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    T
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    • Following 0
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    • Topics 4
    • Posts 598
    • Best 355
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    Best posts made by Testament

    • RE: Depression Meals

      1 can of refried beans
      1 small can of diced green chiles
      shredded cheese(personally go with cheddar, but most works just as well)
      Heat in pot so everything blends together
      Tortilla or straight of the bowl if you're looking to be somewhat carb smart
      DRENCH WITH BAJA SAUCE FROM TACO BELL THAT YOU CAN BUY IN BOTTLES NOW

      Consume like the disgusting piece of shit that you are.

      posted in Tastes Less Game'y
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    • RE: Fantasy Avatar Generator

      @TheOnceler

      Hamish looks like the lead singer of a Creed tribute band.

      posted in Mildly Constructive
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    • RE: Depression Meals

      @Kanye-Qwest People who are so depressed they operate on automatic pilot and just go through the motions. Because one grey, bland day is just the same as any other grey bland day in the monotony of a life without meaning, in world that is ultimately uncaring.

      I've done a lot of things I honestly can't recall when it got that bad. Things bought and food made that I don't honestly remember doing the day/night before.

      I still don't remember a lot from those times. It's all a colorless blur.

      posted in Tastes Less Game'y
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    • RE: MUs That We Would Love To Make (But Won't)

      @sixregrets If mushing these days has taught me anything, it's that more games should be smaller. I'm all for games placing a player cap and locking down

      posted in Mildly Constructive
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    • RE: Real World Peeves, Disgruntlement, and Irks.

      Extremely petty gripe of the day: waking up to hear that Billie Ellish won a bunch of Grammys. It's cool that the award is being given out to people who don't sing, but do spoken word on their albums. Feel like Henry Rollins should've won a boatload in that case.

      posted in Tastes Less Game'y
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    • RE: MU Things I Love

      @crawfish So basically, you enjoying seeing others suffer. Found the Lions fan.

      posted in Mildly Constructive
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    • RE: Real World Peeves, Disgruntlement, and Irks.

      I got a text from the player. He said he's not going to bring his SO over again if she can't keep well enough alone. She didn't even play she was just there because there are times that players bring their SOs over just for the social aspect.

      There's always vegitarian/vegan options because everyone brings something for everyone to share. The DM eats paleo, so it's really easy for him to make non-meat options.

      It all started because I made some off-hand comment that my cleric(A 6th level Minotaur Tempest Cleric for those wondering)doesn't eat beef because he thinks it's too close to cannibalism, but will heartily eat deer. To which I added off-handedly, "Just like me in November." That's what started it.

      It's not all for naught, the DM said he'd work in some kind of twist for next week.

      posted in Tastes Less Game'y
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    • RE: A healthy game culture

      The answer is really quite simple.

      humans what a bunch of bastards

      posted in Mildly Constructive
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    • RE: Real World Peeves, Disgruntlement, and Irks.

      Since I started to regale you all with this story, the drama has continued into the weekend. So a short recap for those of you not aware: tldr; I made a comment about hunting, get blown up at by the DM's new girlfriend.

      I should've clarified that particular point. 'New'. So, my DM is a great guy, socially awkward as fuck, but a good person.I'd chalk it up to him being homeschooled and not always picking up on cues, but generally I consider him a good friend. Great storyteller, the man should really be an author instead of screwing around with us yokels. Personally, I think he the stuff he runs is just using us as a testbed for his plots. Either way, they're great stories.

      But he's never had the best relationship life, and he finally met someone who clicks really well with him. With him. I've since learned after our tt session a couple days ago where I walked out, that I wasn't the only one she had lit in on. I got a couple messages on Discord from another player who had to deal with a tirade from her regarding how he's a 'coward for being a moderate' as I guess he and the DM were working on the new gaming table the DM had been building in his basement this weekend and like a lot of other people, the whole impeachment trial came up in the process of conversation. I didn't hear the details, but it became a whole 'thing', that wound up with the DM apologizing and having to go upstairs to smooth over stuff. The other player was like 'yeah imma head out'.

      So last night, the group, sans the DM were in a group convo talking about what the hell were we going to do. The DM is our mutual friend and it'd be an asshole move to say 'us or her'. But at the same time, some of us are getting really tired of her shit. The moment we push back against her views, she decries her opinions are being repressed and the waterworks will start up. None of us want to deal with it but we also don't want to stop playing either.

      I've suggested that next week I host game. My apartment is more than big enough. My SO is fine with it since they're already in a campaign with their coworkers from her job, so there's no FOMO going on.

      Still, nobody wants to say 'your new girlfriend is batty and needs to be medicated'. As much as I hate to say it, they're really good for each other. She's just a nightmare for anyone else to be around. Espeically if a given topic doesn't conform to her views.

      Not really sure what'll happen from here, but I suspect the drama will continue. I'll keep this updated.

      posted in Tastes Less Game'y
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    • RE: Criticism: X-Men Divergence

      I don't know. If any game made me wait over a week and half for the response to a roster application, I would've told that game to go kick rocks.

      This isn't the late 90s or early 2000s where games expected or perhaps desired you to write a small novel in order to get a character and eventually they'd respond....at some point.

      So I get bouncing after a week and half. Longer than I would've waited. After three days I would've been asking about the status of things.

      posted in Mildly Constructive
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    • RE: RL Anger

      watchmen

      posted in Tastes Less Game'y
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    • RE: MU Things I Love

      @carma said in MU Things I Love:

      @testament

      Congratulations! Do you have a link to your game?

      I do but it's not public. It's in a closed alpha and I'd rather not flood the game when changes are still being made. That said, I appreciate it when people intentionally break my game so I know what I'm doing wrong.

      (Which is probably a lot)

      posted in Mildly Constructive
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    • RE: Real World Peeves, Disgruntlement, and Irks.

      I'm drowning. I had a long diatribe written out, but I realized there wasn't a point.

      That's all.

      posted in Tastes Less Game'y
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    • RE: What's your nerd origin story?

      My dad was always this kind of pseudo-nerd. It was never anything he really prided himself on, it was just something he liked. And my dad loved science and especially science fiction. First it was rubbed off on my older brother who was a pretty big Star Wars geek when he was a kid(less so now, I think he forgets that he likes SW or played DnD). I got into it because of that. Because of the posters on his walls, and because in the late 80s/early 90s my dad bought my brother an NES. And that right there should've been all downhill for me. In terms of video gaming, yes. My brother eventually stopped playing after the NES, I took the system and made it my own. Eventually begged hard enough for SNES and N64 before finally buying a PS2 myself as it came out the year I graduated high school(2001, I think? 2002?)

      But my dad loved science fiction. Stuff like Dark Shadows and Cholchak: The Night Stalker. The Mantis. Knight Rider. But the biggest one was X-Files, and to a lesser extent, Millennium. So that had a big effect in my life. As was TNG, but I don't remember watching that as much as it aired. However, I did watch DS9 and B5 religiously as those two aired at the same time. It was B5 that made my appreciate what storytelling really was. DS9 too, but B5 just did it better.

      For the fact that my brother has either forgotten or doesn't care about those things anymore, he did get me involved in DnD and book reading. I remember he bought me Dragons of Autumn Twilight as a gift one birthday, saying he thought I might like it. I did, and eventually read the whole series. The reason I even love DnD to this day because I was six years old, being the annoying younger brother, while my brother had to 'babysit'. Or really, he had his friends come over to game, and to make things easier, his DM let me be an NPC in their campaign. It was 2nd edition, which I still have a soft spot for. But I still remember this NPC to this day. He was a red dragon that tended to spend most of his time in human guise, but he was a Lawful Good red dragon(I remember it was a huge plot point). I also had Thor's hammer which just did ridiculous amounts of damage. That character has since made various cameos across the years in my own games. The character is so goddamn eye-rolly and tropey because literally a six year old helped make him.

      I eventually got into mushing via one of the many BSG games that was floating around the community some years back. Or was it a B5 game? I can't honestly remember. Either way, been in the hobby to some effect since 2005. And I only got into those because I had moved, had no one to game with and wanted to find an alternative. Was pointed to mushing via a friend of mine. Been kicking around ever since.

      posted in Mildly Constructive
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    • RE: Real World Peeves, Disgruntlement, and Irks.

      Mitch McConnell in 2016: "The American people should have a voice in the selection of their next Supreme Court Justice. Therefore, this vacancy should not be filled until we have a new president."

      293 days.

      293 days he blocked the introduction of another Justice.

      Remember that.

      posted in Tastes Less Game'y
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    • RE: Personal Agency for Personal Boundaries

      @Pandora I feel like that's creating even more work for staff than they already have to contend with. Especially if the game is active.

      And as someone who is involved in the BDSM community, I can say that what you've created is not bad at all...but it could certainly consider some refinement. The whole red/yellow/green thing has been around for a good while now and it works. But it works because there's a whole lot of communication between two people before anything even starts. What are your consent lines? What are you hard limits? What are you soft limits? Is this what you'd prefer in this situation or if X were to happen, how would you like to proceed? This works because it's two people talking to each other long before any kind physical actions even starts, long before you're in a room alone with another person or even if you're in a sprawling wide dungeon. Never mind that they've probably vetted each other for weeks of social interactions(ala munches or conversations via FetLife or something similar)beforehand. If you're smart about it, anyways.

      This doesn't take into account large group scenes, because even with this kind of system, it has the potential to grind a large scene to halt if one party doesn't feel like keeping it to pages and may perhaps wish to make an issue about it publicly. This doesn't account for interactions with staff either. Staff may care, they may not. There's also the potential that a staffer is the person who might be causing the discomfort.

      I'm not sure if every scene on a mush should be handled the same way, nor do I believe it should be. I don't want to spend 20 minutes talking to someone before we actually RP just so I know what I should or shouldn't do for that particular person. In the vein, I'd rather modify a +finger system so that everyone can write down exactly what they are/are not comfortable in. Whenever someone asks, point them at their +finger. Would that work, I don't know.

      I'm not knocking the whole thing, I think the idea could be beneficial, with some potential tweak to possible player dynamics in regards to interaction.

      posted in Mildly Constructive
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    • RE: RL things I love

      Puma is doing a shoe collab with Nintendo right now and goddamn are some of the silhouettes just...chef's kiss

      33cae396-ab02-44d5-8324-fefed5f8ef1a-image.png

      Not even sorry about that purchase. Super Mario Sunshine may not of been my favorite Mario game, but I can't pass up that cerulean with the splatter-print mid sole.

      posted in Tastes Less Game'y
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    • RE: Well, this sums up why I RP

      @faraday Sheridan was better anyways than Sinclair.

      posted in Mildly Constructive
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    • RE: The Work Thread

      @aria For starters, I've never actually sent thank you notes after an interview, the thought has literally never occurred, but in hindsight, that's a really good idea.

      Secondly, the fact that they replied to you? Well, I certainly don't think it's bad. At best, they'll appreciate the gesture and remember it when they choose the person for the job. At worst, they simply approved of your professionalism and returned in kind.

      I don't really see a drawback here, either way.

      posted in Tastes Less Game'y
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    • Forgiveness in Mushing

      After reading the Apology to Darinelle thread over a couple of times, it had brought up a point I've mentioned here at various other times. Partially because it's the hill I'm likely forever going to die on, and partly because it's apart of my interest when it comes from how we operate in our daily lives as human beings beyond the confines of a computer and then within it. Makes me think I should been a sociologist, but then again, I doubt there's a lot of money in it.

      So while I've re-read that thread over and over, I keep coming back to the same issue I think this hobby really has. Or has had and will continue to have. And maybe this is just indicative to anything on the internet where people generally overall have less of a filter than they would were it otherwise. While I'm loathe to quote anything Anonymous has said or done, their tagline of 'we do not forgive, and we do not forget' seems to ring so true and so hard for this hobby that I can't help but wonder if this is just apart of the standard daily life of your average, run of the mill mush player or something else. I'm not a psychologist or sociologist to give a more educated opinion on it. But it is something I've wanted to have a conversation about.

      What is it about mushing, or RPing online that makes it so easy for us to screw up? Sometimes badly. And when it does, why does it often seem like those people find themselves blacklisted from the hobby? To note, I'm not defending the actions of anyone, nor am I saying whatever someone did was so bad or so horrible, but when I observe how we interact with each other in these instances, it's not very often we're able to move past them. Or if we do, it's simply easier to ignore someone's existence. And it's not just mushing that I see this in. Playing anything in a collaborative fashion online you see it. Thought perhaps you see it less on actual video games because you don't see those same people day in and day out. It always seems a touch more personal in mushing.

      So I try to sort parts of it out. Is it because mushing tends to attract people who are socially damaged or stunted? Possible, but I feel like that's doing a disservice to the people who are perfectly functioning human beings who don't have any mental or emotional baggage. Is it simply the anonymity that the internet brings that brings out the worst in us? The list goes on, and the factors involved could be many.

      But maybe I see a lot of the negatives because of how this site functions. Because while we all know what the Hogpit is for, there are times I take a step back and wonder, "Holy hell, we are a bunch of hateful and spiteful people, aren't we?" I wonder how much of it is truly honest, how much it is chest thumping, and how much is back-patting. This isn't so much a plea to be better to each other, because most of us are at the age where that kind of thing goes without saying.

      What I'm asking, after that long-winded opening is: have you forgiven someone in this hobby? You don't have to be great friends with them now, but at least to the point where there's no animosity. Indifference, perhaps. You don't even have to list stories or names or anything.

      Or are you just not the type? There's nothing wrong in that, inherently. Once you're screwed, fuck that person, no matter how much they may change. They did you dirty once, so screw them and the horse they rode in on.

      Or have someone did a friend of yours wrong, and mob mentality takes effect?

      Or were you the person that did the screwing up and how hard has it been for you recover from that? Did you have to hide who you were? Play a different game with a different user name or email?

      There are so many different possibilities that I won't bother listing them all down, but I'm curious to see the responses and how they vary. If they vary.

      posted in Mildly Constructive
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