if you had made any sort of substantial progress on the character, then you probably got an @mail informing you that you were still good to apply. Which is at least how Mage doubled their expected numbers. Gabriel (who I think is @Darc ?) is still working on processing those apps.

      And staff there have been very open and accommodating of just about everything, from what I've seen, so it's not like people had the door slammed in their faces. If there are people who were in chargen and are now barred, it's probably because they either hadn't logged in for a bit, or hadn't really made any kind of substantial progress on this one.

      I know in Mage, literally 20 people got that @mail, and he even said on channel that he'd be willing to work with people if some got missed but were still in chargen. Which is how Mage went from 33 to like, 45 or something.

      So this is pretty much the opposite of unkind.

      Yes, I'm Gabriel (I mention that I'm the Mage TL earlier in this thread, but it's easy to miss). 20 mages are approved. 16 mages are in the approval queue, and made it into the cap. So, not quite 40, but quite a few more than the 25 I was hoping for. Once I have a Mage Admin at my side and we're in a good rhythm, we'll re-set the cap at something loftier.

      posted in Adver-tis-ments
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      Darc
    • RE: Experienced Tiers or How much is too much?

      @thenomain said in Experienced Tiers or How much is too much?:

      @ganymede

      Nope, it's SF. Paraphrased from the game: Tiers will inform who can do what.

      Yeah, so, if I want to do what my friends are, I'm forced into it.

      There's paraphrasing, and there's what you just did there. Let's take a look at the posted policy:

      *TIERS

      Start XP For Tiers:
      Tier 1: 100 XP
      Tier 2: 250 XP
      Tier 3: 400 XP
      Tier 4: 500 XP
      All characters are capped at 900 XP

      Plots will generally be expected to have a Tier Warning, giving players an
      idea of the general difficulty of the adversaries they will face.*

      A WARNING. One designed to give the GENERAL difficulty of the adversaries they will face.

      Now, if you'd like to talk more specifically, let's instead dive into the idea you're talking about. You'd like to play something that is a bit less experienced than his cabal mates. So, when it comes down to it, you're the kid (I use the term 'kid' here lightly. You are the one that has not managed to accomplish as much as the others, it likely has nothing to do with chronological age) of the group. That's the role you've chosen. That doesn't disqualify you from participation, because you've got a Cabal around you. There may be IC ramifications (maybe your cabalmates warn you off because 'you're not ready' or they take extra pains to protect you in combat), but none of these things eliminate your participation. Those things will play out in a way that is hopefully interesting and believable. Because that's the role you chosen. You know... role play.

      posted in Game Development
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      Darc
    • RE: San Francisco: Paris of the West

      We are now officially in BETA!! Our Grand Opening has been re-scheduled to 6/16!

      posted in Adver-tis-ments
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      Darc
    • RE: San Francisco: Paris of the West

      @bobotron Vampire currently has nine approved characters and is looking for more!

      posted in Adver-tis-ments
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      Darc
    • RE: San Francisco: Paris of the West

      @ixokai (Editor's Note: This player agreed to this release of IC information.) Your character is a Mysterium mage in his early 40's. While his early accomplishments were nothing to be scoffed at, they were not overtly remarkable. The events of the San Francisco timeline were a huge shock, however. Now, rather than attempting to 'do his job' and slowly grind out the Mysterium ranks, he seeks to bridge the gap between people... to be the Nexus. He was a driving force in bringing together his current cabal, and while his own cabal might not consider him the leader, he is considered by most others to be the spokesman (something that just comes naturally from being the guy that talks the most. Mages are very big on 'consent of the governed'). He's still in contact with his mentor despite their current distance (damned Mastigos), and his penchant for communication and the strength of his will (Mind Master, baybee) made him a candidate for Herald, which he accepted.

      This is what I remember without looking at the +sheet or +jnotes.

      This is why I do what I do. 🙂 But it's also why I'm so far behind. The immediacy of code is slowing down (we can get all the peoples we need through chargen now!), so I'll be getting people onto the grid with a vengeance.

      More announcements coming soon!

      posted in Adver-tis-ments
      D
      Darc
    • RE: San Francisco: Paris of the West

      Chargen is In! (Although people find bugs for me still, but we've got most of them ironed out). XP Room is mostly built, and we have some players approved and on-Grid!

      posted in Adver-tis-ments
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      Darc
    • RE: San Francisco: Paris of the West

      @skew It is TinyMUX, yes. For the most part, I have code that I've written across a bunch of games to get us mostly up and running. The bear is anything related to nWOD, as I have nothing to work from, so that's been the lion's share of the work. Wiki fu is definitely appreciated though!

      Speaking of Code, Chargen is OPEN! It'll take some time to get the XP room up and running for all that delicious Tier XP, but we still are on target for Beta sometime on Friday.

      posted in Adver-tis-ments
      D
      Darc
    • RE: San Francisco: Paris of the West

      @ganymede Social Combat is in effect for Vampires, but not for any other sphere. We toyed with the idea of making it universal for about thirty seconds, but in the end, decided that it was best left to Vampires.

      posted in Adver-tis-ments
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      Darc
    • RE: San Francisco: Paris of the West

      Just a quick update, Chargen is coming along swimmingly, and Wiki Logins are being allowed, with the first wave of player pages already up! Come on by to check it out! http://www.sfmux.com / telnet://sfmux.com:1337

      posted in Adver-tis-ments
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      Darc
    • RE: San Francisco: Paris of the West

      @jennkryst Mummy is possible at a later date with enough interest and an enthusiastic staff.

      posted in Adver-tis-ments
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      Darc
    • RE: Helpful Spellcasting Flowchart

      @alzie SHUT UP AND TAKE MY MONEY (Seriously, if this were reddit, gold would rain down upon your head.)

      posted in Mildly Constructive
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      Darc
    • RE: San Francisco: Paris of the West

      @thatonedude I think it was meant as a general reply. I would certainly prefer it were treated that way. 🙂

      posted in Adver-tis-ments
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      Darc
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