Best posts made by Lotherio
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RE: How to Approach (nor not) a Suspected Creep
A quick two cents, maybe the weight of my thoughts are just one cent on this one all things considered.
As a player I'm inclined to do less. If I know the player(s) being targeted, I might page to ask if this is okay or not. If its not, I will approach the creep...
If I see this as staff and I think its creepy, I'll page to ask and approach the creep either way. If I receive a complaint as staff, I take it as a please no by player towards target creeper and get involved.
I'll usually start with page chat, do you know its a little creepy, then direct them to a read something that might help (which is a relationship RP guide someone had for minecraft RP a while back (here it is as posted on Calaveras: http://calaveras.wikidot.com/relationship-rp)). Its pretty forward in its openings: If you get approved to play a character on the game, odds are that you’ve created a fairly balanced one at that with an interesting story and lots of potential. If you think you NEED a romance to make your RP interesting, you are not doing it right. I can usually point out the creepy behavior in there so they are at least informed of the perception of how they're coming off.
As staff, I lean towards low (benefit of the doubt)/zero harassment tolerance (yo, racist/misogynistic stuff on pub, cause I'm cool or something - instaban). If I've said something to a player, that's the 'no/stop' and persisting is harassment, this if the behavior is repeated I jump on the ban wagon for harassment.
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RE: The Weirdest Thing I Ever Purposefully Did on the Internet
@Derp said in The Weirdest Thing I Ever Purposefully Did on the Internet:
some other form of "I work for the government."
National Security contacted a friend after a certain number of searches, he explained he was USMC Staff Sergeant and it was job relevant. They advised him they would add him to their okay list so he wouldn't be contacted again once they had verified his credentials. So no matter what weird I've searched, I've never been contacted by enforcement agencies calling to enforce something.
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RE: How to Approach (nor not) a Suspected Creep
@Tinuviel said in How to Approach (nor not) a Suspected Creep:
And anyone that says otherwise deserves a very long sideways glance with a dash of askance
To alliterate that, anyone deserves an askance glance, abiding a stance arms akimbo.
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RE: Why We Don't Make New Friends Anymore (Or Creepers Do Creepy Things)
@hedgehog said in Why We Don't Make New Friends Anymore (Or Creepers Do Creepy Things):
ramen/turkey dogs/lentils/rice/potato buds variety, too, not anything actually worth eating
Whoa, lets not get personal, lets keep ramen and Maruchan off the table in discussion of what is not worth eating..
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RE: Personal Agency for Personal Boundaries
@Ganymede said in Personal Agency for Personal Boundaries:
To pull the conversation back to where we started, though, I thought we were mulling over commands that may assist people in communicating the breach or existence of a personal boundary.
I will admit to being lackadaisical in following this discussion.
I'll double down with this. I like to assume everyone is capable but accept them the comfort level of some folks can by-pass the opt in, or clicking the I accept to play here. I accept no level of policy, simple or complex, is enough to cover what could happen and I don't want 12 pages of detailed policy to cover every potential. It was about potential code and some of the players who don't feel comfortable opting-in/out with other players for their own reasons concurred potential code might help bridge the gap for them.
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RE: Good TV
I went to the Jean-Claude Van Damme school of flexibility-based groin punches and helicopter kicks.
Doing the splits over very distant parallel bars to perform groin punches is like sweep to the leg crane kicks, if you get hit by the crane kick its because of guilt and throwing the fight, much like getting punched by that wide splits fella trying to corn dog me is more me accepting the hit for reasons then his fancy fighting styles.
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RE: If you work hard, son, maybe someday you'll RP
@krmbm said in If you work hard, son, maybe someday you'll RP:
Calaveras-style sandbox set in the 80s or 90s... just with a little more staff oversight to keep players from steamrolling each others' stories...
Hindsight and all that.
I almost pondered taking the rodeo aspect in a follow up game after Calaveras and narrowing the focus to an amateur rodeo circuit with actual staff plot. Like in new Mexico this month for the Santa Fe PBR qualifier. Random rodeo dude is shot mysteriously because he owed drug lords money the mafia tries to extort other riders, or in Kansas for the Dodge City Rodeo and fourth of July celebration and abusive husband and his biker friends are out to get the new person and their friends while they're in town. But I've moved on alas. Staff oversight would go a long ways, we had to many retired feds ir drug Lord's or assassin historians in the end it was like some modern law drama.
ETA: corrections on my phone silly me
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RE: The Hockey Thread
@Ghost said in The Hockey Thread:
How the EFF did my Coyotes end up leading the Pacific division? Wow.
Because the Oilers bubble burst and they're heading back to playing how they were predicted to play at the beginning of the season. Merry Christmas Phoenix fans.
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RE: Feedback Needed - SWSE System & Character Concepts
@Rucket said in Feedback Needed - SWSE System & Character Concepts:
100% this. D20 Star Wars in any form sucks. Star Wars isn't a game of classes and levels. FFG tried to do good things with the license and for the most part did, but D6 is probably the best for MUs.
I'm slowly coding up the latest incarnation for a place (not Star Wars), Mini D6. PDF is free on drive thru RPG. Updated fast static combat shouldn't take more than a couple commands to do, no need for some combat handler with complex formulas and functions. Back in the day with just a roller D6 combat could be ran pretty fast on Star Wars mu's. Latest mini D6 'magic' is way easier, predetermine all affects/spells, get so many per force/magic skill in cg, then spend CP for new ones from predetermined list. Literally cg is one page in PDF, so is combat. Best simplification to date of ye olde SW D6 and, as always it's the same core so all WEG Star Wars books are easily compatible.
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RE: The Hockey Thread
@Ghost said in The Hockey Thread:
knowing that most of Phoenix would be like: "We had a professional hockey team, whaaaat?"
FTFY
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RE: Diversity Representation in MU*ing
@Pandora said in Diversity Representation in MU*ing:
This is a great hobby plagued by some massive problems.
So, basically its sort of like real life?
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RE: Good or New Movies Review
@Ganymede said in Good or New Movies Review:
@Auspice said in Good or New Movies Review:
My theory is that a lot of people went in hoping for a full story (classic movie-going experience) with some songs added in.
Probably the same people that went to Sweeney Todd and were surprised to find Johnny Depp singing.
My theory, especially for the critics, is that the more popular it is the more kitsch it must be. Ergo, the critical hate relationship of commercially successful artist Thomas Kinkade (the guy did graduate Art Center College of Design with a masters, someone thought he was good enough to get in and good enough to give him a masters in his field of study).
All critics agreeing to dislike Cats in movie format seems kitsch/mainstream to me in the very manor they are pretending to be rebellious against the establishment. It just looks silly these days.
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RE: Gauging Interest
@Botulism said in Gauging Interest:
Anyone good at Ares wiki design/setup? Willing to pay if needed.
Check on Ares discord, a lot of folks there have delved there css/inspected the elements to know what to do in the css. Someone may be willing there too.
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RE: Happy Holidays erryone <3
@Testament Sorry, I was kidding about not knowing the message just to say I like the Red Green show.
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RE: Selling people on MU*'s strikes me as impossible
@Tinuviel said in Selling people on MU*'s strikes me as impossible:
@cyberdemon said in Selling people on MU*'s strikes me as impossible:
But what gets them every time is that it's command line based. The moment I tell them you have to type in commands "like a DOS prompt"
Then stop telling them that.
Just gonna say it, that very line you pulled out, that one has me thinking this is the OP baiting to try and pull up a UI debate amongst the regulars (or which type of Mu/Mu-hybrid is better discussion).
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RE: Arty stuff and Writey stuff
@Auspice said in Arty stuff and Writey stuff:
Option A) Feature-length script based on Bradbury's short story, The Veldt.
Thing 1) this just cause a longer account of what's happening in the room/AI/whatever (kids plotting to kill parents) would be interesting.
Thing 2) a MU-version of this involving various 'plots' or as folks call them these days 'seasons' in different genre's worlds for a few weeks to a few months with the in-between plots time being trying to figure out what's happening with these intelligent VR immersion rooms should be done. I'd vote some odd, deep, supernatural thing where the singularity/universe/deity is opening the way to lost dimensions or otherworld or dreams as folks like to say these days as part of the meta.
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RE: Is this hobby on it's last legs?
@faraday said in Is this hobby on it's last legs?:
It's tough to be casual-friendly (not having Stuff happen at such a breakneck pace that the casuals can't keep up) while at the same time providing enough Stuff to entertain the folks who are super-engaged and online every other night. Maybe impossible.
This. The casual ones that last have accepted small number of folks who adhere to casual. Regulars and daily players find others. There are a small handful of casual and casual paced games. One we started up in 2016 that is casual by the stuff not happening at break neck speed is still going with routine RP.
I think in the casual arena, its leaning along the GOMO concept, play groups that sort of match styles for pacing/speed/participation. Breaking into a group isn't too hard as the folks are friendly, but it takes time to feel out the various places for someone doing that.
Not saying that's what OP is looking for, just its out there (x-files theme music queued).
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RE: Arty stuff and Writey stuff
@Auspice That's good, and goes back to pre-cyperpunk era with corp/AI/govs using tech to brainwash/control even. Not saying you intend to go that way, but it bridges a lot of interesting gaps given its time frame and a lot of the work that has followed.
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RE: MUs That We Would Love To Make (But Won't)
@Rucket said in MUs That We Would Love To Make (But Won't):
That or a game focused on a place like Nar Shaddaa where people gotta work through the criminal underworld. Or something.
If it was somehow tied into original trilogy elements, spaghetti western, wild frontier'ish. Like Chicago of the 1880s-1890s, 'civilization' before the frontier, where on the one hand an elaborate worlds fair is underway with lots of celebration but at the same time, Murdercastle serial killer is running his murder hotel, and same world fair where two days before the close, the re-elected fifth term mayor is assassinated by a disgruntled man who didn't get a government appointment he thought he was owed.