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    2. magee101
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    M
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    Posts made by magee101

    • RE: How did you discover your last three MU* ?

      @arkandel said in How did you discover your last three MU* ?:

      This is interesting. I mean it's hardly surprising this forum is being used as a game-finding resource when the poll is specifically addressed to MSB users, but it at least proves the ad threads here are being used for their original purpose.

      Word of mouth is the strongest resource (as it should be) and I'm wondering how this applies, or can be applied, to recruiting people not for a MUSH but for MUSHing in general.

      In other words other than systemic and technical changes we've discussed before, and which would be out of this thread's scope so let's please minimize that part of the conversation, what's a good way to bring potential new players to the hobby itself? How do we approach them? How do we sell what we do?

      So i have gor years tried to recruit those around me into the text based genre. People not familiar with rp, rpgs, tabeltops, people tgat are etc. I have had some success with getting them logged in amd starting stuff up making a character but it just kinda phases out. Here are the major hurdles ai hit in this process.

      1. Client: it can be confusing for them to run a client for the first time. Admittedly bc I know MUSHclient that is the one I direct them to bc I can directly help then with it. But having this software that doesn't hold your hand and direct you into a game by itself can be a problem (I know a lot of recent clients and revamped clients actually have a default list in them of popular MUs now but MUSH doesnt.)

      2. Time investment. When I explain the time scales for scenes that is a huge turn off across the spectrum.

      3. Lack of engagement: because of how most folks consume game media these days when you tell someone its a game but the "engagement" factor is other people not a system or actual "game" their interest can sharply decline.

      I was a bit more successful in getting people started in a MUD first off since these are more text based mmos, but it always boils down to that even if they have fun and enjoy it they would rather spend their media time on a video game.

      In the end I think we just have to keep reaching out keep pushing that we exist. This is a niche hobby that is only going to stick with certain folks and there is very little I feel we can do at this juncture to make MUing more appealing to a wider base audience. Tbh if the medium changed in a drastic enough way to merit a wider general appeal it might rob enough of the specific reasons I love MUs and make me walk away from the genre

      posted in Mildly Constructive
      M
      magee101
    • RE: How did you discover your last three MU* ?

      @surreality oh there was a "teen" place in a d6 system but it was an original concept spaceopera was thinking it was the same one with that other persons comment about there only being like 4 people lol

      posted in Mildly Constructive
      M
      magee101
    • RE: How did you discover your last three MU* ?

      DoD was word of mouth. I found The Reach way back in the day with google XD google was my secondary topmudsites for finding mushes back then. Any other games were ads here on MSB

      posted in Mildly Constructive
      M
      magee101
    • RE: How did you discover your last three MU* ?

      @surreality was that the OC spaceopera one?

      posted in Mildly Constructive
      M
      magee101
    • RE: What Is Missing For You?

      @thatguythere said in What Is Missing For You?:

      My question on the cyclical WoD game idea would be how to draw players, if I can make a character on cyclical game that has a max lifespan of one year, or make a character on standard game that I can play for 6 years (not an exaggeration I have hit the six year mark with a few characters over my time in this hobby) there would have to be a lot more bells and whistles to draw me to the limited lifespan one.

      I agree with this sentiment. My bells and whistles would be dedicated staff STs amd focuses on smaller arcs interlinking into a larger story woven by the backstories of the players.

      posted in Mildly Constructive
      M
      magee101
    • RE: Interest Poke - Fallout Canada

      @rizbunz would love it if is a faithful adaption of fallout lore and in some way explores that overarching idea presented in all the games which is pretty perfect for a small playerbase

      posted in Mildly Constructive
      M
      magee101
    • RE: Shadows Over Reno (Threeboot?)

      Huh. I have had no issues with the regular connect info. Glad its working though

      posted in Adver-tis-ments
      M
      magee101
    • RE: Shadows Over Reno (Threeboot?)

      @tragedyjones i am able to connect with mukluk on android

      posted in Adver-tis-ments
      M
      magee101
    • RE: What Is Missing For You?

      Shadowrun/cyberpunk. I would love a fresh one of these.

      Original space opera: not star wars but something else with the same formula

      Thats about it from .e

      posted in Mildly Constructive
      M
      magee101
    • RE: Interest Check: Alternate Supernatural (TV) Game

      WoD is also an extremely robust system that is fairly easy to houserule once you see the game balance pattern for powers. I have only loosely messed with Cortex iirc (if thats what serenitymush used) so I am not sure but yeah the familiarity of a d10 system is very appealing to me. Honestly I have always seen it as a simple task that just takes time but not as much effort as you would think.

      posted in Game Development
      M
      magee101
    • RE: Interest Check: Alternate Supernatural (TV) Game

      @insomnia you will also notice that I specifically mentiones compactless hunters to avoid worrying about using any of the nWoD specific powers found in HtV. Secpnd Sight with some houseruling woukd probably be better for the human levels of power

      posted in Game Development
      M
      magee101
    • RE: Interest Check: Alternate Supernatural (TV) Game

      I'm just suggesting using the mechanics, not the theme of HtV. The theme would be Supernatural. But yes for the monster side of things it would create a bit of houseruling for powers and stuff. You could probably find some parallels in books like VtR or WtF to base things on and twist/modify to fit theme as proper.

      posted in Game Development
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      magee101
    • RE: Interest Check: Alternate Supernatural (TV) Game

      Honestly I've always wanted to see the mechanics of HtV thrown into the theme and lore of Supernatural. Mostly just needs tweaks to the "monsters" more so than the powers, especially if you go for compactless hunters since they don't have anything that is "specific" to the monsters normally found in WoD.

      posted in Game Development
      M
      magee101
    • RE: Darkwater: The Return

      @stabby thanks

      posted in Adver-tis-ments
      M
      magee101
    • RE: [NOW OPEN] Titanic Two-Tone Tales: Noir (Superhero Mush)

      What kind of game is it? Is it focused around gumshoeing, technological advancement, alien invaders?

      posted in Adver-tis-ments
      M
      magee101
    • RE: Darkwater: The Return

      Are you guys still in 1E changeling?

      posted in Adver-tis-ments
      M
      magee101
    • RE: Now Open! Welcome to Lovecraft

      @faraday love this game called dreadnought but half the time I end up waiting in que for five+ minutes at a time. Havent booted it up in almost 2 weeks bc of that

      posted in Adver-tis-ments
      M
      magee101
    • RE: Shadows Over Reno (Threeboot?)

      Too bad it isnt 1e. Not that I dont want to learn 2e just havent been able to find any bootleg copies and poor af

      posted in Adver-tis-ments
      M
      magee101
    • RE: Star Wars or Starfinder?

      Since I am more familiar with D20 systems I would prefer to play Starfinder. I also do enjoy the lore of Starfinder and there I feel is more discovery for folks in this newer system than Star Wars.

      posted in Mildly Constructive
      M
      magee101
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