@bored said in Game Design: Avoiding Min-Maxing:
The issue isn't whether or not the generalist can (or should) catch up with the specialist. It's probably perfectly fine that they can't, and assuming there's infinite places to spend XP (possibly true in WoD with enough splat books), the specialist will stay ahead in either linear or geometric.
And that, fundamentally, is the difference in our opinions. You see that as a problem. I see that as the system reflecting reality.
It's January 1st, 2018. You're an expert in Basketweaving - you've got ten years' experience and are a renowned expert. I have taken a few Basketweaving classes but I don't really know what I'm doing. My New Year's Resolution is to become a Basketweaving expert, so I devote all my time to that. While I'm playing catch-up, you decide you are going to take a Zumba class. You do that for a bit then take up Martial Arts. In your spare time you take a couple online Sketching classes.
Fast-forward six months. Have I made an appreciable dent in catching up to you? Probably not. But you've earned a few levels in all those other skills.
The expert will always be ahead of the generalist because they started off awesome.
The real issue is what you said here:
@bored said in Game Design: Avoiding Min-Maxing:
At that point, the generalists often find themselves pushed out of the story spotlight,
Don't let that happen. Set up your game with safety rails or faction-only plots or whatever else you want. But don't let that happen, because not only does that sort of issue affect the generalist playing catch-up, it also affects new players versus experienced ones.
For example, on BSGU it doesn't really matter if the Raptor Pilot spent their XP learning Firearms on the side. They still can't go on Marine missions. There's also a blocker on the transition between amateur and professional ratings (2-3 in 3rd edition) in certain specialty skills so you can't advance past that hurdle without formalized training. This preserves the utility of specialists so not everybody can take the place of a combat medic or a demolitions expert just because they had some extra XP to burn.
The solutions will vary depending on the game, but the point is - there are other ways to solve that problem.