MU Soapbox

    • Register
    • Login
    • Search
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Muxify
    • Mustard
    1. Home
    2. Ghost
    3. Posts
    • Profile
    • Following 0
    • Followers 5
    • Topics 68
    • Posts 3515
    • Best 1734
    • Controversial 5
    • Groups 1

    Posts made by Ghost

    • RE: FCs on Comic MUs

      @tempest Oh staAaAahP.

      Theres like...500 of us here who all believe in that X men game idea. If people really wanna see it happen, then let's start a thread and put our minds together.

      I don't personally know code and don't have headstaff avaliability that a game like that needs, but am willing to help GM, build, desc, data entry files, and run plots.

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: FCs on Comic MUs

      I think that unless there's a rule about needing to adhere to canon character design in terms of gender, race, and sexuality (note: an actual, existing policy requesting this would go over about as well as a lead balloon), that an honest attempt to do something artistic with the character should be treated by the player base with the same respect that they expect in return.

      IMO, the best way to handle this is as such:

      A lot of Marvel complaints about the influx of characters having major role rewrites based on sexuality, political stance, racial or gender demographic, is the complaint that the existing character didn't need to be changed, and that they could have just introduced a new character. It makes it very difficult for a game full of FCs to understand what IS or ISNT canon if the Captain America has a wildly different backstory (Does this mean that Secret Wars never happened?!?!)

      Now, those of us who pay attention and are smart know the reality, which is that Female Thor isn't a rewrite of Thor Odinson, but Jane Foster wielding the hammer. That Riri Williams isn't "Black/Female Tony Stark", but a new character taking on an Iron Man mantle.

      It's a shame that a certain amount of people are culturally okay with one-way reimagining of characters when it suits their social preferences of race/gender/sexuality, but aren't comfortable having existing characters with those preferential demographics being altered.

      Sucks, but I think the effort to being universal, fair, and open minded on this topic is an obstacle course lined with Hog Pit posts.

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: FCs on Comic MUs

      @tnp said in FCs on Comic MUs:

      @ghost That's a concern about every character on a game regardless of whether it's and FC, OC, gender/sexuality swapped or anything else.

      That kind of player is going to turn anything into that kind of character.

      Right but I think fandom and genre love plays even more a factor on comic book games.

      It's easy to go OMG DR STRANGE WOULDN'T DO THAT to an existing character. Theres less of that with an OC

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: FCs on Comic MUs

      I've chimed off on this before (re: FC sexuality), but I don't think the concern is so much on the sexuality of the character. I think it has more to do with how the character will behave under the control of the player.

      I have no issues with a female Captain America or even a gay Captain America (there might be a compelling story to tell in Steve Rogers arriving in the modern age and realizing that he can be gay in 2017 with a certain amount of respect that wasn't prevalent in 1941).

      I like to think that players would approach those gender/sexuality issues as a means of compelling story.

      HOW and EVER...

      I think the real concern people have is in a Captain America transported to 2017 as FUCK EVERYTHING THAT MOVES BONDAGE SEX SWING NEVER INVOLVES IN ANY STORY AND SENDS EVERYONE DICK PICS Captain America, thus really putting aside any meaningful role playing with the character concept in favor of using the character as a sandbox Shang Alt.

      We'd seen mentions recently of gay fish Daken uncomfortably hitting on people IC and OOC, and mentions of Sex Magic Sorcerer Supreme Dr Strange.

      So, in summary, I think the concern is less on gender/sexuality of the FC and more on whether or not they'll be used like a Harvey Weinstein extension of the player's whims, thus becoming more of a distraction than a contribution.

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: MSB Popularity Contest

      1.0

      I'm balanced and healthy, like that Jamie Lee Curtis yogurt.

      posted in Tastes Less Game'y
      Ghost
      Ghost
    • RE: Which canon property/setting would be good for a MU* ?

      @arkandel said in Which canon property/setting would be good for a MU* ?:

      Wild Things.

      <sighs>

      I feel the same way when I think about that Neve Campbell/Denise Richards scene.

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: Papa Emeritus III

      Ghost (the band) has been crazy interesting to follow.

      Papa Emeritus 2 was very much so a religious hardliner with a perverse side. Like the sexualized Aleister Crowley figure. Creepily spiritual, lover of women, lonely old man, but somewhat 'conservative'. The music had more chanting hymn themes with him. Lots of Latin:

      Il Padre
      Il Filio
      Et Lo Spiritus Malum
      Omnis Caelestis
      Delenda Est

      Papa Emeritus 3 was a play on charismatic Christian leaders appealing to the younger audiences. He stopped wearing the clerical vestments and replaced them with stylish hair and jackets. Songs like "He Is" were a direct play on modern Christian hymns used by megachurches.

      So I can only wonder if this next Ghost album, with Emeritus Zero being elderly, will go back to a lot of chanting, Latin, or maybe some kind of harder approach.

      posted in Tastes Less Game'y
      Ghost
      Ghost
    • Papa Emeritus III

      Breaking News. A few weeks ago, in Sweden, Papa Emeritus III was detained from the stage, and has been replaced by an elderly Papa Emeritus Zero.

      posted in Tastes Less Game'y
      Ghost
      Ghost
    • RE: The Hockey Thread

      For these reasons I am very happy that Todd Bertuzzi is now retired. He should have never had his indefinite suspension lifted.

      posted in Tastes Less Game'y
      Ghost
      Ghost
    • RE: Looking for potential staff for a Colonial Marines (Aliens) game

      I don't mind losing a character now and then, too

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: FCs on Comic MUs

      One alt should work fine if the scope of the game is tighter.

      One alt on a game where everything is open (all marvel/dc chars) might leave Star Lord all alone in space while everyone plays at Xavier's.

      But if the scope is ONLY mutants at Xavier's, one char should be more than enough.

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: FCs on Comic MUs

      @ganymede said in FCs on Comic MUs:

      And this is my stance because no one has ever provided me with a satisfactory answer to the question: "why do you need to play more than one feature character on a game?"

      You don't.

      If you're not capable of finding plenty of RP on one character, taking up another character might seem like an answer at the time, but it shifts focus from character A to character B. The end result is less focus on a character who wasn't already fulfilling your need for RP and taking more attention away from it.

      I'm a strong believer in the ethic that if you have 20 characters across 4 MUs, you're only able to focus 1/20th of your creative energy on any given character, and thus you water down the experience for the people you play with.

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: Looking for potential staff for a Colonial Marines (Aliens) game

      @sg said in Looking for potential staff for a Colonial Marines (Aliens) game:

      @misadventure I particularly liked how they named their skill levels. I remember a month or two ago on Ares, there was a discussion about what to name the levels and it seemed nobody could really agree, but Aliens had very clear names that made sense.

      @Ghost I think a game like that would translate well to an automated mush environment. Though, that might be more mud like than some people like.

      Edit to add:

      0_1507654415072_f1c04b78-5c12-4775-853a-3deb712db7f7-c46f5cb07d3608f1a097b147c83329d1dfd6eaee1d822facfef061ba21ec668c.jpg

      Holy shit..

      That's a character sheet that screams EXCEL FORMULAS

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: Looking for potential staff for a Colonial Marines (Aliens) game

      @misadventure yeah I seem to remember the aliens RPG as being very table and ballistics heavy. Closer to Twilight 2000, like many of those uber-mathy crunchy systems games of the 80s.

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: FCs on Comic MUs

      @kanye-qwest said in FCs on Comic MUs:

      Or you could maybe disallow all OOC communication, like an RPI?

      XD.

      This would do great things for the community.

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: FCs on Comic MUs

      @ganymede said in FCs on Comic MUs:

      Too fucking bad? People clamored for alts on RfK, but the absence of alts was one of its best policies.
      Many people have disagreed with my point of view, but I believe that players need to invest in their characters more. If you cannot get your PC into RP for whatever reason, switch PCs. Keep trying, or don't try, whatever you choose.

      I'm 100pct with you on this, as well.

      Especially on games with rosters or FCs, if you're having trouble finding RP or getting into a character, the answer is to drop the FC and make a different one.

      There's a menagerie factor when it comes to FCs on hero games. When someone has an interest in dropping a character, they have to question whether or not they could get the character back if they want to return to it. So you tend to see a lot of I'll hang onto this FC and hope I can do something with it, but I don't want to get rid of them while I'm RPing with my active character...just in case.

      This inevitably leads to FCs being played just enough to meet activity requirements, but are largely on the back burner.

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: POLL: Super Hero MU Gut Check

      @tempest said in POLL: Super Hero MU Gut Check:

      Why haven't @ghost and @The-Tree-of-Woe delivered our X-Men only MU yet?

      alt text

      Hey, I have enough RL and work that I'm not a solid staff candidate. I'm about 2-3 days per week musher, not that 6-7 day musher.

      I tend to have a lot of game ideas and could definitely support someone standing up a game, but a 2-3/wk headwiz just isn't a good thing.

      If anyone wants to put this together, I suggest opening a post to recruit people for the project.

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: Which canon property/setting would be good for a MU* ?

      @autumn Hah! nice 🙂

      There's a novel series where a cult begins to worship the aliens. They present themselves naked to their queen, ready to be purified...and then freaked out as facehuggers began taking them down.

      Sometimes you pray to the wrong god at the wrong time.

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: Which canon property/setting would be good for a MU* ?

      @jennkryst Every xenomorph begins as a xenomorph in disguise.

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: POLL: Super Hero MU Gut Check

      @bobotron said in POLL: Super Hero MU Gut Check:

      @faraday

      So it's down to staff to remind people 'hey, these are things you can do if you're not a hit it; they're there!' You'll never make someone do then, but FFS, when did MU*ers get this f'ing passive?

      Hey, mushers can be a sensitive bunch. You'd be surprised how many people don't get involved in things because they don't think they're welcome, or that they wouldn't fit in. I think people honestly worry about cheesing off the GRRRCOMBAT!!! people by trying to insert non-combat into their combat scenes. Cheesing people off has a way of thinning out your ability to find RP until sooner or later you're left writing monologues.

      So I think it wouldn't hurt for staff to remind people that there's room for non-combat types in certain situations when it comes to fight scenes.

      And let's not forget that technically some fights don't bother to stop and ask the person getting attacked whether or not they're a combat type.

      posted in Mildly Constructive
      Ghost
      Ghost
    • 1
    • 2
    • 122
    • 123
    • 124
    • 125
    • 126
    • 175
    • 176
    • 124 / 176