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    2. mietze
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    Best posts made by mietze

    • RE: Shangdi banned

      So you may notice quicker bans when someone acts or shows tells of a previously banned user. Usually when that happens their posts may be moved to the circular file.

      I always ask Gany to review posts/users i make an in the moment decision to ban, so I hope that's reassuring generally.

      posted in Announcements
      mietze
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    • RE: Internet Attacks? Why?

      @thenomain

      I agree. I also think the level of horribleness that you have to be at to SWAT someone in the first place is extreme. Normal people don’t do that, not even spoiled brats.

      Just like normal people don’t go around shooting people of the gender they’re attracted to because they can’t get a date and feel like they’re owed one.

      Normal people however pissed off they may be, don’t call in a false CPS report.

      Normal people don’t try to hire hitmen to bump off a mom of a child who made the team their kid wanted to be on, so that the other child will drop out out of grief and their own kid might have another shot at getting that spot.

      Normal people however financially in dire straights don’t kill all of their children and then themselves, or subject their child to horrific pain and suffering claiming they’re sick just to get money out of people.

      And yet some people do this, have always tried to do this—and I believe the people suceptible to lying/violence/abusive behaviors will probably find a way to do it.

      It’s not that we don’t have these people in our community—we do. But the vast majority here just like in real life and pretty normal.

      posted in Mildly Constructive
      mietze
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    • RE: Visit Fallcoast, sponsored by the Fallcoast Chamber of Commerce

      @SilentHills there is good RP on WoD places.

      But yes. You are supposed to be a special snowflake. Also um...the source books and supplements for most of the spheres can be quite rapey and hypersexual compared to many other rpgs. Most games will tap that down quite a bit but it can cause issues with people who do not read game rules/policies if staff isn't on top of things.

      posted in Adver-tis-ments
      mietze
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    • RE: Comfort Food...

      Kimchi soft tofu soup. I keep all the ingredients on hand mostly and I have it once a week sometimes more or make at the kids’ request.

      Fresh baked crusty bread

      Gummy coke bottles

      Pho

      Kale chips with lots of vegan cheese powder and tumeric on them.

      Chocolate chip cookie dough.

      I used to love Doritos, my anger eating item of choice, along with this local popcorn that has dehydrated crunchy jalapeño slices mixed into it but lately my tastes have changed and so I’m all about the soondubu.

      posted in Tastes Less Game'y
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    • RE: Fading Suns 2017

      I think one of the annoying but ignore-at-your-peril issues of a smallish fan base for a system is the fact that you’re going to have to deal with people still salty/smarting over wrongs real or perceived from all other mushes of that kind previous. And they are all going to be on there together and they will all know who’s who!

      I was not new to FS before Star Crusade (avid player tabletop and PBEM) but as a fresh face to whom a variety of opposing people vented to, folks were still ranting/resentful/holding onto grudges/transferring suspicions from like...10 years before.

      I think every system has this problem obviously, but WoD has enough larger fan base that you don’t have like 90 percent of the people affected. I’ve seen it on the old SR places too since my god the ooc dramas that caused the various spinoffs were epic.

      But anyway. I think any new FS place is going to have to deal with a certain amount of people who are going to flip their shit if they perceive that “oh this is like SC/Vargo/the one before” because a lot of players won’t let old grudges go. For some reason you can’t spit on a FS place without hitting a lawyer or someone with a grad degree in esoteric history, which doesn’t help. 😉

      I totally miss that community though!

      posted in Mildly Constructive
      mietze
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    • RE: Horror MU* 2.0: Oh, the Horror!

      Hogpit style fussing at individual people on a game's advertisement thread? Also not appropriate. Please reread the stickied engagement post on the category if you are confused.

      posted in Adver-tis-ments
      mietze
      mietze
    • RE: Real World Peeves, Disgruntlement, and Irks.

      I hate seeing appliance newbies being shit on. I've had my instant pot for a little over a year now, but I am a member of the company sponsored FB page because for awhile it was nice to get recipes and crowdsourced help with conversions, ect. Of late it has devolved into some poor excited new person asking for where should they start/admitting they're a little intimidated followed by immediately 30+ people jumping on them with OMG I'm so tired of reading a post like this every time, people are so stupid! Well...then don't be part of the company page, dummy! Join Instant Pot Experts Only or start a fb group for that, and leave the newbies alone.

      Though I will bitchily say that seeing so many people post their plans about putting their PRIME RIB ROAST in a pressure cooker made me die a little inside, like I do when my mother orders a filet mignon well done.

      posted in Tastes Less Game'y
      mietze
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    • RE: Encouraging Proactive Players

      @seraphim73
      I’ll be really honest with you. My experience with your game was being excited about CG/researching/looking at what was on the wiki/chatting with some PCs in the same field also going through CG, etc. I had ideas for hooks and proactive ways to get involved.

      I got rapidly approved, which meant the history and hooks were approved. And then when I asked a question about ic setup, I was treated pretty dismissively and rudely, and kind of given not so subtle hints that what I’d made as a pc wasn’t welcome and didn’t fit. Honestly I logged out after that exchange a little in shock (I’d never been made to feel by staff that a pc didn’t belong like within an hour of CG approval where absolutely no concerns were raised) that I just didn’t log back in.

      I hope that isn’t a regular occurance but honestly in a historical game, people may need a bit more coaching as to how they get involved. Or if what they’ve researched (as I did) doesn’t fit specifics of what’s wanted.

      Putting tidbits on a wiki without much guidance about how to utilize them without annoying the staff might be asking for trouble. If you’re looking for people to run things proactively which is great, but when they approach staff for more details and they get the brush off then that might be discouraging too.

      I think proactivity is more dynamic give and take between staffers, runners, and PCs than any group gives it credit for.

      posted in Mildly Constructive
      mietze
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    • RE: Coming in 2016 - Bump in the Night

      Oddly, I think if there is any drama at all around that idea, should it be implemented, it won't be over NPCs being played /wrong/ so much as if the PCs don't pay enough attention to the individual and it becomes just like any other generic NPC (which it will to most PCs that aren't previously associated). A lot of WoD people in particular tend to get tetchy about "oldbies" and "new people" disparity in popularity/attention (or the perception). That can be hard enough to deal with with PCs, I wonder how adding that potential to NPCs too might work out. Or maybe it'd be totally fine.

      I think you'd have to probably screen the players whose former PCs you used; if you did that and declined the offers of people kind of known for being a bit on the dramatic side, it might be fun. What I think I am hearing concerns wise is a mild concern that it might be a vector for the attention/story to be pulled from the mortal/PCs to focus on the familiar/beloved Monster (which is only going to be super fun for people in the know, probably). It's a little tweak to focus but it /could/ be significant. Dunno. Maybe it would not be though. I think it's valid and understandable to be raised as a concern though.

      posted in Adver-tis-ments
      mietze
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    • RE: Comfort Food...

      Now that I know how easy baked Brie is to prepare I’ll probably have one or two every game night! It’s fun to experiment with what you put on it too, though thus far brown sugar has been hard to beat.

      posted in Tastes Less Game'y
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    • RE: Encouraging Proactive Players

      I don’t think proactively making a coder put bells and whistles into a thing will make it more utilized if it’s not already busting at the seams of being used.

      +event code doesn’t really create (or IMO even reliably indicate) activity. It might even suppress it a little! Think of all the no shows in signups (including scene runners). I think sometimes it’s more of a show off tool.

      It is super nice to have if it’s how your brain is organized (I love it, I love the reminders, I love being able to check at a glance in one place for event time conflicts) but that’s just because I’m me. It flusters others, and a lot of folks don’t bother to check to see if they’re scheduling major events on top of each other. 🙂

      If an events organizer wasn’t being adequately used by a majority of people then I wouldn’t sink resources into it either as staff, no matter how much I personally benefit from them!

      posted in Mildly Constructive
      mietze
      mietze
    • RE: Coming in 2016 - Bump in the Night

      Yes. I agree with those concepts, but while I do not assume the worse of other players, I do think it's not stupid to take a very clear eye as to potential, logical pitfalls based on past experience and to be aware and prepared for how to deal with it if it arises.

      Years of reading in this community as well as direct game experience tells me that people being truly able to let go of pcs to npcs can be very problematic, even if they walked away/didn't even want those pcs anymore and later find out they were used in a way they didn't like.

      While there would be a certain element of release in someone ceding their old PC to a game I do think that there are some potential focus issues that are worth looking at without assuming those concerned are spoilsports who don't want to try anything new.

      I often recycle old pcs of mine into prps, but I don't think anyone would know because they are not named/meant to draw in old associations/stories. If that's all this is eh, don't most folks do that in part to flesh out personality/motivations/flavor *for the people they are storytelling for?
      I think however "my pc's story will end here!" is a different thing that may imply more ownership and reaction. I don't think that be an invalid concern to keep on the back burner.

      posted in Adver-tis-ments
      mietze
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    • RE: Real World Peeves, Disgruntlement, and Irks.

      It’s a good thing I love to cook, because on my lazy nights when I make breakfast dinner, with feeding 3 growing teens and a preschooler tonight we went through:

      *A gallon of milk
      *8 eggs plus 1/2 cup milk, scrambled
      *A bag of grapes, and a large carton each of strawberries and blueberries
      *A double batch of pancakes
      *1.5 lbs of bacon
      *5# of potatoes hashed

      This took less than 45 minutes to consume, even with lively conversation.

      Maybe once the older three areto college/trade school/entry level jobs in 3 years I can get work as a cook for farmhands. 😛

      posted in Tastes Less Game'y
      mietze
      mietze
    • RE: Social 'Combat': the hill I will die on (because I took 0 things for physical combat)

      @faraday so in other words, yes you think your right to physical action on your pc supersedes any other mitigating factor besides armor or dodge. Any attempt to use mitigating factors (rolling for lying, persuasion, begging for one’s life) cannot and should not be allowed by anyone but the combat character.

      I mean every roll of a dice takes away your agency. Your crappy roll might take away certain actions available to you to take. In some systems you don’t really get to decide how you’re injured (say it is prescribed if you are hit in head/gut/butt/foot, vs a generic amount of damage that you can rp anyway you like so that all avenues of playing your character as you wish are limited.)

      I’m just saying I do not understand why loss of agency is not decried in the case of combat—but any attempt to use social skills to mitigate things (not reverse or dictate per de) is treated as if that means someone’s character is being puppetted.

      posted in Mildly Constructive
      mietze
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    • RE: Coming in 2016 - Bump in the Night

      I have a PC that can go to anyone at any time just about (purposefully created to be that way). Even Hunters need a jump start/have a crappy day/might have gotten their car towed. Now, if you're looking for bang bang shoot 'em up play that's super deep and revealing the mysteries of the soul in the first scene--probably I can't help there. Or if you only want to play with a certain type of PC. (Hey, that is all legit IMO).

      I'm tossing out an open invite though to RP with me. Don't care who you are/what kind of PC you have. Maybe we'll click, maybe we won't--but if I can possibly RP (and because of comments here and elsewhere I've tried to avoid logging in anywhere to just hang out lest I contribute to the crickets problem) then I will--and I can come up with several scenarios for those challenged to do so.

      Toni@BITN.

      posted in Adver-tis-ments
      mietze
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    • RE: RL peeves! >< @$!#

      Worst thing about re-entering the world of having a baby/toddler after a decades long absence: having to deal with the mommy wars again.

      No, whether or not you are a 'full time mom' (God that term disgusts me) or you are employed doesn't matter for shit for how happy/well adjusted/smart your kids are.

      Once you are past the preschool years, nobody gives a shit if you sleep trained your child, gave the m&ms to potty train them, how long or if you breastfed, ect. They just don't. Unless you cloister or helicopter your tweens to death, once they get to that stage they'll have friends who were raised differently than you raised them in the early years, and imagine this: they can all be wonderful, awesome children that you might come to care for very much and enjoy their parents too even if like 6 years previously you would have looked down on them for eschewing the stroller for a sling/ZOMG giving their children snacks with HFCS/Spanking/Not-Spanking.

      Once you're out of that stage, nobody asks, nobody gives a shit. It doesn't matter, no matter how many people making a million bucks over getting you to disdain everyone else tell you different. It just doesn't. Unless you're a tool.

      If you work, you're awesome. If you trade in employment to stay home and it's what you want to do/need to do, that's awesome too. You really don't need to rip on the other side to justify where you are.

      This message prompted by being told by one of social moms groups I used to belong to when my older 3 were young that really it's for "people who have chosen to stay home and raise their children" when I was asked what I did before kids on the app and I put what I did and that a currently own my own business. I don't remember that sort of thing being asked when I used to be part of it, but...it wasn't on my radar (and I didn't have my own biz so it never came up). Blargh.

      posted in Tastes Less Game'y
      mietze
      mietze
    • RE: Let's talk about TS.

      Anyway. To tie it back to TS. Since that particular type of rp can have major and unexpected ooc baggage (both in game as and off), after a few missteps sexual RP of any kind (either on screen or implied off screen) or passionate relationship rp is something I am careful about. I'd rather engage in that play with a nice, calm, easy going player than a super intense one, even if the RP isn't as good. Though I'll be honest: I have found in general the more considerate and easy going the player, the better their RP.

      posted in Mildly Constructive
      mietze
      mietze
    • RE: Coming in 2016 - Bump in the Night

      That could be part of the disconnect too, if people think they are expected to somehow IC include the other people in the public room. If I come into an open scene, then honestly, I've always felt it was on ME to figure out some way to connect with the others, if I wanted to and felt like it would be appropriate, rather than them having to figure out how to include the newcomer.

      By the same token, I'll often try to include wallflowers or incoming people if I'm in a public place and they seem to want to be there. But that's a personal preference, never an expectation, and I don't expect the same in return!

      posted in Adver-tis-ments
      mietze
      mietze
    • RE: RL peeves! >< @$!#

      Appearance I'm sure is a factor in some areas, not so much mine, depending on where you are. But...it's tiresome. It's been interesting having been one of the younger moms in my circle of acquaintences for awhile, especially when considering # of kids, and now being one of the older people. I've never had a lot of issues finding some people to hang with, but...considering how most of my current friends-who-are-also-parents-RL are parenting all tweens/teens/adults I figured I'd try to expand a bit. I just frankly forgot how much people care about stuff like that. 😞

      posted in Tastes Less Game'y
      mietze
      mietze
    • RE: Getting Involved (and getting other people involved)

      I think it's important sometimes too to keep in mind/watch out for those folks that loudly proclaim they're being shut out in public, when you know you've bent over backwards to include them, and that sometimes you will be called out by those folks no matter what you do.

      I loop people into +jobs, post information as I get it, scene with people about it (though frankly this is reciprocated so rarely I'm always shocked!). And yet, I know now from experience not just on TR but elsewhere that you will still have a handful of people who will say that 'everyone' is 'shutting them out' esp. on staff jobs (even though as most of us know, a lot of times the holdup is slow staff response that simply cannot be helped, and yelling at the players who are also working on it might feel good to the yeller but does nothing at all except for make the wrong people feel bad). Or there will be some acknowledgement that you are trying to loop people in, but now you're controlling/not Doing It The Way I Need It.

      So by all means, it's important to at least OOC info share if the culture allows it IMO. Or ask how people feel they'd best be utilized or be looped in! But realize that especially for 3rd party (not you) controlled plots/PrPs that there is a limit to what you can do, and being willing to take on the role of trying to get folks involved/being generous with your info also quite a few times makes you a target (like the customer service rep is a target--you're just the person that they're talking to about their frustration, and even if it's truly not your fault, you are probably going to be the recipient of a lot of vitriol when they're frustrated). I think that is why /some/ people are reluctant to really be open to including folks they don't know.

      As an ST I have more control, and I can ASK people about their connections/character. I think the key to involvement as an ST is to make it personal/relevant/tied to the PCs involved. It takes a little more communication sometimes than generic Kill This Here stuff (not always though, and generic plots sometimes give you an insight into the PCs that you can file away for later).

      I find it hard to ask for RP. Everyone's got their frailties, and my biggest one, frankly, is rejection. I always assume that people would rather RP with other people than me. I find it hard to join scenes already in progress even if they're public because I just know that I'm bothering people with my lame ass poses. I get flustered easily. 20 years of doing this and it hasn't gotten easier. I feel butterflies in my stomach when ever I ask on chan or even privately for play, even if I know the other person likes me.

      But here's the thing. If I want to play, it's still ultimately on me to reach out. IT would be really nice if all those other people would do so, but for all I know they feel the same way. So I make myself do it, rather than assume that they're all ignoring me/hate me/passive aggressively sigh and mope on channels, ect. And sometimes other people do that and I get a break now and then in asking. It's just how things work. I find fair or not as I get older, I find it harder to deal with the hothouse flowers who even state openly on channel or in finger that they'll never ever ask you for RP because they're too shy. (To me, that takes more brass balls than I ever will possess to proactively declare to everyone it's all on them to make sure they get to interact with me, because it's out of my comfort zone. So I admit I will tend to avoid those folks because in my experience not only do they want to be paged first, the only RP they accept is where you are trying to 'draw out' their cool and deep character while very little reciprocity is given and they tend to assume that friendly PCs/PCs of this and that type are just shallow compared to them, ect.)

      For me though involvement is largely about ooc attitude. I think having a friendly and open attitude helps lots. I understand why people don't, but if you wall yourself off or make it so that people have to work really really hard to get you involved, and you don't show initiative, I think that can make some of that a self-fulfilling prophecy.

      posted in Mildly Constructive
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