@Ganymede Nah. Not refresh every day. Every week. Even if you have Herd 5, that's two days you're without blood every week from the herd. Mind you, the tabletop rules for it are two blood for every dot of Herd per week. Which is just ridiculous, really. Get 3 Herd and never need to worry about Blood again, unless you go into the thick of things in some way. But having it refresh a point a day makes it... yeah... negates the blood loss, altogether.
Posts made by ShelBeast
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RE: Request: Downtime System + Hunting/BP System
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RE: Request: Downtime System + Hunting/BP System
@Ganymede You saying making Herd a rolled stat? That sort of negates the definition of Herd, which is "stable, steady blood supply". I do totally agree with it requiring some DT to use, though. You need to put in time with your blood dolls in order to get them tasty snacks.
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RE: Request: Downtime System + Hunting/BP System
@nyctophiliac Well, like I said, previously, for most of the stuff I'd focus on weekly refreshes, rather than monthly, but massively scaled down, as well. I think I had suggested before about using Herd rating weekly, which would actually reduce the number of Vitae that a vampire has access per month, but space it out so that it's distributed in a more manageable level. Same with Domain/Feeding Grounds.
Let people hunt as many times per week as they can afford, by assigning that hunting a cost in their DT points. This has the built in offset that, if they're blowing through blood and needing to hunt a bunch? They're not going to be able to do much of the other stuff that the system allows for. Which will set them back on things like being able to get more Domain/Status/What-have-you. It's, in many ways, a self-policing system that still keeps vitae as a valuable and necessary resource to be considerate of when spending it, but it does make it harder for the system to unintentionally screw over the PC and render them unplayable. Is it foolproof? Not in the slightest. Gangrel Greg can still wind up running himself out of vitae, sucking on his hunting rolls and still wind up in the same boat. But the chance of that happening is minimized.
It's all about finding a balance between scarcity and playability. I don't want to be too discouraging, as I think you're really on a very good track and really have the right ideas in mind with what you're looking to achieve. I look forward to checking things out once you've gotten it all up and running, for sure.
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RE: Request: Downtime System + Hunting/BP System
@nyctophiliac I get what your intent is, and why you're looking at it from the angle that you're looking at it from, and I am all for playing a political/social game. I only play political/social characters, because that's the game I enjoy. But...
The way your blood system would work would make certain traits/merits absolutely mandatory. Herd would not be an optional merit, basically. It'd be a necessary trait to have. Same with Feeding Grounds. It also limits/restricts the kinds of scenes that can be run, because... well, you suggest people not blow their load. Big action heavy scenes making load blowing a near necessity, so you have to keep things low key so you don't have like 5 vamps going into torpor.
Also, having to owe someone a boon just to make your character still playable due to nothing but pure mechanical restrictions is... not fun. I strongly encourage the idea of finding ways to make people interact with prestation and all that, but not to the extent that it means I can't play my character without it.
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RE: Request: Downtime System + Hunting/BP System
i think that the Herd/Domain/Hunting rules could prove to be both too generous and yet too restricting at the same time. I'd suggest going with simply Herd or Feeding Ground rating/week, and here's why:
I play Gangrel Greg. I have a big plot scene this week, and over the course of it I blow through like thirteen Vitae doing Protean things. I don't have much Herd, because Gangrel. I'm all about the hunt. I get some BP given back to me by this dude who holds domain through that command, and later on I hunt, but I get a crap roll. My resources for the month from the Domain are blown on this one scene. I crapped out my hunt roll for the week. By next week, I'm starving. I roll for a hunt, and get decent rolls this time, but then David Daeva goes and insults my boots, so we have a combat scene, and next thing I know, I'm all out of Vitae again, with no way to not go into torpor before next week.
Mind you, this example is deliberately a bit extreme, and also a bit vague, but the point is that over the course of a month, it's far easier to deplete resources all at once, then if those same or even less available resources are on a smaller time frame for their budget. This could very easily lead to people loosing the ability to play their characters just by sheer circumstance of the system, which is not fun.
By allowing herd/feeding grounds to refresh weekly, you do get to negate people blowing their load all at once. Also, this would average out to more like Rating X 4/month, which also makes it more precious. Restricting hunting rolls to one a week can also just prove problematic, so I'd suggest allowing them, at a cost of one "DT" point, to be done at any time. Or even maybe two or three points, if you don't want people simply throwing hunting rolls everywhere. But this also allows people to NOT have to take herd or feeding ground merits, which is thematic for many characters. Hunty Gangrels, antisocial Nossies, etc. etc.
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Reno
Hey, I'm no staffer and this isn't exactly any sort of official advertisement for the game or anything like that, so pardon a lack of a pretty write up or something.
BUT!!
I am a long time player on Reno. I've had my times of activity and inactivity, but I think it's a pretty good game, generally speaking with some really good people running it. And now, we're starting up a lot of really cool plots and metaplots, and so here I am. Rock you like a hurricane.
I want to encourage this forward momentum in the game. I'd like to get some players around for antics. If you have old characters that have idled out or frozen, bring 'em back! If you haven't checked out Reno before, come do so! It's a really good time for getting into the game (again), as things are just kicking off and they're going to be shaken up pretty drastically, from the looks of it. Again, not staff, so I don't have any sort of inside view on this. Just the chatter.
Either way, there's a lot of opportunity for fun, cooperative-competitive gameplay, a ton of plot threads to explore (@Ganymede is rolling out these things like crazy) and some new shiny stuff in the works. Plus, most of my old crew is gone/scarce, and I could personally use a few new people to roll with. I'd like to have a small group of PCs to have mine (Dorian) work with in exploring some of the metaplot that's unfolding. Dorian's a fairly focused character, so it'd be nice to have some diversity to work within a group.
So come on over to reno.mechanipus.com port: 7639 and say hey. And even if you don't know WoD/CoD (which seems to be exceedingly rare around here), it's cool. Lots of friendly folks (like me!) who can help you make a character and learn the game.
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RE: Game Idea
@Ganymede said:
Eldritch's system works well. On Reno, we are capping weekly XP gain via code. XP gained via Aspirations or PRPs is not capped. So, basically, once you're over a threshold, the weekly XP gain shuts off, unless we decide to raise the caps.
What was Eldritch's system? And I thought that XP from PRPs was capped at 2 a week, as well, and Aspirations were removed?
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RE: Game Idea
I'll say that I've been on Reno for almost a year or so now, and my sheet looks nowhere NEAR that example, at 2xp a week. My character is strong, but there's simply no way that I could have afforded to buy as much as the sheet presented had. Is this showing the effects of the 2XP for PRPS a week, in addition to the 2xp a week flat base? Otherwise I'm inclined to call shenanigans.
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RE: Exploratores, Speculatores, and Oxosi: RenoMush
TR was a special place. At once horrifying and magical.
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RE: Exploratores, Speculatores, and Oxosi: RenoMush
@ThatOneDude True facts: The Reach had a PC Vamp that was a dracolich, basically.
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RE: Apu's Playlist
@Lyanna Hey, this would prolly work better if you made your own thread. More people will see it that way.
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RE: The lingering chat notification...
@silentsophia I think he already wrote the MSB story... "Pounded in the Butt by My Own Butt"
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RE: Anime-Themed MUs
@Lithium Yeah, that is understandable. Though, I was pretty sure that in the last edition book they included rules for not using the 'card' system, and just using full dice. I might be misremembering from something else I read, as I loaned my SWDeluxe book out to one of my buddies and haven't had it in a year now. And since I'm now in Vegas and he's in STL... I guess it's his. LOL