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    Posts made by Ghost

    • RE: Generic sci fi game.

      My space hipster character is named Ezekiel "Megaphone" Wyatt, a level 20 barista who specializes in ancient Earth cassette tape entertainment. He can, at any given time, produce up to ten copies of Sonic Youth, Radiohead, or Pixies cassette tapes. The kicker is that you have to be cool enough to provide your own cassette tape player to use them.

      He has thirty cassette tape players, but fuck you, they're vintage.

      He has a -5 to all dice rolls to avoid being punched in the face.
      He has a +10 beard.

      He is the Captain a space freighter named the:
      Captain Jane: Also known as the day where people gathered under the sun and witnessed a sonic explosion of such great magnitude that systemic racism was never again seen PART SIX.

      Yes. That's the entire ship name, and when he asks for landing clearance on space station, he whiteboy raps the request in the style of De La Soul.

      Edit: His preferred war cry is: KMFDM TECHNICALLY ISN'T MUSIC.

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: Where's your RP at?

      @GangOfDolls

      For the record, I wasn't critiquing that there WAS yoga, just that as I understood it, the town in No Return became so sheltered at one point that it was getting near Gilmore Girls Star's Hollow levels. I apologize if you felt slighted by the yoga mention. I don't know you, and it wasn't about you. Just about...the setting and stuff.

      I'll let the topic get back on track nao

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: Where's your RP at?

      Be careful what you ask for. There have been post-apocalyptic and zombie-themed games that have come and gone. These games were plagued with four major issues that, IMO, eventually caused them to go belly up:

      1. PLAYING HOUSE: Since these games tend to run the theme of "everything has gone to shit", the logical direction is to "make things not shit". The result was less a survival scenario and more of a "community building RP sandbox" that eventually resulted in plenty of scheduled yoga lessons and movie nights.

      2. I GUESS I'LL SCAVENGE?: Problem two. When everything is shit, you don't have shit, but after 10 or so scenes of picking through houses, gas stations, and Wal-Marts, you end up having shit, and players who have shit are not often keen on losing shit. Refer to problem #1. When they've based their character around being some kind of sheltered post-apocalyptic horse whisperer, having zombies eat their horses has a negative effect on their RP.

      3. HIGH DANGER, LOW MORTALITY: Why should we let a setting filled with a severe lack of medical supplies, flesh eating undead, and lack of sanitation impede the survival rate of our characters? On one such game, cancer was diagnosed, operated on, and eventually cured without much electricity, access to imagery machines, important medicine, and proper tools. In this case, the game took place 20 years after the fall of mankind, and the surgery was performed by someone who didn't have such specific training. Unfortunately, the setting, in itself, is a massive Miley Cyrus wrecking ball to the 4th wall. The suspension of disbelief simply will never allow these settings in a MU format, with players having such an avoidance to character death, to make any form of sense.

      4. OMG ASSHOLE CHARACTER: The last, is something I've seen first hand. With characters like Negan and the Dixon brothers from Walking Dead being so popular, players inevitably make characters that are designed to be hard to get along with. Ten seconds later comes the roleplay response of "I don't trust him, he shouldn't be here" followed twenty seconds later with "my character wouldn't spend time alone with that person, so I can't RP with her/him". When the logical concept of survival means excluding people who are "edgy" from the survivalist community, due to a logical assumption that dangerous people are bad for survival, then you end up with whole groups of characters excluding people who don't follow the "nice guy/girl, doesn't cause problems" flow. Then, refer to problems 1-3. People get excluded from roleplay, are shunned because of the larger community ideal that argument roleplay isn't fun, and then they're left with...more scavenging scenes.

      Not to rain on the parade here, but when it comes to these genres, be very, very careful what you're asking for. Unless the status quos of MY STORY or I DON'T WANT TO LOSE MY CHARACTER loosens up a bit, I wouldn't suggest a survivalist/post-apocalyptic/zombie setting for the community as a whole.

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: Generic sci fi game.

      I will say that using the RPed efforts of players to direct group effort is a great idea.

      Don't RP? Everyone dies.
      RP a lot? More awesome toys.

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: RL Anger

      Once, my SO and I found out, due to a failed stamina roll at an IC house party scene, that the guy running the game was really into date rape roleplay.

      Or should I say my SO found this out because it was her character.
      He was booted out of our apartment after he told her to stop being so sensitive about it.

      posted in Tastes Less Game'y
      Ghost
      Ghost
    • RE: RL Anger

      My local game store has a corkboard with those horrible tearable "SEEKING SERIOUS BASS PLAYER" tabs. If you're in a big enough city, I'm sure there's some kind of online meetup presence too.

      God, but strangers are a gamble. People you know are highly preferred, especially if you intend to RP at a house/apartment.

      posted in Tastes Less Game'y
      Ghost
      Ghost
    • RE: RL Anger

      @Cupcake Damn, that sucks. What's worst about that is that the GM was secured. All people had to do was show up. Myself being a regular TT GM RL (because acronyms, motherfucker), I find it can be hard as fuck to find a willing GM so that I get a chance to play.

      Not all GMs are created equal, but someone looking to run a TT game is a finite resource.

      posted in Tastes Less Game'y
      Ghost
      Ghost
    • RE: Forum Game Thread

      @Aodhfin omg. I almost spit tea.

      posted in Tastes Less Game'y
      Ghost
      Ghost
    • RE: Forum Game Thread

      Ghost steps up to the podium

      This reading has been taken from Corey Feldman's magnum opus autobiography: Coreyography


      I am three years old, sitting at the small round breakfast table in our tiny kitchen, eyeing a half-open box of cereal. And then the murders began.

      posted in Tastes Less Game'y
      Ghost
      Ghost
    • RE: Forum Game Thread

      (Taken from famously epic fan-fiction entry named My Immortal by Tara Gilesbie)

      Hi my name is Ebony Dark’ness Dementia Raven Way and I have long ebony black hair (that’s how I got my name) with purple streaks and red tips that reaches my mid-back and icy blue eyes like limpid tears and a lot of people tell me I look like Amy Lee (AN: if u don’t know who she is get da hell out of here!). And then the murders started.

      Edit: http://myimmortal.wikia.com/wiki/My_Immortal/Chapters_1-11 (enjoy!)

      posted in Tastes Less Game'y
      Ghost
      Ghost
    • RE: NO-GO IPs for MU*

      @Cupcake I would play the ass out of any game that puts my character into a Valkyrie

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: NO-GO IPs for MU*

      Sembieda/Palladium right now are taking a serious, vicious fanbase beating right now for that Robotech RPG Tactics Kickstarter.

      Edit: Belatedly, so I wonder if they take the same approach to the Robotech license. I've seen a few Robotech games over the years, but they're being more active about Robotech in the last 5 years.

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: RL Anger

      Someone to keep in prayers/thoughts.

      A co-worker of mine is an immigrant worker from India here in the US. He's a contractor and has only a small window of time once going to a new job to get his work approval through immigration so that he can stay. He's been in the US for years without issue, he follows the rules, he's a good person.

      Turns out that due to some work visa unethical behavior/loophole exploitation related to people in India being dishonest about their qualifications and applying to jobs in the US, the process for getting clearance has slowed down considerably. To make matters worse, the new presidential administration and their constant changes to immigration policy have left him trying (and getting little response) to get reapproved to remain in the states.

      LSS: His deadline is coming up due to no fault of his own and he's afraid of being forced to go home. I feel really bad for the guy. This sucks.

      posted in Tastes Less Game'y
      Ghost
      Ghost
    • RE: All Original Supers Game

      @ZombieGenesis Don't you break my heart again on a SW game. 😉

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: All Original Supers Game

      @Lithium The learning curve on MnM is steep and it's pretty easy to hack. I had to evil-eye a player once for making a clairvoyant telekinetic who created a no-check, no-line-of-sight telekinetic who could use his powers miles away from the actual combat.

      D12-D4 (Margaret Weis Prod) system has supplements on character creation and how to make characters. Books are out of print. Upside? VERY RP-oriented. Down-side? Some players aren't used to a system where they can trade bonus dice with other players mid-scene for combo attacks, and the trading of dice, temporary dice bonuses, and use of plot points are potentially hard to track.

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: All Original Supers Game

      I have what I feel is a solid game-running idea for an X-Sphere game. Unfortunately, I don't have the free time RL to dedicate to being there enough for players, otherwise I'd give it a crack. I hate the idea of being that guy that's like: Well I'd play/staff but the responsibility of keeping the place up would be someone else's, so I don't.

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: All Original Supers Game

      Personally, I'm a fan of Mutants and Masterminds and MARVEL Superheroic (MWP). I know there's MU systems for those floating around somewhere, but the games I've seen using those have had minimal success getting stood upright.

      In the meantime, I suggest people check out @ZombieGenesis DC game.

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: NO-GO IPs for MU*

      @Roz There goes the record straight, then. I could a swore I heard something about it during the Elf reign, but I didn't hear it from Elf. The old sayings about rumors stand true.

      Game on.

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: NO-GO IPs for MU*

      I can't shake the feeling that BoD staff has entered the thread.

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: All Original Supers Game

      I think it's a decent idea. Make sure you flesh out the setting really good so the supers match the setting.

      An X-Men style group that focuses on meta-civil rights would be awfully funny in a setting where half of the country has elected people with purple skin.

      posted in Mildly Constructive
      Ghost
      Ghost
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