@Ghost I would too, truth be told; but I think SR is being hobbled by the business <or lack thereof> behind the scenes. It was bad before, but Catalyst labs is a shitshow in the best of circumstances; and they got it after it had already gone through the wringer from Wizkids to Fanpro to freaking Topps.
Posts made by Killer Klown
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RE: Cyberrun
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RE: Cyberrun
@Admiral CP2077 might reinvigorate the genre on film and prompt Shadowrun to up their A-game.
Or put Shadowrun in a coffin. Who knows. You're right, though. CP2077 will boom and draw interest to the genre.
I used to like Shadowrun more than CP, hands down - up until about SR3rd edition. 4th was ok, but it really went downhill after FASA went under. At this point, I'd be just as happy to see it buried.
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RE: Lifehacks
Order. Order. Order. My brain wants to compartmentalize and structure everything - so I let it. I have things arranged around the house so that I have to do things in a certain sequence, otherwise something feels off and I realize I missed something.
As far as food? A Foodsaver is my best friend. Finally broke down and got an InstaPot a couple of weeks ago and have been loving it, but we've had a Foodsaver for several years and I couldn't live without it. Plan out two or three meals for the week, buy groceries based on those plans; then spend a few hours over the weekend cooking. Some stuff gets stir fried, some in the InstaPot, some stewed or curried - each one enough for a couple of meals. Divide up whatever is made into separate vacuum bags and freeze them, then heat them up during the week after work - basically, make your own TV dinners.
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RE: Harry Potter: Wizards Unite
I've been poking at it, but don't really play all that much. There are some issues that I hope they manage to shake out - like, I miss my adventure sync, and the game tends to be really laggy which means that it fails to update my location, then suddenly bursts me to a new place and assumes that I was driving - thereby not crediting distance walked.
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RE: GMs: Typical Player/GM Bad Habits
Always, as a player or GM, plan to fail forward. This is probably the single most important thing I learned from the Wrath and Glory rules - and I cannot say enough how awesome that system is <even if you're not into 40k, the mechanics rock>. A failure is not a failure. It shouldn't stonewall or stop the scene until the players find a solution to the problem , or engineer a way around the problem. Failures should have consequences that go beyond everyone throwing dice at the issue until someone makes it- but they should be consequences in game; and they still can be used to move the story forward albeit not in the way the players might expect and would likely make the journey onward a bit more difficult.
I've seen too many games break because the players either can't figure out something, or they just can't make the roll necessary to do it in-character. I've also seen too many plots hinge on a character making a critical roll - and if they don't, they miss out on a crucial piece of information and cannot move forward, or they just keep rolling until they eventually make it. Some things don't get a retry. Some things logically shouldn't get a retry; but that doesn't mean they should be a hard stop. -
RE: Echoes in the Mists - Discussion
@Alamias You know, they do allow Tzimisce there as a HRed bloodline.
So that's probably more (in)appropriate -
RE: Critters!
His name is Dyson, because he is round and rolls about and picks up stuff. He is currently in jail because his street name is 'DontEatThat'
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RE: King of Sex Mountain
@surreality Yeah, most of the LARPS around here in that timeperiod were one of two things - a sponsored 'club' in HS or university, or held as part of a local Gaming Convention. Pretty much it was 'excuse to have sex with some gaming involved' than the other way around.
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RE: King of Sex Mountain
I've said it before, and I'll say it again - back in the days when MUSHing was new <early 90s> and WoD Larps weren't really a thing yet, a friend of mine made the comment that if tabletop games were like Mushes, then all the players would lie around all day having sex with one another until the GM jumped out of a closet and yelled for them to roll initiative.
Nothing I've seen in the last 25+ years has disproved this in the slightest; so... why not?
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RE: If you work hard, son, maybe someday you'll RP
@Derp Yes; and the other thing to remember is that not all staff are going to be the movers/shakers/shapers/npc runners. There's always going to be a number of folks who's sole purpose is to keep the game running under the hood - handling xp spends, build requests, general player questions and what have you. These people are responsible for making sure the game remains up and running but don't really have any decision making capabilities for the game as a whole. They're providing a necessary service, usually for nothing in return.
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RE: If you work hard, son, maybe someday you'll RP
I don't know. Maybe it's just me, but it seems like the idea of multi-sphere games tend to do more harm than good when it comes to activity. Some of the most successful or active games I can think of over the last twenty years or so focused on one sphere <not counting Mortal or Mortal+>. I know people want to play all the things, but that puts a pretty huge burden on staff - they need to know the rules, have the code in place, and have storytellers available for however many spheres are being supported. In the event of cross-sphere stories, you need to have both a staffer that knows all the spheres involved running the scene, and have the scene set up in such a way where one sphere won't tromp all over what would be a decent challenge for others.
And that's assuming you get the spheres willing, and have a reason, to interact in the first place. A multisphere game where every one of the spheres is only involved in their own thing isn't a multisphere game, it's multiple games running on the same site.
I guess, ideally, what I would prefer seeing is a game that focuses on one sphere and builds a solid plot and foundation; then, if the interest and support is there, branch out to another sphere. Staffers as a whole are fewer and further between, and it seems that straight up storytelling staffers are even rarer. That's a finite resource, and trying to spread it out over what basically amounts to multiple games at the same time only seems to result in burnout, high turnover, and no one getting the amount of attention they need. -
RE: What do you eat?
Y'all know that trope about kids acting out to be different from their parents just for the sake of being different from their parents? My family for uncountable generations back are Hindu.
So, of course I honor the sacred cow with a side of fries whenever I can. I'll eat most anything you put in front of me, and I'll likely try it a second time just in case the first sampling was not a good representation. About the only thing I can't do are eggs - due to an allergy more than personal choice <which makes other aspects of life, like vaccinations and anesthetic, tricky> -
RE: Game of Thrones
@Lotherio said in Game of Thrones:
@Roz said in Game of Thrones:
@Killer-Klown said in Game of Thrones:
So, yeah. I've been considering a few things - some of which have already been mentioned:
***=Stuff and things and whatnot***click to show***thar be spoilers ofc***
click to show***=Agreed and maybe the writers broke her ending some***
click to show***=Yah. I do tend to agree***
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RE: Game of Thrones
So, yeah. I've been considering a few things - some of which have already been mentioned:
***=Stuff and things and whatnot***click to show -
RE: What's your nerd origin story?
@Lotherio And hobos. We really can't dismiss the 'hobo' part of our murderhobo genealogy
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RE: What's your nerd origin story?
Hey, we can be both. I mean, when LARPing came around we had to come out of our basements and force ourselves on the rest of the world...
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RE: What's your nerd origin story?
@Goldfish said in What's your nerd origin story?:
Looking back, my uncle and I, were kinda blazing a trail for nerdy black people. Like, I was a weirdo outcast so the kids can do the same today and be appreciated for it.
I actually said almost this same thing to a friend of mine a couple of months back; don't look at the younger generation and think they're less into the fandom because they didn't have to endure the ridicule and ostracism that we did, or having to look high and low for a store that sold the kind of books we wanted, scrimping and saving on the odd chance we would find the gaming materials we needed, or what have you; look at it in the light of us having to go through all that so future generations wouldn't have to.
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RE: What's your nerd origin story?
I've got three generations of engineer in me (Structural, mechanical, and electrical). My dad <electrical> was going for his masters when I was a kid in the late 70s'/early 80s; so I always had breadboards, vacuum tubes, relays and copper-etched circuit boards lying around the house. I just remember thinking the relays and tubes were really cool looking - like little cities or buildings under glass. I remember he once pulled a cathode ray tube out of an old TV (Which involved, I shit you not, shooting the screen with a bb gun until it shattered - did I mention my family are basically South American rednecks?) and let me play with it. Plus he got me watching re-runs of Star Trek.
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RE: Free Star Trek RPGs(Lasers & Feelings, Far Trek, WNMHGB)
@Auspice Hey, I once played in a Shadowrun game where the PC's broke out the original D&D Basic set and started a game to kill time in game. It all went well until the ork mercenary flipped the table and went off grumbling about racial profiling.