@Coin said:
@faraday said:
@Thenomain Fallout has a thematic reason for being low-tech, like Battlestar. SR3's reason is just "It was written in the 80s." Given that it's arguably supposed to share the same history as the real world, that makes it a little jarring.
I haven't actually played Fallout, but IIRC, the reason for it being low-tech is that most of its advancements past 1950s technology are post-apocalyptic, so it only really shares a history with the real world up to a certain point in time--a point that has technology would would consider pretty retro now a days.
The Great War (WW3, I suppose) started October 2077. Yet radios, televisions, population density, all of these are at 1950s levels. Reasons: None. Yet we're stuck on this stupid wired/wireless debate for Shadowrun.
@faraday said:
@Coin - yes, I was saying Shadowrun was jarring, not Fallout. Fallout is more of an alternate history setting.
Except that it's an alternative future setting based on some changes that started in the 1940s. This is not unlike reminding people how Shadowrun had elves, trolls, and dragons in the Third Age, if you follow its reported history, and yet somehow we have absolutely no archaeological evidence to support this. I'm sure someone has said "herp derp magic", but if you can accept this then you can accept how an insanely large throughput required by the 'Net has outpaced wireless. But no, people are going to go right past the history and to this. Because we are nerds, and this is what nerds do.
Nnnrrrrrrrrrrrrds.