@Cirno said:
Are you still going to invite me to your big Asian family gatherings, though, oneesama?
No.
@Cirno said:
Are you still going to invite me to your big Asian family gatherings, though, oneesama?
No.
@il-volpe said in GMs and Players:
Players aren’t really a bunch of entitled little shits, or at least not more so than humans.
But if the players are human --
@Derp said:
So now I have to take a gamble. Get my BA in PoliSci, and apply to law school at one of the satellite universities that I'm attending, wherein I will pursue a joint J.D/Ph.D program in Law and Political Science, and then spend the next two years in a Civil Rights/Civil Liberties LL.M. program followed by a Jurisprudence LL.M.
Why? Because it'll distinguish me from other candidates, and give me a fuckton of publications under my belt that show I'm a serious academic as well as a competent attorney. Which is what law schools are looking for when they go to hire professors, who make a surprisingly decent salary. But that's assuming that I stay on top of my shit the whole way (much easier, admittedly, since i'm not 18 and I know damn good and well what lies down this road).
But with the Ph.D in my pocket, if all else fails, I can fall back to teaching PoliSci, which is the next best thing, or possibly go into politics myself.
I'm not sure if your gamble will be a good one. Most noted law professors have some degree of practical experience. The best ones do, that's for sure. Knowing how to argue a civil rights case is an excellent skill to have, but knowing how to get the information you need to make that case is an art form that you will never learn in a classroom.
@icanbeyourmuse said in GMs and Players:
Note, I am on the side that staff should not be held to a higher standard/treat being staff like it is a job.
This is where you lost me. Staff have more power on a game due to their access to commands that other players cannot. Enter the Spider-Man truism and power and responsibility.
Staff are people playing in a hobby they are there to have fun in and escape the BS they get from their job/RL.
If you want to play, then play; if you want to staff, then staff; but if you staff, people are going to expect you to play without bias; and if you are perceived as having bias then you should no longer staff.
@Derp said:
But it wouldn't be a gamble if there weren't some degree of risk.
I represent all sorts of parties, and do insurance defense work as well. Where there is risk, there is always a warning. Here, there's a huge warning. It's hard to become a professor if you don't have the right practical experience, and fellowships and practicum work will not cut it. At least, in my opinion.
Judging from my professors, I'll bet a lot of them got their positions after fellowships and practicum work.
@tinuviel said in GMs and Players:
Especially if/when other staff use that same NPC.
I hate it when other staff return my NPCs without washing them first.
I have been spoiled by great games that have a definite beginning and end. I liked F3 and F:NV, but I'm hesitant about F4. I'm not exactly sure why.
I mean, I got a PS4 for Christmas. I haven't even hooked it up yet. The thought of sticking it onto my entertainment center just made me start up ME3 and The Last of Us again.
@squirreltalk said in MUs That We Would Love To Make (But Won't):
That only makes sense if you think of Batman as just, like, a narrative tool.
In all the best stories, Batman is nothing but a narrative tool.
@Ominous said in Real World Peeves, Disgruntlement, and Irks.:
In Kentucky that is technically Menacing. You might have a hard time making it stick, though.
In Ohio, this is civil battery.
@saosmash said in MU Things I Love:
YES PLAY WITH THEM I AM INDIRECTLY RESPONSIBLE FOR JOY AND ALL YOUR FUN IS INDIRECTLY MY FUN
@tek said in Real World Peeves, Disgruntlement, and Irks.:
right now, i'm banging my head against the bureaucratic nightmare that is the university of toronto.
I went to U.T.S. it seems a lifetime ago.
I know some people in the bureaucracy. I may be able to help.
I think you're being hyperbolic. There was nothing subtle or insidious about the policies, or destructive. They were clear and reasonably calculated to dodge future problems. I had no problem with the decision to implement them.
It is reasonable to want to avoid conflicts of interest. RfK had an active political system that was adjudicated by staff. It is reasonable to not want staff to adjudicate themselves, as this is also a problem over time. The one thing I can respect is that RfK set the line, made it clear, and did not waver from it until it absolutely had to. And the game worked for a long time just so, and there was nothing wrong.
But then, the Reach fell down, and people "discovered" this little game that was totally awesome. And staff did not know when to say "no": to the new concepts, to the requested changes to the influence system, to the changes that were being pushed on the game by outsiders. Staff became overwhelmed and overburdened, and then Shav took on a real job and was no longer around. Her decision to close the game entirely, which I disagree with, was hers alone, and was justifiable.
I'm sure the irony isn't lost on anyone.
I love it. He and I are constantly geeking out and quoting Swift Wind, who we've decided would be our bestest friend
Swift Wind is awesome.
Sea Hawk is hilarious.
Mermista is my spirit princess.
@Derp said:
Thus why it's important to have people who are focused on those aspects of those game lines that help to define their reason for being, even if you don't organize it into sphere staff.
In non-gaming terms: every lawyer that can practice in a jurisdiction has passed the required bar admission test; however, you don't necessarily want a criminal attorney to handle your workers' compensation claim, and you shouldn't expect him to be able to.
I concur, but disagree with what Coin said about what staff and players should run. There's no reason why players cannot run bits and pieces of an overarching plot, and no reason why staff cannot run personal, character plots. As I've said before, the latter is important to foster staff-player rapport; the former is important to take pressure and tedium off of staff of running all-meta, all-the-time.
@Cirno said:
Give me some legal advice, pwease: Now that our Fantasy World War 2 game is underway, will Disney rape us in the butthole without lube if we also make a normal Frozen game, or nah?
I wouldn't do it. Play it safe. Always. That's why you ought to use lubricant and a condom for buttsex.
@Tinuviel said in Real World Peeves, Disgruntlement, and Irks.:
@Wizz Just do the @Ganymede method.
Fuck 'em, then fuck 'em off.
You make sound so cruel and evil about it.
If they did not want to fuck they could have chosen not to.
It's not my fault desperate times call for desperate choices.
@Cirno said:
I really want to make a Silly, lighthearted, Disneyesque Lords And Ladies game of some sort. Maybe you can help.
Of course you can. You can have the Magickal Kindgom of Misteryus, ruled over a family of princesses that are led by Princess Abigaile, or something. Disney doesn't have a stranglehold on ideas -- just shit that directly derives from their shit.