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    2. Roz
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    • Following 7
    • Followers 14
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    • Posts 2073
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    Best posts made by Roz

    • RE: A bit of trouble on Firefly

      I tend to find it less than helpful to spin predatory behavior as something that's somehow just reflexive or the product of mental illness. His mental state is between him and whatever mental health professionals he might engage.

      His behavior is purposefully predatory, full stop.

      posted in Mildly Constructive
      Roz
      Roz
    • RE: MU Things I Love

      Feeling my RP energy and interest starting to slowly resurface.

      posted in Mildly Constructive
      Roz
      Roz
    • RE: Diversity Representation in MU*ing

      @Tinuviel said in MU* Gripes and Peeves:

      @Wizz said in MU* Gripes and Peeves:

      Like...you should care? It matters? How do I even need to explain it to you? It was, yeah, eye-opening about the community at large and even (very unfortunately) about people in my own life at the time.

      Eeeeh. When it comes to fictional races... I don't really agree with you. In general I mean, I don't know about the specifics of WoW's races. But if you've got 'human' in your list of races, not letting them be all the colours under the sun is kind of stupid.

      If all the fictional races of the world you made up just HAPPEN to be light-skinned -- that's notable.

      posted in Mildly Constructive
      Roz
      Roz
    • RE: Diversity Representation in MU*ing

      @Caractus Hey so was this app who originally also included a description of genitals yours? Cause that's what I'm gonna assume right now.

      posted in Mildly Constructive
      Roz
      Roz
    • RE: Sensitivity in gaming

      @lordbelh said in Sensitivity in gaming:

      I think there are some valid arguments made in the video. There is a point where being sensitive tips over into the death of creativity, and the end result is that the only thing you're either allowed to or feel comfortable writing about is your own little bubble.

      Honestly, this kind of sounds like the comedians who whine about "political correctness run amok" and not being able to make shitty jokes anymore.

      posted in Mildly Constructive
      Roz
      Roz
    • RE: Decriminalise Pretty

      @juniper said in Decriminalise Pretty:

      We as a hobby... kind of hate women who want to be pretty. I can't count the number of times that a new character has walked into the scene and one of my friends has OOCly referred to that character as a whore because she is described as being willowy and slender with cerulean eyes and perfect lips or whatever. I can't deny that I've felt this same sort of knee-jerk reaction.

      hey so my eyes skimmed over this and i didn't really see but what the fuck is wrong with your friends, maybe you have bad friends??

      posted in Mildly Constructive
      Roz
      Roz
    • RE: Alternative Formats to MU

      @three-eyed-crow said in Alternative Formats to MU:

      @sparks said in Alternative Formats to MU:

      The number of people doing forum or Google Docs RP almost certainly dwarfs the entire MUSH/MUX playerbase.

      And what I find kind of amazing about this, is how ill-suited and often semi-broken for real-time, text-based RP a lot of these formats are (I've read Facebook RP, man. I have read it and shall never forget). But people muddle through because life finds a way, to quote Jurassic Park. I think part of the reason Arx is so - comparatively - explosively popular is because it's found a way to hook some of this audience into a MU-like format, which is MUCH better for this kind of RP in so many ways. Once you get players into this format, its positives for what we do become clear. It's an indication of what's possible, to me, not an anomaly (and it displays the problems of scale when you manage to tap this audience, but that's another conversation).

      Yes yes yes. A lot of these formats are actually not great for RP, and that's another thing I've discovered from players who try out MU* and manage to hook in: they find it a much better platform for RP than others they were using before. Like, guys, we actually have a lot of potential to bring in a lot of new players, we just need to lower the bar a little where we can.

      posted in Suggestions & Questions
      Roz
      Roz
    • RE: Accounting for gender imbalances

      I know that a lot of women experience getting talked over and not heard in meetings a lot in professional settings. So something to keep in mind might just be -- being aware of that possibility in meetings and whatnot. If you notice that anyone on the team ends up doing this -- probably without even realizing -- a simple, "I think X had more to say about that, hold on a sec," can do a lot. (It's rude behavior to or from any gender, it's just something that women report experiencing more than men. Some people are just INTERRUPTERS in general, but it's sadly a thing where some guys habitually talk over their female coworkers. Often without even really realizing/being conscious of it.)

      posted in Tastes Less Game'y
      Roz
      Roz
    • RE: Let's talk about TS.

      @magee101 said in Let's talk about TS.:

      @cobaltasaurus thats why I bring them both forward and figure out who what. I never said ban, banning is not the only punishment (there are plenty of IC things that would not take kindly to that sort of Hubris wink wink). You also cannot just on the first tume do anything.

      YOU SURE CAN if the offense is clear enough and creepy enough.

      posted in Mildly Constructive
      Roz
      Roz
    • RE: The Work Thread

      Interviewed last week with a position that I really want. Really liked everyone I spoke to. They're doing reference calls now, and I heard from one of my former managers that she finished her call and that they seemed to really like me and liked her answers. (And that they asked specific questions, not just generic ones, which speaks well of them and their hiring practices.)

      plz plz plz

      posted in Tastes Less Game'y
      Roz
      Roz
    • RE: Constructive (keyword) Criticism of Arx Systems

      The reason there aren't more guides is probably: time. Effort. The reason I don't believe people are actively trying to hoard the secrets of the systems is that there are a number of really fantastic guides here on the player wiki, including a "mechanics cheat sheet" Google doc that breaks down things like armor type vs craftsmanship and how skills are used in various sytems, along with other guides on usage of the various systems.

      If you ask about a system and aren't just looking for the basic syntax stuff in helpfiles, please just come back and say that! I always give helpfiles first by default because tbh that's what most people who start asking about a topic end up needing. But people absolutely get more in-depth stuff on Info if they're like "Oh yeah I'm good with the syntax at all, but can you give me more detail on X thing."

      posted in Mildly Constructive
      Roz
      Roz
    • RE: Crafting Thread Part ?

      incoherent screaming

      posted in Tastes Less Game'y
      Roz
      Roz
    • RE: MU Things I Love

      Planning out an event, organizing stuff, making fun spreadsheet formulas to help track the competition, and then having it go off really smoothly. 😄 Just really great and satisfying. And noticing the things that I can do differently for next time!

      posted in Mildly Constructive
      Roz
      Roz
    • RE: Crafting Thread Part ?

      Seeing cats that aren't my PCs is, like. BARELY less exciting than seeing my own. Like if my PC kitties are a 10/10, other PC kitties are a 9.5/10. They're all so great.

      posted in Tastes Less Game'y
      Roz
      Roz
    • RE: Diversity Representation in MU*ing

      @Kanye-Qwest I kind of think of it, like -- sometimes I want to watch media of women kicking sexism's ass and taking names. Overcoming and being awesome. Sometimes I want to watch media where I just don't have to think about sexism at all and it's just people being people. They both have places for me, just depends on my mood.

      posted in Mildly Constructive
      Roz
      Roz
    • RE: Movie / TV / Streaming Peeves or Whatever

      Armorers are, however, expected to fully display the gun's unarmed status to the actor as part of handing it off, and the actor should always be visually confirming that themselves when receiving a weapon. The point isn't that the actor would be the responsible party if the gun was loaded when they were told it wasn't, but that everything should be checked and double-checked and triple-checked at every stage of the process.

      Weapons literally are only supposed to leave the armorer's person when they're being handed directly to the actor using them. They don't go through third parties. The armorer is literally wearing the guns when they're keeping things on set to be used in scenes, until they're ready to be locked up again. That's why, yeah, pro armorers are so incredibly shocked at the sequence of events being described on the Rust set, because it's so wildly out of touch with very standard safety measures.

      Alec Baldwin as an actor is not directly responsible for the gun being loaded. But Alec Baldwin as a producer holds some responsibility for the overall state of a set wherein accidents had already happened and union crew members had walked off the set due to safety concerns.

      posted in Tastes Less Game'y
      Roz
      Roz
    • RE: MU Things I Love

      @Herja.

      That is all.

      posted in Mildly Constructive
      Roz
      Roz
    • RE: Dead Celebrities 2021 Edition

      @greenflashlight said in Dead Celebrities 2021 Edition:

      @roz Would you like to talk about his contributions to someone who doesn't know theater, so would be duly impressed by all of it?

      For folks who aren't particularly into theatre, probably his most well-known work would be West Side Story, which he wrote the lyrics for (which came out when he was all of twenty-seven). He also wrote the lyrics to Gypsy. But the bulk of his work he was both composer and lyricist, and was heavily involved in the full development of the shows, from conception to creation. Into the Woods and Sweeney Todd probably got a bit more well-known after having blockbuster films made for them, although I personally don't think either of them quite lived up to the originals. Other shows of his that I love include Company, Pacific Overtures, A Little Night Music, Follies, Sunday in the Park with George (his Pulitzer win), Passion, and Assassins.

      He's known for being an intensely intelligent and thoughtful writer, and his music quite complex and often tricky to perform, but so intensely rewarding. It marked a certain departure in style for Broadway melodies, and there is kind of an infamous moment where Jerry Herman won the Tony Award for Best Score for La Cage Aux Folles, beating Sondheim's Sunday in the Park with George, and in his Tony speech he said, “This award forever shatters a myth about the musical theatre. There’s been a rumour around for a couple of years that the simple, hummable show tune was no longer welcome on Broadway. Well, it’s alive and well at the Palace." It was kind of a contentious sentiment, although in truth I don't think he meant any ill by it, but it is kind of indicative of the stylistic shift Sondheim's work represented. His work is always complex. Even when it's simple to the ear, it's almost always deceptively so. His work is always cerebral and challenging, but deeply, deeply emotional and character-driven. And dizzyingly clever. Most theatre fans will be able to name their favorite Sondheim rhymes.

      His shows for which he was both composer and lyricist (so ignoring West Side Story and Gypsy) rarely recouped (made back their original investment and proceeded to turn a profit) in their original Broadway productions, but they were almost always artistically and critically successful. I think they all made him personally successful, because they would all continue to have lives on the road and in licensing, but it's pretty remarkable the number of productions he continued to see put up on Broadway when his shows so rarely turned a profit. (Apparently only three, of all of his shows' original Broadway runs.) He would never have the commercial appeal of someone like Andrew Lloyd Webber, but I would say that the quality, importance, and impact of his work far outstripped ALW.

      We do have the benefit of a large number of Sondheim productions that were professionally filmed with their original casts:

      • Into the Woods
      • Sunday in the Park with George
      • Sweeney Todd (not QUITE the full original cast, but close!)
      • Putting it Together (a revue of his work)
      • Pacific Overtures (this one is FREE on YouTube)
      • Company (2006 Revival) (I'd list an official streaming service for this one, but I can't find anywhere hosting it right now, so I give you another free YouTube link. Raul Esparza's Bobby devastated me me in this production.)

      For me, I grew up with musicals and always loved them, but I feel like discovering Sondheim as a freshman in high school marked a distinct shift for me. A new chapter in how I understood and appreciated the artform.

      If you watch the newly-released tick, tick...BOOM! on Netflix, which is an adaptation of Jonathan Larson's (of RENT fame) musical and a bit of a biopic, you'll see how intensely and reverently he and his generation of theatrical professionals viewed Sondheim; one of the numbers in the show is an absolute love letter to a particular number in Sunday in the Park with George, and Sondheim's support of Larson's work was undoubtedly integral to him continuing to soldier through rejection to finally find posthumous success in RENT. For those in the industry, or those who love theatre, Sondheim was bar none the most important composer of the second half of the 20th Century.

      @TNP is right: Sondheim was 91, and lived a long and full life with a huge catalogue of art we are blessed to have. But I think more than any writer, filmmaker, or artist in any and all artforms, his impact on my life was by far the greatest.

      ...sorry i wrote a lot.

      posted in Tastes Less Game'y
      Roz
      Roz
    • RE: Idling all day on MU*s

      @chibichibi said in Idling all day on MU*s:

      Is it just me or do more people spend all their time idling in the OOC room or quiet room than actually going out to RP?

      What's the point of even logging in if you're just idle?

      Engaging in OOC convo. Having the backscroll when you come back (if you're actually idle). Being able to manage stuff that doesn't require actual RP scenes.

      How would a MU* try to change this? How can we as players try to change this?

      Why does it need to change? I find that the reaction to this is often something a bit more visceral than it is necessary. It BUGS people, but it's really only an issue if it -- well, becomes an issue. If you have a roster game and someone is squatting on a roster (logging on but not being active), sure, take the character away if it would be helpful to the game to have someone active. Otherwise, unless there's a problem caused by the idleness, I don't think it's actually a problem, it's just a thing that tends to bug our brains.

      posted in Mildly Constructive
      Roz
      Roz
    • RE: RL Anger

      @Misadventure This is my gang:

      http://babsbabsbabs.com/post/47438704325/bosozoku-sailor-scouts

      posted in Tastes Less Game'y
      Roz
      Roz
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