@tragedyjones said:
Everyone is missing the point here that "Actively Oblivious" is the best merit.
I was pretending it didn't exist.
@tragedyjones said:
Everyone is missing the point here that "Actively Oblivious" is the best merit.
I was pretending it didn't exist.
@HelloRaptor said:
From Mage 2.0: Supporting Cast
Any inherent magical power, be it a minor or major template, or even just a single Merit representing something about the character herself, also makes that character a Sleepwalker.
Fucking set out in a way nobody can fucking weasel out of. Fuck every single person ever who contributed to the ridiculous 'Wolfblooded can't be Sleepwalkers.'
It sounds like they are simply saying, "They are sleepwalkers" not "they can become sleepwalkers". I wish they came up with a different term for those who don't trigger Paradox, like "Aware", and left Sleepwalker to something more specific, but eh. I'm taking it as a thought-rambling, else then Vampires could take "Sleepwalker-Only" Merits and I sincerely doubt that.
n.b., if Sleepwalker is a template, then Wolf-Blooded can't be Sleepwalkers. Sleep tight!
@HelloRaptor said:
Rape is banned from thread titles for the good of the community(TM).
Nah, just the word "advert" because of AdBlocker.
...Goddammit. I've been looking for that regexp for quite some time. I will give it a good thorough testing sometime.
@Insomnia said:
Steam also has Vampire the Masquerade Bloodlines on sale, which means the patch broke it. However a NEW patch has already been uploaded.
Since I already had the Steam version of this game, what do I do to new patch it?
It also explains how they're killing Courts as a central role.
Defense accidentally fell off my test character, and that section of the sheet is to ignore stats with no values (brawl defense returns null if it's the same as defense, e.g.).
@Misadventure said:
I plan on pages in a MU* wiki that lay out behavior expectations,
This is called code of conduct or ethical guidelines. Every game has them. That even staff ignores them is the problem. A rule that's never enforced is not a rule.
I do believe that players should be afforded rights of agency, not over their character but about their experience. Therefore, I think what @Ganymede and @Arkandel are related in a general sense, even if not a specific sense.
Every player on every game has the right to:
I don't know what "reasonable" means in every case, but I know what it means to me. For me, privacy is "near-complete". For me, external emotional abuse is pretty flaky but I have @Coin kicking me in the shins when I exceed it.
Holy shit, so much information on a Demon sheet.
::::::::::::::::::::::::::::. Thenomain (#220) .:::::::::::::::::::::::::::::
..: Bio :....................................................................
Birthdate : <not set> Incarnation : Messenger
Concept : Skatebord Courier Agenda : Inquisitor
Template : Demon Ring : <not set>
..: Attributes :.............................................................
......... Mental ......... ....... Physical ........ ......... Social .........
Intelligence : 2 Strength : 2 Presence : 2
Wits : 3 Dexterity : 3 Manipulation : 2
Resolve : 2 Stamina : 3 Composure : 2
..: Skills :.................................................................
......... Mental ......... ....... Physical ........ ......... Social .........
Academics : 1 Athletics : 2 Animal Ken : 1
History Brawl : 1 Empathy : 1
Computer : - Drive : - Expression : 1
Crafts : 1 Firearms : - Intimidation : 2
DIY Larceny : 1 Persuasion : 1
Investigation : 1 Stealth : 1 Socialize : 2
Medicine : 1 Silent Movement Streetwise : 2
Occult : - Survival : 1 Subterfuge : 1
Politics : - Weaponry : 1 Allay Suspicion
Science : -
..: Merits :.................................................................
Contacts (Inquisitors) ................................................ 1
Danger Sense .......................................................... 2
Fast Reflexes ......................................................... 1
Fleet of Foot ......................................................... 3
Resources ............................................................. 1
..: Embeds :.................................................................
Never Here Raw Materials
..: Exploits :...............................................................
..: Demonic Forms :..........................................................
...... Modification ...... ...... Technology ....... ....... Propulsion .......
Night Vision Glory and Terror
Slippery Body ........ Process .........
Inhuman Reflexes
..: Advantages :.............................................................
Speed : 13 Initiative : 6 Perception : 5
Size : 5
..: Traits :.................................................................
Willpower : 4 Cover (Gabrielle Washington) : 7
Aether : 10 Primum : 1
..: Health :.................................................................
[ ][ ][ ][ ][ ][ ][ ][ ]
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
It's damned ugly, but it works.
I am calling for stress-testers for Werewolf and now Demon. We're so close, everyone.
@Chime
Being a computer programmer, you also hate implied correlation. Skype, Mumble, Facetime, yelling loudly across the house, like it matters.
Jeeezus. Coders.
@Arkandel said:
Does anyone care about full historical accuracy these days though?
We're OCD nerds. What do you think?
Apparently I clobbered the default &HOOK_MAI
, causing the publishing it did to stop working. I have some generic complaints about the way this works, but eh.
Original post updated.
I would like to think that Theme and Setting trump all other forms of RP. This puts the decision square into staff's hands as to if PKing Willy Nilly is something without consequence of the powerful NPCs and environment that are at staff's disposal.
I also believe that a healthy game requires everyone having a reasonable chance to play, sometimes regardless of the actions of others. I am more wishy-washy on this aspect, because one man's trash is another man's PK. Could we bring in the aspect that "your rights end when your fist reaches my face"? Do the expected rights to RP Anything end there?
Hm.
@Chime said:
I imagine playing it online would be a lot better.
Wut? The point of Talisman is the table talk. It sure as hell isn't the skill! As long as you're all Skyped up. In which case, why aren't you playing Pretend You're Xyzzy?
@Wizz said:
Somebody was working on History Channel's Vikings-style Werewolf game back on WORA and there was some excitement for it, myself included. But it doesn't seem to have resurfaced.
Do you know, I genuinely thought that was a joke. Considering the hulabaloo over the one character that was a "viking" but the history of the character proved that they knew absolutely nothing about the vikings, it had to be a joke, right? I mean, that's mostly what you're going to get with Game of Vikings, right? Right?!
I agree that it would be cool. I wouldn't play there, but it'd be cool. Here, have a freshly completely nWoD2 Werewolf chargen.
@Arkandel said:
no one can force someone else to type stuff they don't want to do.
Hi there! I am going to go on a tangent on this. It's a quick tangent and I am not attacking anyone here about this.
This? What Ark said? Is entirely, 100%, completely true. It is also entirely, 100%, completely misleading.
I'm pretty sure he knows this, but as we're typing things out and making a point, we the reader have to keep context in mind. I am deliberately taking this out of context because I think it's important.
That's the quick bit. But Theno being Theno, I'm going to continue.
The generally accepted "fade to black" rules evolved because of the misleadingness of this statement. The number of people who have felt compelled to, or been outright told that they have to, play out a scene has put us in this situation. There have been a non-trivial number of people who fail to respect the person on the other side of the screen.
I admit, we can be stupid about our own role in this hobby, sometimes. Sometimes we get obsessed or even addicted, and that means pulling away is difficult. I, myself, refuse to blame the obsessed when someone manipulates them via their obsession. Talking about being adults, the abuser is harming another while the obsessive is harming themselves. (n.b., where the obsessive drags others in, then yeah, we'll talk.)
So we've come down to Online Social RP Rule #1: RL comes first. Wait, sorry, that's a different discussion. Online Social RP Rule #2: You may always, always, ALWAYS fade-to-black. This hobby comes from the table, and the table works because of discussion and negotiation.
People need reminded of this, because the social predators have and will use the typical "you didn't say" to defend themselves, and the socially broken that sometimes we are need to be hit in the head with it.
(edit: I am basically supporting a superset of what @Ganymede just said.)
Anyhow, that's it. Carry on sexy funtimes!
You see here the exact changes I've made, and no more.
And no, they are no longer being set Inherit. Now that I know, perhaps I can do it manually. I do deplore having to crawl into the code to find out what is being passed, but if there's a how-to on using hooks, I'd check it out.
(I'm somewhat sure it's somewhere in the help files, but finding one concept in the entirety of a Mu-based help system is on the far end of not fun.)
edit: Now that I'm in the code, I still can't find where the inherit (publish) flag gets set.
@HelloRaptor said:
I don't care if anyone wants to TS or doesn't, but every time somebody makes a snide "I'm here to role play, not to TS." comment I want to just stab them in the neck.
Can we lump all these people's comments into a general "WrongFun" category?
As an aside, I do believe in WrongFun when it breaks theme, setting, or possibly game rules. I know Mages have the kinkiest sex, but are any of them worried about the Abyss during it? No. It should at least be part of the game-play, like it is any other time.