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    2. Jennkryst
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    Best posts made by Jennkryst

    • RE: FFG L5R

      @reason Yeah, the maximum variation of most/least efficient builds is just 14 XP worth of stuff. I mean, that's still seven rank 1 skills, or four techniques and a skill... or raising a ring to 4 and a rank 1 skill...

      It's not a TON in the long run. But it annoys me a tiny bit.

      That's also assuming Bushi/Courtier. Shugenja get fewer skills in exchange for more techniques.

      Also also, there are 4 schools in the core book that do not follow the pattern - Kaiu Engineer School, Togashi Tattooed Order, Ikoma Bard School, and Kaito Shrine Keeper School. The two monk schools get 4 skills (and variable techniques), while Kaiu Engineer and Ikoma Bard get three techniques (should probably be errata'd to a 'pick one' as almost every other school has)

      posted in Mildly Constructive
      Jennkryst
      Jennkryst
    • RE: Muahaha

      @ominous said in Muahaha:

      What about Meiji Japan but with steampunk Lord & Ladies? It was an up-and-coming power, eager to prove itself; it was industrializing rapidly; and they altered the system of nobility to resemble something more like Britain and Germany, so you had somewhat recognizable styles of nobility. Then again, you're expecting players to be able to play steampunk Meiji Japan as something other than a caricature, and that's a tall order. Maybe stick with European states.

      This sounds like L5R but with extra steps. Which I am here for, but demand the FFG weird R&K dice, not your normal D10s.

      LET'S GOOOOOO

      posted in Game Development
      Jennkryst
      Jennkryst
    • RE: Arkandel's Playlist

      Oh, Dawn of Defiance. If only you weren't Saga...

      posted in A Shout in the Dark
      Jennkryst
      Jennkryst
    • RE: FFG L5R

      @reason You're one ring too high - The Family bonus is a +1 between one of two rings, not a +1 to both. Which does indeed mean if you're going the most well-rounded path, you're 2/2/2/2/1, so you will have one ring that is your 'weakness'... Exciting!

      I meant to go check the used book store for other FFG books, but I didn't. I only have the core at the moment, so I couldn't tell you if they are NEEDED. I think there is plenty of variety in the core, with the exception of maybe definitely bringing in some more Monk orders.

      posted in Mildly Constructive
      Jennkryst
      Jennkryst
    • RE: What's So Hard About Ruby?

      Honest answer: because my coding knowledge stops at [space()] and [ansi()] to make pretty little color-coded charts.

      posted in Game Development
      Jennkryst
      Jennkryst
    • RE: Meg's Playlist

      But how will we know if you fall for @Thenomain and/or if my kidnapping is a success?

      posted in A Shout in the Dark
      Jennkryst
      Jennkryst
    • RE: FFG L5R

      @reason ... oh shit, I skipped step 4 in my calculations. THIS CHANGES EVERYTHING (okay not really)... yeah, strait 2's is 30 xp, and 3/3/2/1/1 is 36 XP, so it's still the 6 XP difference MAX for rings I accounted for with my previous math, just more than 2/2/2/2/1 vs 3/2/2/1/1 (with a 3 XP variable if you go in the middle, with 3/2/2/2/1).

      Skills have a max spread of 8 XP for Bushi and Courtiers (16 XP for eight 1's vs 24 XP for 3/2/1/1/1), and 8 XP for Shugenja (12 XP for 1/1/1/1/1/1 vs 20 XP for 3/2/1)... admittedly fewer overall skills, but they also get 5 techniques vs the Bushi/Courtier 2 techniques (so 9 XP extra... but it's all their basic 'do spirit world' kit, so this is fine)

      Edit because math is hard, mmkay?

      posted in Mildly Constructive
      Jennkryst
      Jennkryst
    • RE: Shangdi banned

      @greenflashlight Dude who posted the QUESTIONABLE Shanghai game went mask off.

      I should start calling these things from the start, but always get a 'what if THIS this is sincere/not someone doing it for the edge' at the last second. Next time (maybe)!

      posted in Announcements
      Jennkryst
      Jennkryst
    • RE: Desc Me LA?

      @desc here=Mummies. Everywhere. For days.

      posted in A Shout in the Dark
      Jennkryst
      Jennkryst
    • RE: FFG L5R

      @reason said in FFG L5R:

      So... I suppose the REAL question is... why aren't we coding one up right now? 😛

      At a guess, because there's 7 clans, 30 families, and 31 schools in the core book (assuming there isn't a monk order somewhere outside of the chargen section). With more Clans, Families, and Schools added from other books (we will almost certainly want Mantis and other monk orders)... that's a lot. It's easier to just have chargen be '+request Chargen=I am this Clan, Family, and School, please +setstat my rings as _____, my skills as ______, my techniques as _______, and here are my +notes about whatever else'

      posted in Mildly Constructive
      Jennkryst
      Jennkryst
    • RE: New forum version

      Will it have an option to prevent auto-scrolling to a new post in a thing you're reading? Because that would be fantastic.

      posted in Announcements
      Jennkryst
      Jennkryst
    • RE: Anyone interested in starting a new nWoD game?

      Is it bad every time I see the title to this thread, I misread it as 'new non-nWoD game' and get all excited?

      posted in Adver-tis-ments
      Jennkryst
      Jennkryst
    • RE: Dune

      I read it during a band camp (yes, I am that nerd, shut up) after the Sci Fi miniseries came out, and didn't see the Lynch version until later. So I had the benefit of movie visuals to help get ideas across...

      ... and even then, I still missed a bunch of stuff. Dune is hella dense. Like, you-have-to-read-the-appendices-to-get-everything-and-will-still-miss-stuff dense.

      Which is where YouTube people explaining things to me in Tuba-dummy-talk helps!

      It is still an okay read, and much less of a slog with the various films and video essays to help make me feel witty enough to grok everything on my own.

      posted in Readers
      Jennkryst
      Jennkryst
    • RE: Alternative Lords & Ladies Settings

      You could always go FULL BATTLETECH CLANNER about babies, but that might be a little too... eugenics-y.

      posted in Mildly Constructive
      Jennkryst
      Jennkryst
    • RE: Dare I ask...

      @il-volpe It's active enough that I have been in 1 court scene and 2 other staff-run plot adjacent scenes. There are 3 big events planned Friday night, Saturday afternoon, and Saturday night. That's just staff, also plenty of stuff from Producer/player level STs.

      Edit: Dunno about Vamp... Mummy is a subset, but I've focused more on Ling because of alt lulz.

      posted in Adver-tis-ments
      Jennkryst
      Jennkryst
    • RE: Alternative Lords & Ladies Settings

      @testament said in Alternative Lords & Ladies Settings:

      2nd ed(because I like THAC0 and you can't tell me otherwise).

      All hail THAC0. All hail Spelljammer!

      Playing 3.5 just felt like a White Wolf system without saying it was White Wolf and I never actually played 4th ed, but from everything I had read about it, it didn't seem all that interesting.

      4e isn't horrible, and I stand by my assessment that it is hands down the best D&D to play in a MU, because every power and ability is written in gamist terms. Theatre of the mind is already tricky enough before you start dropping 60' fireballs on people. You code in a grid and a 5x5 spell, set it on grid, hits that 5x5.

      This makes extra sense when you realize 4e was designed alongside an online program for chatroom play or something that could track all the timers on buffs and debuffs and everything else (late 00's, so it never materialized).

      Maybe it's just my wargaming background, but I was never put off by having to track all that stuff. A mu could also track it with +init somehow?

      All that said, I don't think D&D is particularly good for MUs in general (levels are the dinosaur problem in convenient number format)... then again, you can solve this by following the FF14 method of 'this is a level 5 plot, I do not care if you are level 20, if you join this plot, you revert to your level 5 self'. Which... easier to do in 4e than others. Surprise benefit!

      posted in Mildly Constructive
      Jennkryst
      Jennkryst
    • RE: Pick Your Poison: A Chronicle of Darkness Interest Check

      @Wizz said:

      I'd kill for a Prohibition-era multisphere game. With Mummy, because FUCK IT IT'S COOL GODDAMNIT

      All Mummy, all the time.

      posted in Adver-tis-ments
      Jennkryst
      Jennkryst
    • RE: Weird or unrealistic gaming... stuff

      @carma The way it was handled in our last game, just a random portal opened up at the start of every game session, anyone who missed last week falls out of it, and anyone who is absent this week falls into it. So... timey-wimey.

      posted in Mildly Constructive
      Jennkryst
      Jennkryst
    • RE: Kinds of Mu*s Wanted

      Re: Eclipse Phase: Dooo eeet. I'd staff and do an absurd amount of the the +myjob work. I will do double the absurd amount of +myjob work if we can magically include us some flying spaceships. Possibly flying morphs, as well.

      Re: Star Wars: It's weird. I know Age of Alliances has fast forwarded to Ep 7, but they want to include as much of their post Ep 6 RP as possible, but have been wishy-washy on doing it all. Granted, the movie did literally just come out, so now that the Headwiz has seen it, maybe it'll get sorted out better. Generations of Darkness is up in the air, since it's a game set during the dark times pre-Ep 4. I really, really want to try to get a Fantasy Flight-style mush up and running, but I would need someone to teach me how to code or to bribe a coder (more likely that, honestly). Also with space flying zoom zoom pew pew. Because SPACE.

      posted in Adver-tis-ments
      Jennkryst
      Jennkryst
    • RE: Weird or unrealistic gaming... stuff

      @mietze said in Weird or unrealistic gaming... stuff:

      Suddenly able to go from novice to doctorate level of a skill, just because you attended a few parties OR because it's been 4 weeks.

      This is why linking 'number of dots/skill ranks' to 'level of knowledge' is kinda dumb. Because at the end of the day, from a WoD perspective... an Int 4/Medicine 2 and an Int 1/Medicine 5 person are rolling the same number of dice, and 3 successes on that roll are 3 successes. But also we're in the 'why games are dumb' thread, so it's fine. It's also why I pretend 'Oh, I always knew this stuff, I just never had reason to show you before today'.

      @il-volpe said in Weird or unrealistic gaming... stuff:

      I may have mentioned this before, but in the interests of realism, at least 30% of found magic items ought to turn out to be sex toys.

      The OGL 3.0 Book of Erotic Fantasy was amazing(ly bad) and came up with item slots for lulz. Like enchanted nipple rings filled up the torso item slot, if memory serves? Gave plenty of options for the sex toy magic items.

      ... but also obligatory 'every magic item is a sex toy if you are not a coward!'

      posted in Mildly Constructive
      Jennkryst
      Jennkryst
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