@Arkandel Douche.
Unless there were others who cannot be reached otherwise.
Because I would love a post that started with
"Anyone who knew Ambrose@Place, EXCEPT Ambrose, I'd like to apologize for the drama surrounding blah blah blah etc"
@Arkandel Douche.
Unless there were others who cannot be reached otherwise.
Because I would love a post that started with
"Anyone who knew Ambrose@Place, EXCEPT Ambrose, I'd like to apologize for the drama surrounding blah blah blah etc"
I'm going to skip the insulting attitude towards people who might have actual trigger worthy experience and ask, what was the issue that was so upsetting?
Was it that he wouldn't talk about it? Or was there something about the topic? Or was it the reversal? And did we talk about this? I swear someone mentioned something like this, specifically the complaining about their chosen path. What was the biggest thing?
@Arkandel I edited in what I was responding to. Hope that helps.
@Arkandel said in Shadows Over Reno:
I want to hear back from people who really don't care about PrPs though. I'm really being curious here since it's such a different way to play the game than I'm accustomed to.
I don't like them because they are usually rushed, chaotic, and beg to be retconned from your character history.
I like multi session personalized things, but no one has the time or attention for that shit. And I don't want to be the star if I am a player in it.
Also I am incredibly boring.
@Ghost said in The Apology Thread:
I apologize ...
First words.
If they are meant for you, you do not have to accept them, even if they were eloquently stated, and they weren't.
I am asking everyone to not make the mistake of declaring that no one could read anything differently from you. I am reminding people that deciding how you will see everything, and it's obvious this is happening in a few posts here, then you aren't dealing with the conversation that is happening, you are dealing with the one in your head. So you may be missing an authentic chance at something, in preference to the narrative in your head.
Well, I feel we've reached that point where attempting further communication will be fruitless.
Maybe Ghost will want to chime in.
Maybe people will provide better details of what was done, whether it involved triggering (meaning effects from an unrelated but similar event), and so on.
I stand by my assertion that apologies are pointless here.
Trying out this new fangled replying thing
@Sunny I do get that distinction. Yet I still read it as an apology, as did others. I see it as I have explained it.
If I turn out to be objectively right, and it is sincere, does it matter to you that the phrasing is poor?
It is poor, that is for sure.
I'd put in my rewrite of it, but Ghost is right here to ask. I think.
Looking at the cool graphic, I just wanted to say the resizing code was cool.
Looked gooood on a 4K.
Needs more details.
No one mentions any mystical force.
You don't get to claim intimate knowledge of what anyone "knew" without more details. If I have this right, he "knew" that people didn't like his IC choices, and they "knew" he didn't want to discuss the RP OOCly, and he "knew" this upset them and now he "knows" that the degree of upset was more important than his own, morally neutral or even good, goal, and he thought he should say so.
Yes, I've played through relationships in games including several that ended the RP partnership, and OOC friendships. The OOC talk is exactly what ended the conversation.
I'm also with you on the dangers of the false apology. Everyone should be aware, shouldn't accept fake apologies, the "why do you make me hit you" etc offered by abusers. I just think people should be open to a second opinion. I re-read the two posts with your point in mind, and I can see it. I also re-read for mine, and went through the same "use a comma, please" and found my interpretation again.
I'm saying measure twice, cut once. Or not at all maybe.
It wasn't your turn to post.
@Miss-Demeanor I think he apologizes for his decisions.
I do not know any details, but it sounds like he said "It's IC for my character to do X." Someone said "X really bothers me on an OOC level I can't deal with your character/you the player, if X is the decision you make IC ."
Maybe it's rape trauma. Maybe it's polyamory vs monogamy, maybe it's "my character thinks of a life of magical soul distorting slavery is worse than death".
To me, here, actions which are "good", the lesser good, yet still good, were placed up against what has now become the greater good, being kind about someones issues.
So no, the action of "keep it IC" stays a lesser good idea. The context shifted, where there was a greater good to be done, and he didn't recognize it. And now he does.
I really don't know, but I wouldn't want to assume and shut down people trying to apologize because they didn't phrase it to not just their targeted subject, but to me, and anyone else.
I'm certainly not going to apologize to anyone publicly on this board now.
I see no difference.
He acknowledged the choice he made was going to be distressing, and he was aware of that. Your phrasing says he did not intend it, yet he did. Just not to the degree of distress he became aware of later. Nor was there a statement of not doing so again.
I agree with you that there can be fake apologies, or apologies that fully blame the aggrieved party. I'm just less certain about it. If I encountered someone stating my intent for me based on how they would do things, I would just say fuck it and walk away. However, my goal is assessing whether it will happen again, as I do not forgive. So perhaps my goals are different.
@Miss-Demeanor How would you apologize for doing what you think is the right thing (up to a point), and not recognizing when the impact on other parties was more than the value of what you think is right (up to a point)?
Seriously, I'm asking.
Seemed like a real apology to me.
It's as if different people take things differently without any of them being undisputedly right or wrong.
How would you tell someone that posing three times in a row without allowing for any responses isn't a good idea?
I get the cold logic of what you are saying, but I can count on one hand the number of times anyone was trying to change anyone across over twenty years of play. In those instances, death was on the line, and people were trying to get across what had happened to deserve that.
You can play to be affected by others, and to share in one anothers creativity, without ever directly accepting their control of how your character changes. Sure, you can say well, I posed a doorway, and you went through it, so that means I controlled you, but not really, and that's most of what people offer.
I've played characters absolutely begging to be told to change their outlook. One got some advice from a nice Changeling (OMG cross sphere information sharing, the end is nigh).
@Jennkryst said in Resident Evil: Redefined:
CAN I PLAY A BIOWEAPON?
Done! You are now a Taco Bell Chalupa.
@Sunny Hopefully the one will end the other, and then you can get away from the side effects. Anxiety is terrible. It's why I stepped away from MU*ing.
My usual issues are:
Make both common drives and character specific values a strong contributor to any such system.
Make any extreme change take a significant amount of time, targeting the characters specific personality, and reducing or removing their original personality reinforcers.
Set limits on what you can achieve without full on mind control, or personality destruction.
Make the goal of social conflict one that promotes players playing with one another, attending to larger thematic goals. I don't want to see people playing through abuse mini-games for jollies.
Make ABSOLUTELY sure that players understand this is not a way to control other players. It is a way to open up a venue of stories that has almost always been whim driven, or OOC manipulation driven.