Said another way why would anyone seek the consent of their partner to tell the public about the private details of their relationship?
Homer knows.
Said another way why would anyone seek the consent of their partner to tell the public about the private details of their relationship?
Homer knows.
Said another way, if sex is an ordinary part of a marriage culturally why would anyone care if other people watch you and your partner engage in it?
I’m sorry, since when does anyone consider Minaj to be the Queen of Rap?
So, I’m making a vampire here. He needs a crew. Anyone interested in becoming part of a misfit, semi-successful pirate and smuggling ring, let me know.
Not serious apps encouraged.
I seem to recall a version of Mummy released for GMC rules.
@Testament said in General Video Game Thread:
Considering the fact that there's no microtransactions, no DLCs, not even any pre order or deluxe/complete/GOTY editions and it's...just a game. That was put out. Without any kind of extra bullshit attached to it? Back when you just wanted to buy a game to enjoy? Without worrying about some possible potential expense?
That fact alone is why, to me, it's worth $60.
This convinces me.
I mean, I'll get the game at some point between the end of Vampyr and the release of The Last of Us Part 2.
@Packrat said in Serious Question About Making A MU:
Another factor seems to be a strong tendency to make all types of equipment 'equivalent' and merely a case of what flavour of fighting you are going to solely specialise in.
Again, this is FS3 out of the box, which was meant to cater to ranged combat using guns and explosives. On that battlefield, whether one uses an SMG or a rifle is largely unimportant. You can, however, alter the stats of all armor and weapons to suit however one sees combat playing out.
For example, if you wanted a game where you could hurl fireballs that take time to prepare, you could modify a gun to be a single-shot ranged weapon and call it "Fireball." After using the "weapon" once, you would have to take a reload action to use it again -- that would be the preparation time. And if you wanted to allow mages to switch form one spell to another, switching out weapons could take an action too to swap out "Fireball," which may do a lot of damage with little armor penetration, to "Frostbolt," which may do less damage but have better armor penetration.
I guess what I'm getting at is that FS3 is a highly-customizable system that takes some tweaking to fit into whatever theme and setting you have for your game. I'm sure Faraday'd agree. It was built for a futuristic war setting (BSG) but it can be adjusted as needed. Plus, Faraday and the Ares community's pretty friendly about brainstorming ideas to do just that.
@Lotherio said in Serious Question About Making A MU:
I think in part, and could just be me, a lot of FS3 places haven't utilized the combat to its fullest.
I concur. Out of the box, FS3 is effective for generic ranged-combat battles. With customization, it can be used for everything from mecha combat to magical duels. It will take time and tinkering from my review, but it isn't unintuitive.
@magee101 said in General Video Game Thread:
The only problem I've had with Vampyr is that the normal mode is a bit reliant on really good reflexes which is a bit hard to do with how clunky the game can feel at times with the animations. Some of them feel a bit inconsistent in timing so I get frustrated.
Honestly, the controls feel very similar to The Witcher III so far. I like how the game seems to be built off of Vampire: the Masquerade (with concepts like 'aggravated damage' and 'the embrace').
@gryphter said in General Video Game Thread:
I think this thread talked me out of Outer Worlds, but in its place I need a good game to foolishly waste money I don't have on. Currently eyeballing Pine and Greedfall. Can anyone condemn or recommend either?
Vampyr is pretty nice, and I think it's still on sale on the PSN.
I just finished a move. Still getting back into the swing. Will be there soon.
That argument makes sense, but it overlooks that the Dead Wolves originate from a particular wolfblood, and were not meant to account for all wolfbloods that were Embraced.
@Rinel said in NOLA: The Game That Care Forgot:
This is some grim shit, folks.
Your synopsis is accurate, but this is also true for Vampire in many ways.
My favorite PC is a Changeling.
@RDC said in NOLA: The Game That Care Forgot:
Bloodlines are in and available. Thank you @Ganymede!
Thank you for putting them in and giving my ideas life.
@Jennkryst said in NOLA: The Game That Care Forgot:
I vote against Dead Wolves being Gangrel-only, but it is what it is. MAYBE ROME (where I'll pitch it now, whee)
I'll bite: why?
Tracking back a bit, let's not forget the wonderful games Naughty Dog and Guerilla put out.
I mean, Sony.
@Ghost said in Real World Peeves, Disgruntlement, and Irks.:
Dear sinuses. The high tomorrow will be 90.
The high Monday will be 76.
Wuss.
Here in Ohio, we have weeks that start with a high of 90 and fall to a low of 40.
You don't want to live in the Miami Valley. Ask Auspice.