@thenomain said in Experienced Tiers or How much is too much?:
@ganymede
Nope, it's SF. Paraphrased from the game: Tiers will inform who can do what.
Yeah, so, if I want to do what my friends are, I'm forced into it.
There's paraphrasing, and there's what you just did there. Let's take a look at the posted policy:
*TIERS
Start XP For Tiers:
Tier 1: 100 XP
Tier 2: 250 XP
Tier 3: 400 XP
Tier 4: 500 XP
All characters are capped at 900 XP
Plots will generally be expected to have a Tier Warning, giving players an
idea of the general difficulty of the adversaries they will face.*
A WARNING. One designed to give the GENERAL difficulty of the adversaries they will face.
Now, if you'd like to talk more specifically, let's instead dive into the idea you're talking about. You'd like to play something that is a bit less experienced than his cabal mates. So, when it comes down to it, you're the kid (I use the term 'kid' here lightly. You are the one that has not managed to accomplish as much as the others, it likely has nothing to do with chronological age) of the group. That's the role you've chosen. That doesn't disqualify you from participation, because you've got a Cabal around you. There may be IC ramifications (maybe your cabalmates warn you off because 'you're not ready' or they take extra pains to protect you in combat), but none of these things eliminate your participation. Those things will play out in a way that is hopefully interesting and believable. Because that's the role you chosen. You know... role play.