@Tinuviel said in TS - Danger zone:
Secondly, we were asked for our opinions, not for balanced debate.
And I asked that we play 'who is in my mouth?', yet here we are, opining and debating, with no actual smut in sight.
1.2/10
@Tinuviel said in TS - Danger zone:
Secondly, we were asked for our opinions, not for balanced debate.
And I asked that we play 'who is in my mouth?', yet here we are, opining and debating, with no actual smut in sight.
1.2/10
I finally pulled out my old laptop after forgetting about this thread for a while. Digging through the files for it now.
Was donating before, but now supra donating.
I sort of did this when I was testing out HSpace 5 stuff, back when the developer was actually active and junk. Not that any RP happened, cause it was more in the 'figure out how to make the space stuff work' stage than 'do RP' stage.
@Coin Yeah. It's why I said nothing is perfect and devil's advocate and all that jazz. The good part here is that a dedicated new player can catch up to a week 1 dinosaur.
@Misadventure It's Fantasy Flight, so at worst, it is going to be decent. Complicated as hell until you get the hang of it, but I have never played any game they have made and not had fun.
.... but yeah, them dice do make for some silly stuff.
@Lisse24 said in What Types of Games Would People Like To See?:
@Ganymede said in What Types of Games Would People Like To See?:
@RDC said in What Types of Games Would People Like To See?:
Unpopular opinion: Generic CofD 2e game where the defining feature is that staff just kind of stay out of your way and let you play the game without metaplot or too much staff-lead politics and stuff. >.>
It's a fair opinion to have, but I have not seen this work in practice for longer than a few months.
I think in order for this to work, you still need to encourage play. In most recent WoD/CoD games this has been through metaplot, which is top-down. I think if you want a game that is bottom-up, it can still work and would perhaps work even better, but only if replace the time you'd spend planning an elaborate metaplot instead focusing on systems that encourage interaction and RP. I think you'd really have to heavily think about design and how/why characters would interact and how do you push them towards that. And I don't think that relieves the staff from having to put in plot seeds, they'd still need to give story reasons for players to interact, they just might be smaller, more personal stories.
So fun story, I think about Reno? I dunno.
For the like... two weeks I was active there, I was HELLA active there. I don't really recall if there was meta plot at the time...
What they did have were the Aspirations. Like full on 'get XPz for doing the thing' along with the quick squirt of happy brain juice that goes along with that.
Which I admit I maaaay have over-used/abused.
Literally every scene involved fulfilling a short-term aspiration, or work towards fulfilling a long-term aspiration.
Then again... if you're not working towards these things, why have them at all? They are designed to be a roadmap for what sort of RP path you would like to follow. So if you have staff that reacts to these aspirations, plot-wise, and weaves them into a meta-plot, instead of writing their own and hoping the players engage it... that might be a thing?
I kiiiiind of want to set a game in the Broken Wave City, because Mantis/Phoenix DRAMA, but also because the island itself is hella spooky and plenty of stuff for Bushi and Shugenja to deal with. Also: BOATS. ALL THE BOATS.
@Tempest said:
@Thenomain If you have 7th sea code, why isn't there a game of it around?????? I don't even know it, but I believe it's the same system as L5R? Which I have a little experience with.
It's similar, but 7th sea was prior to L5R, so it's a little less refined. Same basic mechanic, though.
@Thenomain said:
Yes, Eclipse Phase would be hell to code for. Just the monetary system alone requires, what, 8 different kinds of currency? Yeah.
I'd have thought being able to swap bodies (and thus alter every skill on your +sheet) would be a bigger concern. In my imagined EP mush, there would be actual money, and your rep would limit what can be done with it, rather than actually be the money.
It's like the parody directors who tell you all sorts of background as motivation for the 5-second shot of you eating cheerios.
@Ominous Something something, dirty Clanner.
ETA: See? Battletech/Mechwarrior would totally work! Speshul humans to bring in the folks who don't want to play normies, sci fi, space, lords and ladies.... It's got it all!
I spoke too soon. 'Do Porygon dream of Mareep' includes rules for all that stuff. Including Cyberpunk? CYBORG PSYDUCK GO GO GO!
I will just strait up do the @desc to be a description of whomever I decided to use as a PB. As a creeper, I have a library of photos to potentially use for characters. Most of them aren't actors or actresses.
For instance, I had a Wagner Werewolf on FC... I just googled 'Blonde MMA woman' and went down the rabbit hole until I found someone. In other cases, I will strait up go out of my way to mould a character to fit the PB if there is a gimmick - TR Werewolf, there was jokes about a Ukelele bard going on in the OOC room when I was apping in. So damnit, I took the specialization and found a Ukelele player for the PB.
AS FOR PBS AFFECTING MY RP... also yes. If there are two players/characters using the same person, I will go out of my way to mistake one for the other, as punishment for them not combing the wiki to make sure their CHOSEN PB was not already in circulation (something else I'll do, like a creeper).
Might I suggest checking out the Dark Eras book(s)? They've got Werewolf Legionaires already written in one of them.
I am 100% here for this.
Hey now. Only one group has space battle nuns.
Obligatory 'Skim the books for ideas you like, take the ones you want, and then write up the specifics on your wiki. And tell everyone to ignore the books beyond that' statement.
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So Mummy will be a thing here, yes?
FFG ALSO released a Genesys setting book for it, so that could be part of it.