@Sparks said in Coming Soon: Arx, After the Reckoning:
But they're not! I mean, the whole problem was that many of us (me included, as noted) treated them as if they were just a means of tracking who knew what. Which is why they spread so far so fast, and left poor Apos spending a non-trivial amount of time every week writing like 30 new ones.
This is a result of what I view as the major falling down of Arx. Don't get me wrong, this is the best thought out game I've played on since RfK and it generally provides what I look for in a game. However, the help files read like they've been written by someone with a technical background and they don't actually tell the players how to use the systems or commands or what these systems and commands are for.
@Ominous said in Coming Soon: Arx, After the Reckoning:
I was surprised at the spread of info too. I was treating each clue as a precious secret and only sharing with like one or two people at most and only if I felt they needed to know. Then I realized people were basically holding classes where info was committed at participants. I think a little more traitor element would help here, like in cooperative board games with potential traitor mechanics. Maybe have some agents of Fable amongst the PCs. Give them a clue and suddenly you forget all about it or maybe you start getting hunted down.
Due to an insane RL that started right after I decided to take a PC on the game, I never had many @clues shared with me. I sympathize with the player earlier, who is out doing tasks and stuff and feeling bored, because I was there. You can only do so much if people won't talk to you, and you can't force people to talk to you about plot. Well, you can, but you won't get very far doing it, and without having some base knowledge, you don't even know what you should be bringing up in RP.
However, I digress. My point is, that right now, my character's lack of clues is leading to interesting RP. Everyone in her family is under Fable's gaze and she's the only one who isn't AND SURPRISE, she's now a duchess and needs to make decisions. So there's all this tension around needing to know and knowing too much, which is fun. Also, generally being clueless, is also fun.