Have you been in a scene where someone else felt the need to leave?
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Posts made by Misadventure
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RE: Indicating Discomfort in a Scene (online)
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RE: How to Change MUing
You can go further as well, asking not just what in a general sense do you do (we do shadow runs) but is it about tactical actions, or maybe more focused on loyalty and the spirit to keep fighting The Corp(tm), or maybe its more focussed on the players suggesting what happens next and its more about people getting to contribute to what the whole world is like and describing it all like a movie, or a novel.
Players will do what they do, but you can nudge them in a direction if you make sure you know what sort of focal action/feel you want to see.
For instance, repercussions are one of my favorite things to imagine. So I want to encourage actions that produce them positive or negative. So maybe I have something like Heat (Blades in the Dark) as a barometer of how deep in the doo-doo the players are. Maybe I encourage revenge and betrayals (outside the player group) by allowing forgiveness and blood money to smooth over things, while I give big rewards to playing out an "its personal" arc.
Players just seeing those mechanisms may feel more inclined to engage the themes or elements I wanna see.
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RE: Indicating Discomfort in a Scene (online)
They are the sort of people, it wasn't a plotline it was procedural fallout of a (unplanned, slice of life?) scene, and sure you might prevent it by any number of means.
I feel that relying on player common sense and awareness isn't enough. You do and I am clear on that.
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RE: Indicating Discomfort in a Scene (online)
A consideration in favor of some sort of such a system:
Recall a time when something that was okay to RP with knowing players was spread to players who had no warning as to the content they were getting into. I myself recall when a scene at The Reach involving sexual assault went from two very engaged players having an intense scene they were enjoying, to it involving other players and then staff without warning. The after effects are ongoing after years, minor now, but still around.
Preventing that may be worth it. It's one of those 5% chance of X100 trauma things over the life of a game.
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RE: Indicating Discomfort in a Scene (online)
RP Prefs are kinks.
I like the idea of an RP Boundaries +weather available per scene.
I imagine something that automatically looks at your lines and veils, and then on command tells you the boundaries of comfort for all present, and perhaps can be updated to call out topics on the board or in play that are from the common list already.
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RE: Indicating Discomfort in a Scene (online)
Is there a coded way to have something like the stoplights always displayed? I know systems where multiple windows are constantly tracked can do it (like the health section of a MUD like game), but could it be done in typical MU* text RP?
I ask because to me some of the value is that its non-verbal, and it's quick, and it's public.
Ideally, it would be awesome to with one touch highlight the pose or sentence, color code it, and send to the player who posed, and a ST if present, maybe to all present if desired. And that is asking a lot.
I could see the veils and lines thing being a list set up by staff, then amended by players over time, AND sorta like a +kinks thing, have a function where it can tell you differences between you and another player, so you PAY ATTENTION to where you may easily and casually go further than their lines and veils.
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RE: Visit Fallcoast, sponsored by the Fallcoast Chamber of Commerce
How about an area separated by distance that shares the same rules and meta-meta plot, but is another area where newer characters can thrive and all that?
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RE: RL things I love
@tyche @admiral Are either of you seriously suggesting that what someone sings about, or how many people they date has bearing on whether they were sexually assaulted or not?
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RE: RL Anger
@surreality said in RL Anger:
... makes me wish there was wine in the house now.There IS wine in the house, until its made into blood.
Drink early and often.
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RE: RL Anger
I'd tell him to check his own ego, and to step down from leadership for a year, say NOTHING about the leadership or direction for a year, and see what he learns. If he can't do that, it's about his ego, and not his God.
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RE: MU Flowchart
@Thenomain said in MU Flowchart:
@faraday said in MU Flowchart:
@Ashen-Shugar When I have some spare ponies I should look at that.
It always comes back to ponies, doesn't it.
It does if you know whats good for you.
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RE: Where do you draw the line in having your character take what would otherwise be an "IC" action for them?
Being purely IC is a sham, because the setting isn't represented faithfully as independent.
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RE: RL Anger
Tell them to pray for themselves until they figure out they aren't empowered to judge.
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RE: Where do you draw the line in having your character take what would otherwise be an "IC" action for them?
@Coin said in [Where do you draw the line in having your character take what would otherwise
I'm sorry, all I see is 01001001 00100111 01101101 00100000 01100001 00100000 01110010 01101111 01100010 01101111 01110100 00101100 00100000 01100010 01100101 01100101 01110000 00100000 01100010 01101111 01101111 01110000 00100001.
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RE: What locations do you want to RP in?
Pews are just benches with backs. Admittedly I don't think they fit with say Greek mythology, but wtf do I know?
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RE: Where do you draw the line in having your character take what would otherwise be an "IC" action for them?
It's an enjoyable pastime. As long as you aren't disjointed or completely out of character, you can probably shape things to be engaging for you and another.
Horrid meetings and RP by @mail were made for dealing with folks you don't enjoy RPing with.
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RE: RL Anger
You can always ask what made them think of Chaucer in particular.
I personally only bore my wife with this, because she is intimately familiar with the things I think about, my attitudes, sense of humor etc, AND she has the time to listen.
It's a good thing she loves me.
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RE: MU Flowchart
I think they mean the checklist for MU* creation. I thought @Thenomain or @WTFE was the curator of it.