@tragedyjones said:
As per my usual, I will primarily focus on Chronicles of Darkness (formerly nWoD) in this, but I believe this can be applied to many games.
So you have a game. You put a lot of work into it. You build a theme you feel is awesome, and reflects how the game world should be.
Then you have a player who fucks it all up. Maybe they are just reckless, a Vampire who is shitting all over the masquerade. Or a Mage who is just cruising through life in an invisible car. Or a werewolf who is betraying his pack to every dick slinging stud they meet. WHATEVER.
So there are various ways this could be dealt with, and I am sure there are people who would bitch about whatever.
Ignoring it may or may not be feasible, depending on how private the behavior is. This is especially easy if it is kept so secretive that no one finds out. And probably the best choice there.
Another option is to try and discuss it with the player rationally and maturely OOC. Maybe offer an alternative.
The other extreme is to have the IC world react, via NPCs and/or encouraged PCs. If someone is being blatantly stupid, maybe they are spoken to or given a punishment for their actions.
What is fair? Is fair important?
If someone IC breaks IC rules then they get IC consequences. Seems pretty simple to answer.
If I act a fool and smack a cop, would I be shocked to wake up in jail? Not really nor should anyone in game assume they can do something that is against the rules/society norms and not be punished.
I will say I love these people btw, cause then I get to kill them.