@Derp said:
allowing immunity to an otherwise universal system
Except that it's not a universal system the game is going to adopt, period.
It is, as the books state with progressively strong emphasis, is not for PvP use and is not recommended for it.
If someone comes up with something else that's reasonable as a universal, that's something worth considering. But the system the creators themselves recommend against for PvP and deem 'optional' and not recommended? Yeah, that's going to be opt-in only and the people who twink around with opting-in and immediately hide behind the opt-in consent factor are going to get hammered hard. (Because that's cheatin' bullshit.)
The only difference really here is that instead of opting-in game-wide, the players who are cool with this are able to do that and use their stuff, and the players who are against it and agree with the not recommended factor are not dealing with it. They may have to deal with something else -- but it won't be that.
However, it's a start, and a good idea. I think that I'd alter it to be somewhat universal, with players able to set a list of things on their wiki that are 'impossible' and will automatically result in finding some meaningful alternative, that way there is clearly something up and there are no surprises on that end. They'll always have the option to take it to negotiation, naturally, as the system allows, but it at least gives a clear idea of 'nope, not interested, not gonna happen' for specific things.
While I'm not keen on the idea of universal, the 'nope' list is a very good idea and that can be implemented fairly easily. I can fold that into the pc page template. There's a generalized preferences system set up already in which players can state a lot of the things that are 'this is completely not fun for me, please don't' that other players can peruse to avoid potential pitfalls -- or volunteer to be a target of other things, etc. It is much better, in my estimation, to allow players to state their preferences about a number of potentially controversial subjects and let them decide for themselves about going there, with the 'most people are not dicks' principle firmly in mind. (The 'most people are not dicks' principle: most people are not dicks, and will not try to go places the other player has made clear are uncool, if they know this, and there are alternative options.) The opt-in is on that list, along with a lot of other things some games just ban outright rather than ever having to deal with, since it allows the people who are interested to find each other and have their fun in peace, and the people who wish to avoid it to say so in a non-confrontational manner, etc. There's nothing binding in there unless it says as much, which only applies to the things usually straight up banned (rape-related subjects, system-level opt-ins) but it operates on the same general premise: people are not dicks, and would rather have fun with people who share the same idea of fun than inflict shit on people who want nothing to do with any particular subject.