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    2. Ghost
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    • Following 0
    • Followers 5
    • Topics 67
    • Posts 3512
    • Best 1734
    • Controversial 5
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    Best posts made by Ghost

    • RE: Image Attribution & Creative Commons

      @Derp You know you're a zen master when you no longer have the urge to throw your controller while playing Souls games.

      You know you're a masochist when you look forward to new Souls games like Sekiro or Elden Ring.

      You know you're ready to be a parent when you view death/respawning in Souls games as another opportunity and not as fuckThisFuckingGameImDone.

      Love me some Souls.

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: Fandom and entitlement

      @Ganymede oooooodamn. Burn.

      posted in Tastes Less Game'y
      Ghost
      Ghost
    • RE: Death of Stalin/Paranoia game

      The skill list in my head is amazing. Super important skills like:

      • Delegation
      • Bus Throwing
      • Report Writing
      • Knowledge (Stalin's Dietary Allergies)
      • Apologizing Without Accepting Fault
      • Agreeing with the Boss
      • Satisfying Execution Technique
      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: Good TV

      @surreality I know 😞

      Deadly Class was one of the few newer shows that I was genuinely in love with. Now I'm gonna have to buy it on disc.

      posted in Tastes Less Game'y
      Ghost
      Ghost
    • RE: Death of Stalin/Paranoia game

      @SG LOLOLOL BRING YOUR CHILD TO WORK DAY

      "Meet my son, boss! His name is Joseph."

      And another Joseph.
      Another Joseph.
      Another Joseph.
      A GIRL NAMED JOSEPH

      EDIT: Corrected Josef to Joseph. Mentioned Mengele earlier. 😕

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: Good TV

      @Cupcake said in Good TV:

      @Ghost Viktor and Petra are my jam, especially after watching interviews with the actors.

      Yeah. Viktor and Petra are the shit, too. Man, that finale. I was looking forward to seeing how they were gonna make it through that one thing that happened...

      💔

      By they I mean Petra and Billy, who I think are a great ship.

      posted in Tastes Less Game'y
      Ghost
      Ghost
    • RE: Death of Stalin/Paranoia game

      On second thought, this idea could also become WORKING A NORMAL ASS JOB IN A NORMAL ASS OFFICE MUX

      😞

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: Pro Wrasslin'

      Orange Cassidy is the most fun thing to happen to Pro Wrestling since Joey Ryan's dong.

      Orange Gives Zero Fucks

      posted in Tastes Less Game'y
      Ghost
      Ghost
    • RE: If you work hard, son, maybe someday you'll RP

      @Ganymede haha ❤ good stuff.

      Gotta hang on to that part of you that can turn a broomstick into a Jedi lightsaber that is the one tool of defense standing between the Rebel Alliance and the Empire, led by Darth Vader, who is your little brother, Steve.

      Broomsticks are boring, but with some fun...

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: RL things I love

      I just ordered shrimp fried rice and a Sprite.

      Fuck yeah.

      posted in Tastes Less Game'y
      Ghost
      Ghost
    • RE: Incentives for RP

      I think the trick to encouraging STs is to provide some kind of benefit that isn't monetary (IC money, XP, equipment) but also doesnt excessively make them a VIP (your own private Star Destroyer, 5th generation Brujah, OP feature characters like Luke Skywalker or Optimus Prime).

      But I can think of a few cool perks, like:

      • Why did Phasma have cool shiny armor? No clue, but for one reason or another the Empire let your stormtrooper have an identifying style to your armor. It stops blaster bolts no better than FN-7667's plain white-ass armor and you will still be as shitty a shot with a blaster, but it's intriguing.
      • It means nothing and won't come up in game in any means of major consequence, but your character is the 2nd cousin of that one guy in ARMAGEDDON FORCE 12.
      • Again Star Wars. Why the hell is Poe's X-Wing orange and black and everyone else's is some kind of uniformly identifiable color? WHO KNOWS, but for one reason or another Ackbar approved your cool black and gold A-wing and there's a neat story there, but the Empire/Order might wanna kill you first.
      • Maybe something like: 1x every 60 days you can sign up early for an event, limited to one GM player per event

      Just ideas. The point is that rewards dont necessarily have to help you be above other players, but also don't need to put you into some higher caste.

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: Accounting for gender imbalances

      @Arkandel I've been in my current IT Ops group for over 7 years now, and here is my advice:

      Build a team who can do the job.

      What you're in is a Catch-22 with your politics. At the end of the day, IT is about skills and experience. It's a Catch-22 because if you take a female candidate who isn't as skilled as another male candidate, your team will suffer. If you give a woman a bump out of bias, then you're not hiring her solely for her skills, which isn't right either. At the end of the day, all you can do is build your team with the best people you can get, and if that ends up being a diverse team? Great. If not? It was the applications you had available at the time.

      You will know, deep inside, if you hired the wrong candidate for the wrong reasons. It may work out, it may not, but you'll always feel it in your gut.

      I work with a fairly diverse culture. Plenty of men and women, and many from China, India, Pakistan, Nepal, Japan, Russia, and Canada. I can tell you that not a one would be alright with having gotten a sort of socio-political bump over their skill set to support their gender/culture/religious tropes.

      A good IT boss looks for skills and chemistry. Be a good boss, put together your elite squad, and then whatever mix of cultures and genders you end up with, be supportive of them. Also, whatever you do, never mention their diversity as a deciding factor in the interviews. They'll love you for being excited about their brains.

      posted in Tastes Less Game'y
      Ghost
      Ghost
    • RE: Incentives for RP

      @faraday You may be right. I'm just spitting out ideas.

      Ideally people run plot for others because they enjoy telling stories. However if it feels too much like putting on a performance, maybe another approach would be to try putting together writing groups and instead of an "event" it's 5 people, each a GM and a writer, rotating GM-work and throwing each other plot twists mid-scene.

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: Accounting for gender imbalances

      @Sparks @faraday Just wanna pop in and say that I, in no way, was saying that or had any malice. Politics is just probably the base word to use, but I'm not that guy that groks too much on the whole Convservative vs. Liberal shit.

      Like you, I don't want to have to prove my technical capabilities against anything that I was born into. I don't assume anyone has to prove anything other than whether or not they can do the work, which is any job, really.

      My job entails scripting, documentation, environment detailing, and writing of process. I've got a guy on my team who has somehow been coasting for 7 years by doing business as usual changes and has no capability (and has never done) of doing any of those things. It's unbelievable. I'd gladly see him replaced with someone who will, and frankly don't care what gender, nationality, or religion that person is.

      I'll never say or suggest that someone has to prove their skill/worth in spite of who they are. Logically, though, any hiring manager has to weigh their responsibility to hire the best candidate for the job against the weight of any cultural biases they may have. That is a balancing act.

      I said the same thing everyone else did: choose the right people/good team.

      posted in Tastes Less Game'y
      Ghost
      Ghost
    • RE: Incentives for RP

      @saosmash said in Incentives for RP:

      I love running stuff FOR people but I find it kind of intimidating also because tailoring something to someone, you either have to know them really well, or be magic?

      ^this is important to the topic. Very.

      I know I mentioned pages back, but people can be judgmental. A good number of people are happy to have plot run for them, but there's those vocal ones who will sit through an entire session, rules lawyer the fuck out of a scene, and then say things that sound like a 1-star Yelp! review from the perspective of someone who actually paid for a product.

      "Yeah, it would have better if you'd have let me use my parkour skill more. I don't get why you didn't want to go full combat..."

      We've seen some "meh" on Hog Pit about people not THANKING people for running scenes, complaints about railroaded scenes, etc. Players have really good ideas (and many opinions) as to what they like and don't like.

      (Hey, wanna circle back to inclusiveness? Sure)

      This is probably because people get used to running plots and scenes with their go-to players and GMs. You get so used to a style that different styles or approaches might seem neat to one person, but rather "GOD DAMNIT, CAROL, YOU KNOW I DON'T LIKE KETCHUP ON MY HOT DOGS WTF" with others.

      It can be very intimidating, which makes it all the more fucking important to be gentle and caring for the people taking their time to run a free night of entertainment for players in a scene that doesn't really further their own characters.

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: Accounting for gender imbalances

      @Sparks said in Accounting for gender imbalances:

      it came across as his choice to step away from the conversation rather than do so.

      Just an FYI. I did not step away as a decision rather to do so, but that I saw the conversation was becoming a minefield and that expounding on my viewpoints (whether or not people were going to agree with them) wasn't worthwhile.

      I think that sometimes when people dissect posts for signs of ugly thoughts/feelings without really asking them what their viewpoint is, the end result is a scenario where upset people are seeking a sort of submission to whatever their perceived (and often negative) assumptions are. The assumption of having been educated or agreeing with one's viewpoint ends up being more important than the conversation, itself.

      If you'd like to ask me in private what my views are, or would like to discuss, you know how to find me. It would probably be more productive.

      posted in Tastes Less Game'y
      Ghost
      Ghost
    • RE: If you work hard, son, maybe someday you'll RP

      @Taika said in If you work hard, son, maybe someday you'll RP:

      takes notes Writing a 'Spirit of the Game' is one of the things on my to-do list for CoS.

      Careful, because here's something to keep in mind:

      If you're writing a "spirit of the game" or "what this game is and if you don't like it please don't join" concept, you should probably consider a policy as to how this is handled. There's a high probability that someone may still join and say "Don't wrongfun me, just leave me alone and let me do my thing" or "Trust me, this anime concept will work, you'll see."

      Probably a good idea to know/state how you intend to deal with that.

      ETA: I personally believe games would be better off for doing this in the long run (because, really, you don't demand that Lil John gets played at a Cowboy bar; ya just don't), but expect growing pains.

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: Dead Celebrities 2019

      @ZombieGenesis said in Dead Celebrities 2019:

      @ghost You know Wade Bogg's is still alive, right? Or is this an Always in Sunny thing...?

      Would I post a thing related to Always Sunny in Philadelphia? Moi?

      Season 10, Episode 1: The Gang Beats Boggs

      posted in Tastes Less Game'y
      Ghost
      Ghost
    • RE: If you work hard, son, maybe someday you'll RP

      @Killer-Klown

      12 players across 6 different spheres can potentially make for an exciting 2 players per sphere.

      sidebar: I just cooked some math in this thread.

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: RL Anger

      Random thought:

      "I wonder if Data from Star Trek ever became sentient enough to be sick of his job, and then had to go to the retirement ceremonies for Picard, Riker, Troi, and LaForge. Then by the time they got around to Wesley Crusher's retirement he was like: Yanno what? Fuck you guys."

      posted in Tastes Less Game'y
      Ghost
      Ghost
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