MU Soapbox

    • Register
    • Login
    • Search
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Muxify
    • Mustard
    1. Home
    2. Jennkryst
    3. Best
    • Profile
    • Following 8
    • Followers 1
    • Topics 8
    • Posts 1196
    • Best 390
    • Controversial 1
    • Groups 3

    Best posts made by Jennkryst

    • RE: Twinking in RP MU*

      I'm the weird player that min-maxes her XP, rather than +sheet effectiveness, which is really more an issue with decreasing returns.

      I would have no problem with decreasing returns/scaled XP costs, if the chargen itself wasn't linear. You can put all four dots into one skill (making them 30 XP total), or you can spread them across 4 separate skills (making them 12 XP total).

      This happens with everything. Everything

      Be they attributes, supernatural powers, merits... it is universally cheaper to just buy values at higher ranks. It leaves your character a bit one-sided out of chargen, but it gives them, not only a mechanical benefit to their chosen skill, but also an effective 18 extra XP over people who make something more believable.

      In short, I think GMC did the complete wrong decision. Scaling XP costs should have remained, and players should have been given a pile of XP, had their attributes set at 1, their skills set at 0, and had free reign over where their points should be spent.

      posted in Mildly Constructive
      Jennkryst
      Jennkryst
    • RE: Classic World of Darkness

      Conceptually, I am super interested. While the multi-sphere game Let Freedom Ring exists, I haven't seen a ton of advertising for it, and it lacks the activity that all WoD games seem to have before changeling opens up.

      IN PRACTICE, I shall continue to demand Mummy things, as is my way.

      posted in MU Questions & Requests
      Jennkryst
      Jennkryst
    • RE: Movie / TV / Streaming Peeves or Whatever

      @derp I am still in the middle of it, but what I have seen so far is bad, and further justifies my 'Netflix is trash' stance on things.

      posted in Tastes Less Game'y
      Jennkryst
      Jennkryst
    • RE: Space Sim w/Economy

      @Auspice said in Space Sim w/Economy:

      Or anyone who has the code to one of these games that'd be willing to work on resurfacing it?

      @Jennkryst said in HSpace 5.0:

      Hopefully this will work!

      https://github.com/jennkryst/HSpace-5

      There is a missing file in my directory that github wouldn't allow me to load - working theory is because the file I have is 0kb, maybe? I dunno! The file that's missing:

      hconsole.h

      Have at ye, code! If this gets put up anywhere for testing, let me know! I used to crash the testbed MU pretty regularly doing nonsense things.

      kermit sip

      posted in Game Development
      Jennkryst
      Jennkryst
    • RE: Dark Ages Vampire -- Terra Mariana

      @Ghost said in Dark Ages Vampire -- Terra Mariana:

      @Admiral said in Dark Ages Vampire -- Terra Mariana:

      I would enjoy this game but I am a giant history nerd and I think a historical game like this that isn't 100% ACCURATE TO MY EXACT AND NO DOUBT WRONG STANDARDS would trigger me.

      So what you're saying is that you're a "Knights had shotguns" denier. Tsk.

      I'm not saying Mummy 2e would solve this problem.

      But.

      With the idea that MummySleep hapens in a non-linear fashion? You go to sleep in 2019 CE and wake up in 256 BCE? This could totally be a lolzy thing, and while the timey-wimey sleep would be the first thing I would HR away for a MU, it is a thing that exists. Hilariously.

      posted in Mildly Constructive
      Jennkryst
      Jennkryst
    • RE: Classic World of Darkness

      @Seamus said in Classic World of Darkness:

      @Jennkryst Are they releasing a 20th Ed Mummy?

      THEY HAD BETTER FUCKING BE. Though even if they don't, it's easily kitbashed. Take Wraith/Risen, modify a bit, sprinkle with rituals and thaumaturgy until done.

      Mummy had 4 books for oWoD... but only TWO of them were Revised. As such, most people's preference to not add custom things keeps them fairly two dimensional. Sure, that dimension is somewhat OP, with their 8.0 earthquakes and sandstorm that deals 1 lethal per turn, but as their powerstat is inherently linked to their morality, you will never use these.

      @Coin said in Classic World of Darkness:

      @Jennkryst said in Classic World of Darkness:

      Conceptually, I am super interested. While the multi-sphere game Let Freedom Ring exists, I haven't seen a ton of advertising for it, and it lacks the activity that all WoD games seem to have before changeling opens up.

      IN PRACTICE, I shall continue to demand Mummy things, as is my way.

      Make a Mummy CofD game. Bring it.

      I so fucking would, modified to GMC and have Memory flux like Werewolf Harmony... you flux between your personal desires/memories, and your Judge's desires/memories. Or something I haven't thought it through too terribly much.

      posted in MU Questions & Requests
      Jennkryst
      Jennkryst
    • RE: Movie / TV / Streaming Peeves or Whatever

      I'll come back to Anothee Life in a bit, really!

      Right now, though..

      I am GREATLY Peeved that Lower Decks is vewed as lesser than Live Action Star Trek. The Season 2 Finale is some of the BEST Star Trek in recent years, and it has had some quality competition, too.

      posted in Tastes Less Game'y
      Jennkryst
      Jennkryst
    • RE: Space Sim w/Economy

      I'd be willing to pour in ALL THE EFFORT for helping make a game like this. It might not be until sometime in October - Census work on top of my normal job has be pulling 70 hour weeks, which is great for the bank and getting paid to exercise, but hell for social and hobby stuffs.

      I've been wanting to learn coding stuff for literal years (that whole 'if you don't like it, make your own' mentality? It's been on my to-do list, damnit). The GOAL is to make something modular enough it can get plugged into other games and easily synch with whatever is there. Impossible... but maybe not?

      ETA: @WildBaboons said in Space Sim w/Economy:

      @Auspice said in Space Sim w/Economy:

      WNOHGB

      What is that

      Where no one has gone before. 98% sure.

      posted in Game Development
      Jennkryst
      Jennkryst
    • RE: TS - Danger zone

      @Tinuviel I call shenanigans. No Religion/Roleplay overlap? I those were all REAL nuns in that orgy. Extra bonus points!

      posted in Mildly Constructive
      Jennkryst
      Jennkryst
    • RE: Classic World of Darkness

      Thread necro to see if this puttered off into nothingness or what.

      posted in MU Questions & Requests
      Jennkryst
      Jennkryst
    • RE: Movie / TV / Streaming Peeves or Whatever

      @faraday Checking all of the rigging or packing the parachute themselves is akin to disassembling the gun and/or making their own ammo, so no. I DO expect an actor doing a parachute stunt to go 'hey... shouldn't all of these buckles be done?' Or 'hey, the automatic activation device? The thing that deploys my emergency parachute in case of an... emergency? Should it be flashing low battery?' Or 'why are you handing me a parachute that has a knife sticking out of it?'

      Another example would be an underwater scene. Someone wearing SCUBA gear should definitely check their O2 levels before going through whatever acting tricks they need to do to get in character for the scene.

      posted in Tastes Less Game'y
      Jennkryst
      Jennkryst
    • RE: Space Sim w/Economy

      @Admiral Let me be Spehss Aelf and/or Mummy, and sure, why not?

      Edit to add: I will also accept extra horny genestealer cultist.

      posted in Game Development
      Jennkryst
      Jennkryst
    • RE: TS - Danger zone

      @Roz said in TS - Danger zone:

      The long and short of it is that some people want a fair amount of OOC negotiation and some people want none.

      This. AAAAALLLLLLLLLL of this.

      Get paged 'hey, we should bone' Alright, yeah, we've got a similar circle of OOC friends. Where should we meet? 'Go to the gloryhole' Uh... probably won't work for this character. I'm an architect, you are a vampire, maybe you need some remodelling done on your lair? 'I GUESS' So how did you want to sort out the- 'KEEP IT IC, WE WILL FIGURE IT OUT IC, IC IS KING!'
      Later, in the bizniss office where they meet
      'WOE. YOUR CHARACTER DOTH REMIND ME TOO MUCH OF MINE LOST LOVE!' Uh. Maybe? I mean, they're both Muslim... 'IT WILL NEVER WORK BETWIXT THEM!!!' ... So, uh. Huh.
      What did we learn.jpeg

      posted in Mildly Constructive
      Jennkryst
      Jennkryst
    • RE: Rusalka's Bad Idea: Single(ish) Sphere oWoD

      Obligatory plug for Option 3: Mummy.

      Demon, actually, kiiiiind of could run well with Hunter: the Reckoning. Hunters have MYSTERIOUS POWERS FROM WHO KNOWS WHERE TO PROTECT MANKIND? Demons come back and... all of the Angels are missing. As a possible alternative. I haven't looked at HtR in a decade, so who knows if the powerscale works out.

      posted in MU Questions & Requests
      Jennkryst
      Jennkryst
    • RE: Shadowrun: Modern

      While magic DOES open up the possibility of hope and shit in a typical Cyberpunk setting, one should note that magic does not have all the answers. You cannot rez someone from the dead. You cannot teleport. You cannot grow back the holes in your soul that come from essence loss (though new editions provide a tech for this, it bothers me). Some right horrible fucking shit happens to folks that magic not only cannot solve, but actually CAUSED. So we remain a dark place, but with more bad times with a small glimmer of light.

      posted in Tastes Less Game'y
      Jennkryst
      Jennkryst
    • RE: Space Sim w/Economy

      @Auspice said in Space Sim w/Economy:

      @SG said in Space Sim w/Economy:

      @Paradox said in Space Sim w/Economy:

      So let me ask, what are people really interested in:

      1. The time sink of cruising from Point A to Point B to kill time

      2. Something to do BESIDES RP that requires some planning/scheming to try to maximize benefits.

      I guess why I'm asking this, is because if it's #2, you don't really need an 'advanced space system' to accomplish that, you just need a clever mini-game to do it.

      The time sink of cruising from A to B is terrible. Space systems where you have to spam your own screen every few seconds are the worst. I think ideally, space would just be a set of rooms that you can move your ship through. Maybe ships have a set number of rooms they can do per fuel tank? I dunno, but I hate most of the space systems out there already that aren't as easy as moving your bit to another room.

      On the other hand... I love them. :X

      Ditto.

      Though we could do SOMETHING about having to spam yourself with scan/radar reports. HSpace 5 had a java plugin (which was tricksy to read, but it was totally a thing). The Battletech MUX had a similar thing, with countdown times for every weapon, and a real-time top-down hex map with terrain and shit.

      Which... is significantly more than I am advocating for. But I mention it because solutions to the problems exist.

      posted in Game Development
      Jennkryst
      Jennkryst
    • RE: TS - Danger zone

      @Auspice said in TS - Danger zone:

      @WildBaboons said in TS - Danger zone:

      (like NPC turns into a millions spiders upon climax or something), just skip to that point

      I want that page.

      Staffer pages you: NPC takes you to his bedroom while the rest of the group remains at the party. You have a good time, but as NPC climaxes... they turn into millions of spiders that swarm all over you... WHAT DO YOU DO?!'

      Depends, did I get off yet? If I got off, I dunno, probably make a show of enjoying the whole spider-kkake sequence. I'm sure the NPC has their own weird kinks they need to do!

      posted in Mildly Constructive
      Jennkryst
      Jennkryst
    • RE: HSpace 5.0

      I might have the base HSpace 5 code somewhere.

      posted in MU Code
      Jennkryst
      Jennkryst
    • RE: Tea!

      I begin with sugar (obvs) added to water in a smallish saucepan, which is heated. Cocoa (previously turned into a powder) is added to the saucepan to simmer. When mixed, add to milk for flavor.

      posted in Tastes Less Game'y
      Jennkryst
      Jennkryst
    • RE: What Types of Games Would People Like To See?

      @dvoraen I see your Stormlight, and raise you the whole Cosmere.

      posted in Game Development
      Jennkryst
      Jennkryst
    • 1
    • 2
    • 11
    • 12
    • 13
    • 14
    • 15
    • 19
    • 20
    • 13 / 20