So, just forewarning if the phrase Mothshead doesn't mean anything to you, you havn't progressed enough in Judy's storyline to know what I am talking about, and this entire thread will be spoiler for one particular sequence. Be aware however, that I think it is important that you be prepared for it, because the game does not at all address the moral/emotional/ethical considerations of the sequence at all, and instead just assumes the players know what is going on.. Also I use the terms BD and BTL interchangeably, they are for different settings but effectively mean the same thing.
So as you progress in Judy's story line, you are out to find your employer and rescue her.. but in order to get it, you need to buy a BTL/BD.. and you turn it on.. and you start in a dark room, getting dragged.. there is palpable fear going on, the man you are reliving the experience of is terrified..
At this point, less than 5 seconds in, I went third person, and went nope, not watching this, because it is a snuff btl. The description of the item hints that it is for sure, and the setting gives it away, but there is something more here going on that I think the game doesn't really address, and will make many people feel creepy/bad if they truly confronted what this entire situation could represent..
So I ask you, the player of this game the following questions;
Did you watch it all the way through first person?
Why did you watch it?
Did you watch it becuase;
You were curious what would happen?
You wanted to prove to yourself or someone that you were brave enough to finish it?
You find the concept of death fascinating?
You find it kinda sexy?
You wanted to experience, even a little bit, what it might be to die in such a fashion? Even if it is vicariously through a game?
It was just put in front of me so I watched it!
I wanted to enjoy a 'dark' experience!
Now why would someone buy a Snuff BTL in Cyberpunk 2077...
They were curious what would happen?
They wanted to prove to themselves or someone that they were brave enough to finish it?
They find the concept of death fascinating?
They find it kinda sexy?
They wanted to experience, even a little bit, what it might be to die in such a fashion? Even if it is vicariously through a game?
It was just put in front of me, so I watched it..
I wanted to enjoy a dark experience.
Let that sink in for a momment, the same exact reasons why I person might buy a BD in this world.. has the same reasons why a person like you might start getting into BD's.
The most horrible, commercialized form of death possible, the person in question, kept in a prison cell, perpetually afraid, told he was going to die, and then murdered via a futuristic method.. you bought a chip of that and watched it all the way through..
But it's just a video game you say! It's not real. Yah, BD"s arn't real, your right! The guys already dead! It's just a log of one of the most horrifying experiences of that person life, put on repeat for hundreds if not thousands of people to 'enjoy' on their own. It isn't real human suffering at all! Oh wait, you mean Cyberpunk 2077 is just a game? Okay but then.. BD's have Programmers spending countless man hours building an atmosphere, emotional tones or ideas. Carefully tinkering with lighting, making sure all the sensations of the program 'feel' right... a connection that should feel very unsettling. That wall is starting to feel really thin isn't it?
Take your most horrifying experience, and imagine it being captured on tape, for commercial profit, tinkered and tuned until it is perfected.. so that other people can enjoy it. I don't think anyone could live with that emotional damage, even if it wasn't a snuff film...
.
Now.. if you accept that a mistake was made, or are horrified.. just be glad it wasn't the real deal, that this wasn't a real thing.. and take comfort in it, and after this, you should be prepared for a day that hopefully will never come.... and the fact that CD Project red doesn't point this out before hand and after makes this pretty %#*#ing messed up in my opinion.
Edit:
To clarify, the message here is that it is ridiculously easy to fall into a trap, to be tricked into dehumanizing and marginalizing human life, and that the medium used, makes that line incredibly thin. The line is there, but it is thin, and is meant to make you think about how easy it was to get tricked into contributing to suffering/death/pain. Instead of spending hours trying to convince yourself this isn't real, and thus can't be possible, try and instead to spend time thinking about how you might resist similar incidents in real life, and if you'd be smart enough to know that there is always an option to say no.