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    2. RizBunz
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    Posts made by RizBunz

    • RE: Interest Check - Flashpoint Gotham

      @ominous Awhile ago...almost a couple years now, my friends and I were running a game set in Gotham City during the Flashpoint Paradox. We tried working out a system that was simple (but could have been better), but it folded due to a lack of state support (we're all in Australia), and due to our coder having a accident.

      Either way, we still enjoyed the setting a great deal and could think of ways to simplify it and allow for play we can keep up with.

      posted in Play-by-Post
      RizBunz
      RizBunz
    • Interest Check - Flashpoint Gotham

      Hey everyone. Noted that this place is covered in cobwebs, but hey...that's the point of an interest check.

      I'm not sure how exactly we'd set it up yet, but I've been talking to my Gotham boys and honestly, we miss it. A lot.

      Given out work hours, timezone, and the lack of a solid support staff and coder - we were considering cranking up Gotham - Flashpoint as a play by post instead. Just wanted to know if there were any takers.

      Cheers and Happy New Year, all!

      posted in Play-by-Post
      RizBunz
      RizBunz
    • RE: Good Horror Games?

      Thanks for all the replies, guy! I like all types of horror (my old post was just an example! Doesn't have to all be WoD set.)

      Supernatural, psychological - I'm pretty keen for a number of things. So far, so good, I'll have to see what I can get a feel for. Keep'em coming! If there are more that come to mind that is.

      posted in MU Questions & Requests
      RizBunz
      RizBunz
    • Good Horror Games?

      So I'm a huge fan of horror. I know I wrote months back about WoD (Old, please and thank you) and didn't really click into any games. My fault on that - life was irksome.

      That being said, are there any other types of horror games out there?

      Cheers for any suggestions!

      posted in MU Questions & Requests
      RizBunz
      RizBunz
    • RE: The WoD Itch

      @Jennkryst chuckles Cute. Yeah I just...I loved a few people I met there. I really did. Some of the rp there was amazing and I'm thankful to the players for it. I'm just a bit too out of touch with the setting I think.

      That and sometimes things would just go left turn WAY too fast without any reason what so ever.

      Garou Sphere made me so sad I wanted to cry. I can't touch Sabbat anymore, either. Again - sadness.

      At least you're enjoying it!!! That's great to hear.

      posted in MU Questions & Requests
      RizBunz
      RizBunz
    • RE: The WoD Itch

      @Grayson Haven't heard of that one before! I'll have to give it a look see. Thank you muchly!

      posted in MU Questions & Requests
      RizBunz
      RizBunz
    • RE: The WoD Itch

      @Ganymede Played there before and a few times. Hard for me to stick around.

      posted in MU Questions & Requests
      RizBunz
      RizBunz
    • RE: The WoD Itch

      @Misadventure That shouldn't be too hard to work out and mesh well, honestly. We tried doing that already, but most thing work better across at able than across a computer screen >.<

      Even in nWoD, I tried keeping lore and fluff as MUCH as possible.

      posted in MU Questions & Requests
      RizBunz
      RizBunz
    • The WoD Itch

      Hey guys! Long time no message! I hope everyone out there is doing amazingly and life is going good.

      I'm sure I've asked this before in the past, but that itch is starting to creep up in the back of my head again - WoD. oWoD to be specific. Are there any games out there worthy of interest? I know I'm cutting corners by asking here, but I like knowing how other plays feel about any type of set up happening currently.

      Cheers for the help and so many huggles.

      -Riz

      PS - It's been awhile. I hope I've posted this in the correct spot.

      posted in MU Questions & Requests
      RizBunz
      RizBunz
    • RE: Fallout: Montreal Beta

      Hey guys. It's with a heavy heart that I have to inform you all that Fallout will be put on pause indefinitely. With life being how it is for us, we're unable at this time to fully support and active player base and give them all the time and effort they deserve. We'll be locking the door to the game itself within the week, but we plan on keeping all our work thus far in hopes of opening up sometime in the future.

      I'm not sure when that day will be, if ever, but the thought is there. We love the project, and we apologize for not being able to make it last longer than a few stints of life-support.

      Thank you all for your amazing support for the project/game.

      posted in Adver-tis-ments
      RizBunz
      RizBunz
    • RE: Fallout: Montreal Beta

      Hello everyone! Boy, it's been a slog and I cannot apologize enough for the numerous delays. With a new job in my pocket, I won't personally be able to be Head Staff on Fallout, but I'm always willing to help.

      That being said, I'd like to post the latest update/message here from Mushu.

      ******News from the Wasteland! Shortly we'll be opening for a 'True Beta' after the unexpected delays of RL that have hit coder and staffer alike!

      What does this mean?
      We will be opening up CG properly to let players go through and be approved, commence RP and almost certainly help us spot issues and coding stuff, as well as hopefully have some awesome fun and start some plots!
      We are not yet advertising on other mushes, as we are still finding our first wave of testing how some things work, nor do we have an advertisement set up, but once things are running smoothly and have some traction we intend to do so.

      Things to keep in mind:
      This is a 'Beta', some things will not be neat and some things are a work in progress, but they are at a stage where we are happy for people to start playing and building both plots and our world.

      Staff are here to support you, but at the moment we are still recruiting for more US day hours staff to help out. Staff such as myself will be monitoring via mobile when able, but may take time to respond and thus we greatly encourage the use of +req and @mail as appropriate. EST Evenings may be the best time to speak to staff directly.

      THE WIKI! - Most of our info, items, advice, policies and our CG guide are all to be found on the Wiki. It greatly helps you in looking up all our perks, backgrounds, equipment and more!

      Talk to us! We're here on Discord and the Mush likewise, if you're looking for help and support, we will eagerly try to help!******

      Please note contact can still be made here via PMing me, or by joining the Discord channel.

      posted in Adver-tis-ments
      RizBunz
      RizBunz
    • RE: Fallout: Montreal Beta

      ALSO ALSO - Still keen and interested in people who'd be willing to aid players on the more Stateside and Euro time-zones.

      These people will not have to handle anything officially if that is not their comfort level. All we're asking is for greeters and friendly faces who can direct players to where they need to go, answer questions if they can, or advise them to drop us a line directly.

      posted in Adver-tis-ments
      RizBunz
      RizBunz
    • Fallout: Montreal Beta

      It’s all about resources. Regardless of our expanse and how much we develop as a species, nothing will ever replace the pure, primal need for resources to sustain ourselves. From wars, to compromise, politics to takeovers, the country of Canada was officially annexed into the United States in the year 2076. With the complete military occupation of the consumed northern states, some believed that the bombs that dropped just one year later were a god-send. Two hundred years have passed since the mass nuclear attack. Now, it’s all about survival.

      Welcome to Fallout – Montreal. Here, you’re invited to play a survivor, living day to day in the vast, frozen Northern Wastes. Will you be a descendant of the original Canadians who had to deal with the hostile takeover of their lands? Will be you a new settler, wandering the wastes in search of stability and a place to call home? Will you be a cut-throat Raider, who takes what they need and want whenever they please? The Wastes are wild, weird, and crawling with opportunities.

      You are one of humanity's last hopes to reclaim the earth and your place in it.
      The world is your neon glowing oyster.

      mushhaven.com Port: 2077

      Fallout: Montreal is now open for BETA. Please be sure to check out our wiki at http://fallout-montreal.tk/index.php/Main_Page, and to join our Discord to stay up to date.

      A few things to note due to our Beta phase: We are not complete with this game whatsoever. A majority of basics are set in place, and we encourage people to join in, chat, get your ideas rolling, and even use the Anywhere Rooms for RP should you feel the desire to. RL has not been kind to our Staff, but we strive to continue updating the game until it’s in full functioning, working order. All we ask is for your patience during this process.

      We hope to game with you, and work with you, to make this the best Fallout game we can possibly run for our players.

      posted in Adver-tis-ments
      RizBunz
      RizBunz
    • RE: Fallout: Montreal

      WIKI UPDATE:

      Firearms, Ammo and Mods have been placed up and on the Wiki. Chems also now have costs listed.

      posted in Game Development
      RizBunz
      RizBunz
    • RE: Fallout: Montreal

      Still dealing with a number of things happening all at once RL side. Opening date is now February 23rd.

      posted in Game Development
      RizBunz
      RizBunz
    • RE: Fallout: Montreal

      Hey guys. Apologies for the delay, but we've decided to postpone the opening by a few days. Some RL stuff has come up and the majority of Staff will be away helping another member of Staff to move house. Once I know what we're all working next week, I'll select a day and post it up. Note that this delay will NOT be for long, and we will be working on the game in the mean time. Apologies again and thank you for your understanding.

      posted in Game Development
      RizBunz
      RizBunz
    • RE: Fallout: Montreal

      WIKI UPDATE!

      More to come in the following days.

      http://fallout-montreal.tk/index.php/Wanted_Concepts

      posted in Game Development
      RizBunz
      RizBunz
    • RE: Fallout: Montreal

      WIKI UPDATE!

      More to come in the following days.

      http://fallout-montreal.tk/index.php/Factions#The_Mounties

      posted in Game Development
      RizBunz
      RizBunz
    • RE: Fallout: Montreal

      New Discord Address

      The former stand in for the Discord channel is being removed after today. To join the OFFICIAL channel, please use the invitation below. Thanks everyone!

      https://discord.gg/N5g5GP9

      posted in Game Development
      RizBunz
      RizBunz
    • RE: Fallout: Montreal

      Fallout Montreal Beta Release - February 16th

      posted in Game Development
      RizBunz
      RizBunz
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