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    2. Tinuviel
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    Posts made by Tinuviel

    • RE: Vampyr

      @auspice Really now? Huh. Are you sure it was use, and not use-coinciding-with-story-development?

      posted in Tastes Less Game'y
      Tinuviel
      Tinuviel
    • RE: Vampyr

      @insomnia Make absolutely sure you read as many of the notes as possible.

      @insomnia said in Vampyr:

      Also, do we ever learn to pick locks?

      No. Certain areas open with the story, certain areas open with keys dropped by people you kill.

      @insomnia said in Vampyr:

      How do I get my mezmerize up?

      AFAIK it goes up 'naturally' through story. To a max of 5.

      posted in Tastes Less Game'y
      Tinuviel
      Tinuviel
    • RE: Vampyr

      Some of the dialogue is a bit weird, aye. I went to speak to an NPC (one that's rather important to the character, but not so to the story itself, really) and she seemed to alternatively know and not know that he's a Vamp in the same conversation.

      posted in Tastes Less Game'y
      Tinuviel
      Tinuviel
    • RE: Vampyr

      @insomnia said in Vampyr:

      my eyes are all red and evil why does no one notice this or care

      London smog. Everyone's eyes are irritated.

      posted in Tastes Less Game'y
      Tinuviel
      Tinuviel
    • RE: Vampyr

      Two issues with this game on PC.

      Keyboard and mouse controls can be janky at times, especially in combat against more than one opponent.

      Chrome plus Nvidia graphics cards can sometimes cause the game to crash. So ensure Chrome is closed and not running in the background.

      posted in Tastes Less Game'y
      Tinuviel
      Tinuviel
    • RE: Random links

      @lithium No, it's me in a nut-shellsuit, and I want Ark to stop posting my image.

      posted in Tastes Less Game'y
      Tinuviel
      Tinuviel
    • RE: Random links

      @lithium Wait. If he's in a contained suit, then does that mean he only smells his own shit? Is he his own echo chamber in this metaphor?

      posted in Tastes Less Game'y
      Tinuviel
      Tinuviel
    • RE: Let's talk about TS.

      @ominous Yes, but the point of my post was arguing against the idea that one should outright ban the so-called courts of public opinion, which is what your post seemed to be advocating.

      We agree that letting players 'decide' on banning or whatever is a bad idea.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: Let's talk about TS.

      @ominous If they're institutionalised, they're not courts of public opinion. They're courts. Be more clear in your responses.

      ETA: And you did specifically mention bringing MSB's brand of crazy. Last I checked we don't get policy or punishment veto on any game.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: Let's talk about TS.

      @ominous No. I am saying the opposite of what you're saying as well.

      @ominous said in Let's talk about TS.:

      Let's keep it off of the MU*s, though

      vs

      @tinuviel said in Let's talk about TS.:

      The idea is that one should not try to stop 'courts of public opinion' because they're always going to happen.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: Let's talk about TS.

      @ominous No, I literally said the opposite.

      The idea is that one should not try to stop 'courts of public opinion' because they're always going to happen. What one should focus on is not letting said 'courts' influence staff's decisions.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: Let's talk about TS.

      @ominous The point I was making is that you can't avoid a court of public opinion. They're going to be everywhere no matter what you say or do. You can avoid letting the 'results' of their trials affect your decision making.

      @ominous said in Let's talk about TS.:

      generally I find most people don't bring up problems with other players on public channels

      You're also definitely wrong about that.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: Let's talk about TS.

      @shincashay The definition I was given was 'the moment you air that grievance on a forum rather than to staff'. A channel is a public forum.

      The definition is a poor one, but I'm not going to let that stop me.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: Let's talk about TS.

      Then... courts of public opinion are already on every game and in every human interaction.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: Let's talk about TS.

      At what point does airing a grievance or complaint become a court of public opinion?

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: Miami, Blood in the Water

      @tempest They also have my occasional snarcasm in the discord! I take full responsibility.

      posted in Adver-tis-ments
      Tinuviel
      Tinuviel
    • RE: Miami, Blood in the Water

      https://www.youtube.com/watch?v=mFgvaXTnwiw

      posted in Adver-tis-ments
      Tinuviel
      Tinuviel
    • RE: Miami, Blood in the Water

      An additional issue comes from the tendency for discussion to happen on the Public channel, and that being counted as 'informing and including the players' in decisions like this.

      posted in Adver-tis-ments
      Tinuviel
      Tinuviel
    • RE: Miami, Blood in the Water

      @sunnyj said in Miami, Blood in the Water:

      because FC seems to be on the downside

      FC's latest and biggest down-swing is because of the talk about this new game.

      Make it first, then advertise. Sheesh.

      posted in Adver-tis-ments
      Tinuviel
      Tinuviel
    • RE: nWorld of Darkness 1E v 2E

      I mean, if your game-basis-mechanic-book literally states "X happens if Y and Y have sex" you don't need a policy or HR to bypass that. Just kill offenders off with antagonist NPCs as a warning for others.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
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