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    Posts made by Glitch

    • RE: Zero to Mux (with wiki)

      Update! To get your wiki to show the domain name rather than the IP, once it resolves properly, please do the following:

      Log in to your shell with ssh or kitty, then:

      cd /var/www/html
      vi LocalSettings.php
      

      This will open up an editor called vi. The commands are a little different to use, so you can use whatever editor you might be familiar with. Or follow this directly:

      Hit i to enter insert text mode.

      Go down to the following line (where you will see your own IP):

      $wgServer = "http://104.236.219.143";
      

      And replace it with your domain name:

      $wgServer = "http://atfmux.com";
      

      Once you've done so, hit: :wq! (that's colon, then "wq!")

      Your wiki should now be all set! I'll updated the tutorial, but I just wanted to make sure this step was known as I had accidentally left it out.

      posted in How-Tos
      Glitch
      Glitch
    • RE: Eldritch - A World of Darkness MUX

      @Coin I used the generic you, when talking about it. I was not assuming you would be part of the group that resented it, I was merely addressing what you brought up.

      And I did say I recognized that XP as a reward is common. These are tabletop games, so a MU translation obviously requires reworking some things. Taking it a step further than "2xp flat-rate, 4xp max, etc, etc" is just another part in the process, so I don't really find that argument as compelling. Like I said though, I know I'm in the minority there.

      posted in Adver-tis-ments
      Glitch
      Glitch
    • RE: Eldritch - A World of Darkness MUX

      It's your game and policy, and there are different ideas of how to handle XP, but a couple things you said majorly peeve me.

      @Coin said:

      but I'm not going to continue to reward them

      XP doesn't need to be a reward, merely a reflection of character growth. People get attached to their characters because of the RP and less-so because of their sheets. I'm not trivializing the importance in sheets as a reflection of a character, but there's no reason XP gain can't be a background consideration, rather than a prominent form of player "rewards".

      That creates a whole lot of resentment among those that are active.

      This annoys me more, though. XP is not some finite resource or zero-sum game. They resent that others are given XP for existing while they are out there earning their XP through some meaningful scene that is in no way a reward in and of itself. It's okay for people to get flat-rate XP as long as it's not as much, because that wouldn't be fair to all their hard work RP'ing.

      In the end, I think XP is a poor form of reward, but it's common enough that I am probably in the minority for that opinion. The attitude that someone else getting XP at the same rate as you and not participating in the kind of way that you (generic you) participates is somehow worthy of resentment is shit. I take exception to it.

      posted in Adver-tis-ments
      Glitch
      Glitch
    • RE: Eldritch - A World of Darkness MUX

      @RDC I played the Daeva Invictus, Jonathan.

      posted in Adver-tis-ments
      Glitch
      Glitch
    • RE: Eldritch - A World of Darkness MUX

      I'm not trying to make people show their sheets. Or even saying there's anything wrong with efficient point expenditures or that @RDC has done anything wrong by being very active.

      I don't even care if everyone is walking around with a 100+ XP at the end of a year. The only thing I was doing was pointing out that, if power-level and XP gain are areas of concern for where you see your game in a year, or two, or even three, then these are things to think about. The only reason I used Corbin is because Reno was the only place I played any GMC, he's been there since forever, is really active and I know he knows how to build a sheet.

      posted in Adver-tis-ments
      Glitch
      Glitch
    • RE: Eldritch - A World of Darkness MUX

      @tragedyjones I'm not bashing Corbin and I've never seen his sheet. But I also know what @RDC will make of a GMC sheet with more than 100 XP and the implied power level of such a sheet. I am not warning against him, just saying that, as @Coin seemed at least somewhat concerned about relative power level, Corbin's sheet is an example of what can, and likely will, be walking around their game in under a year.

      posted in Adver-tis-ments
      Glitch
      Glitch
    • RE: Eldritch - A World of Darkness MUX

      @Coin said:

      There's also a hard cap on the total Experiences a person can gain per week (4) which is a lot, but is also less than what it could be and I think will mitigate XP Inflation at least a tiny bit. (I might be wrong. We'll see.)

      It is a lot. And you can't go back. Did you know that TR had diminishing returns? 5oxp in GMC is going to get you a lot of goodies and everyone's going to have that within their first six months, without even doing plots or anything for beats. The first year at TR wasn't all that bad XP-wise, people just forget when their new character makes 30xp per week.

      I think you need to scale back your XP some, particularly your activity based XP, because you can always add more later if it becomes a real issue. Taking it away is harder. Taking it away from only new people in a year from now to "correct" the issue is even worse (not that I'm suggesting you'd do that, but "grandfathering" in to avoid the tears of current players is not a new idea).

      Just look at @RDC's Reno sheet for his character if you want an idea of how things are going to look. That game hasn't even been open a year.

      posted in Adver-tis-ments
      Glitch
      Glitch
    • RE: Forum Ownership

      The core premise of this forum is to provide an open venue for the MU community to engage with one another about the hobby and other interests. While perhaps a form of picking nits, this is different than providing a space to speak freely. MSB was born from the ashes of WORA, but WORA came about in a different time and to a different purpose.

      The purpose of my post was because I don't want people to worry that the things they say will be censored, or that they will be censured, if they come into conflict with an admin in a topic.

      posted in Announcements
      Glitch
      Glitch
    • Forum Ownership

      So this came up today in a thread:

      You own the forum

      I do not. @Glitch owns it

      I had thought about posting something on this subject awhile ago, but with this exchange, now might also be a good time. As has been pointed out, I am the one who pays for and maintains the forums. Someone needed to, and between @EmmahSue and I, I was the more technically capable of the two of us to make it happen. @Thenomain is also quite capable of setting up forums, but the site had already been put in place when he joined us as an admin.

      With those details out of the way, I just want to make it clear that, if you end up arguing with me on a topic, or think I'm a dick (and it's the appropriate category), please feel free to express that. I would like MSB to be something more than WORA was, but I don't want people to feel like they have to tiptoe around admins for fear of sitebans. All three of us are passionate about MU'ing and that can definitely lead to heated, conflicting opinions, but whether it's @Arkandel's workday amusements, @HelloRaptor's trolling of me or @Coin's Eldritch MUX teases, bring what you will to the forums, hold your own with any of us and engage the community as you are.

      I said before that I'd like MSB to be better than WORA was, but we won't be using speech constraint to force the issue. Instead, we'll hopefully keep doing things like our tutorials, code snippets and packages, and categories that you may find useful and engaging. So make use of our categories (particularly MU Questions & Requests and Suggestions & Questions) with your own input on things you think can make these forums better. And if you just want to popcorn your way through a juicy Hog Pit topic with an occasionally jab at an admin that's tweaking you? Have at it.

      posted in Announcements
      Glitch
      Glitch
    • RE: Eldritch - A World of Darkness MUX

      I don't mind the slow buildup of trust and relationships, but there's one situation where it does tend to bother me. Making a 'super' character and trying to get integrated into your sphere. The personal level stuff I understand, but I think people should be flexible when it comes to giving people openings into their sphere, even if it is some out of town mage you don't know from Adam.

      I'm not accusing anyone of doing this, but without BG connections or already established OOC relationships, it can be hard to get integrated. I tend to appreciate the people that might be a little more forthcoming about things than is strictly warranted by their character concept in order to make it possible.

      posted in Adver-tis-ments
      Glitch
      Glitch
    • RE: Zero to Mux (with wiki)

      @Ganymede It's resolving to the right IP (going to atfmux.com takes me to 104.236.219.143). You can try double-checking your DNS settings on digital ocean.

      Log in, click on DNS, and check that you have a domain in the Domains list. If not, you need to create one. Also make sure you have an A record with the key @ and a value of 104.236.219.143.

      posted in How-Tos
      Glitch
      Glitch
    • RE: Zero to Mux (with wiki)

      @Ganymede I think it's a good idea to learn it, but I also want to make sure the tutorial is correct. It was put together after helping someone through making a MUX and I stepped through some parts of it on my own. I haven't taken it step-by-step myself, however, as I would prefer not to purchase a domain just to go through it again, so that unfortunately makes you a guinea pig.

      posted in How-Tos
      Glitch
      Glitch
    • RE: Muxify (MU code editor)

      I just tried this:

      // single line
      def fs {
        fate sheet // in line
      }
      
      
      /*block test comments*/
      /* block
        comments
        added
        just
        for
        @ Thenomain 
      */
      
      /*
      == This is a new section =============================================
      -- this is a single chunk of code ------------------------------------
      followed by some comments about what is going on
          0: input
          r: register
      */
      
      &c.sheet :fs:=
        $+sheet*:
          ulocal( %!/f.parse, %#, %0 )
      

      and my output was this:

      &c.sheet fate sheet=$+sheet*: ulocal( %!/f.parse, %#, %0 )
      
      posted in MU Code
      Glitch
      Glitch
    • RE: Muxify (MU code editor)

      @Thenomain Okay, my crappy regex is better now, so everything should be working as expected.

      posted in MU Code
      Glitch
      Glitch
    • RE: Muxify (MU code editor)

      @Thenomain The @ symbol broke it. I'll look into why, but for now it should work as long as @ isn't in there.

      posted in MU Code
      Glitch
      Glitch
    • RE: Muxify (MU code editor)
      // single line
      def fs {
        fate sheet // in line
      }
      
      
      /*block test comments*/
      /* block
        comments
        added
        just
        for
        @Thenomain 
      */
      
      &c.sheet :fs:=
        $+sheet*:
          ulocal( %!/f.parse, %#, %0 )
      
      posted in MU Code
      Glitch
      Glitch
    • RE: [Request] Places Desc'ing

      @Bobotron @Thenomain puts almost all his code on github: theno code

      posted in MU Questions & Requests
      Glitch
      Glitch
    • RE: Zero to Mux (with wiki)

      @Ganymede Where did you register your domain name? If you did it with namecheap, you would follow the instructions under Domain in the tutorial. If not, you need to google your registrar and how to update the nameservers for it. Then you can follow the rest of the instructions under Domain.

      posted in How-Tos
      Glitch
      Glitch
    • RE: Book suggestions

      Yeah, I think I read the first book and was just like... blah. So no, there was no chance of me reading it anyway.

      posted in Readers
      Glitch
      Glitch
    • RE: Post + Refresh Stopped.

      Yeah, that's the hope. I try to keep the forums up to date, but once they hit the next minor version, I'll try to keep us off dev unless there's something really spectacular there.

      And it's working now after an update. 🙂

      posted in Suggestions & Questions
      Glitch
      Glitch
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