While I try to figure out which base I'm gonna use and see if there's any codes out there that will fit my needs. Let's talk about what I can keep in mind while I develop and run my Wasteland/Fallout inspired mush. Further comment: These questions should not be viewed as any sort of skewed opinion by me. I'm asking these with a open mind, to make sure to take into account as many viewpoints as possible when developing my policies.
What have you seen mods do that you'd like to see other games incorporate?
What have you seen mods do that's an immediate "Nope..."?
What do you like to see available for you as a player as far as in game tools?
What do you like to see on a wiki?
What rules do you like to see on a game?
Do you feel a three strikes, once and done, or a situational stance is better when mods handle rule breakers?
Anything else you feel I should consider?
Additional question Staff alts, play npc people in power till players take over, no alt's in power or based on roleplay?