@faraday said in How should IC discrimination be handled?:
So if that's the consensus, and modern/sci-fi themes don't generally have the historical baggage of dumb laws that have since been overturned (women can't own property, interracial marriages are illegal, etc.) ... what exactly are the problems you're seeing in WoD/modern settings?
GOOD LORD, WOMAN. How long of a post do you want?
(I kid.)
Regarding discrimination, IC discrimination is fairly uncommon, actually. In the old World of Darkness, you get an expected spate of racism or sexism through certain tropes, like the average Fenrir Werewolf. This is largely crushed in the new World of Darkness, and even moreso in the Second Edition of the new World of Darkness.
But, it's still there. Hardliner Sanctified PCs, for example, could be very anti-homosexual when it comes to mortals and vampires alike, and even punish vampire PCs for engaging in sodomy, which would probably be a violation of their dominant, hard-line creed. (In the new World of Darkness, they are the Christian/Catholic/monotheist vampires.) And an old Invictus could engage in the sort of racist behavior that was prevalent in his/her/its time.
Earnestly, I have not bumped into a problem recently. That doesn't mean I won't, or that it can't be a problem. I'm engaging in this discussion because I'm interested in figuring out whether there can be a sort of acceptable, pre-emptive policy that goes beyond the usual standard of: "knock it off with that shit if someone complains about it." My concern is that "knock it off with that shit if there's a complaint" presumes that a player will raise a complaint before leaving the game.
It's not beyond the realm of possibility that a boorish group of PCs will essentially turn other players off, and push them out. This happened on St. Petersburg, where an aggressive bunch of werewolf skinheads, essentially, carved out a territory, vociferously bullied others to stay out, and alienated just about everyone else who wanted to play. They did not intentionally drive people away from the game, and they were in theme, but the tone of their IC actions was so offensive that players simply walked off.
Ironically, Spider was trying to stymie them, but it was too little and ineffective, and too late.
And in historic settings, what do you suggest? Just handwaving completely and having nobody be allowed to bat an eye at a female gunslinger or an African American sheriff, even in eras where, say, iRL women weren't allowed to wear pants and slavery was still a thing?
Here, I think a straight-up warning is in order.
To expand, when it came to a game like Fifth Kingdom, I expressly asked the staff as to their feelings on racism/sexism/homosexuality. They did not think non-whites would be in their fictional setting set in Ireland, but they weren't against it. They made it clear that men and white were generally considered equals, save perhaps for matrimonial matters. And they made it clear that they didn't really care what people did in their fun times but that marriage was a social thing, and the setting socially wasn't prepared to recognize same-sex unions.
And, as far as I can tell, there was no IC discrimination on that game. Especially when my big, bad-ass dude (Turtle) got mangled by some neophyte played by Maisie Williams (Snail).
My wisdom may be more anecdotal, but I think these concerns arise out of games that I do not frequent or visit.