@magee101 said in nWorld of Darkness 1E v 2E:
all just 1-1
Except 5s. I believe they're supposed to be two points instead of one.
@magee101 said in nWorld of Darkness 1E v 2E:
all just 1-1
Except 5s. I believe they're supposed to be two points instead of one.
The further away from needing to trust, the better we are at trusting. I don't need to trust staff as much when there's a dice roll I can see the mechanics of, for instance. I don't need to trust other players as much when they're bound by the same mechanics as I am.
Which, while I still perhaps unreasonably hate it, automation of most things goes a far way to making happen.
@peasoupling That's not what objectively means.
@jennkryst Depending on how you decide 'sensible'. Being a specialist has never, in my experience, been sensible on a game.
@d-bone That's a very poor comparison. Best is an exceptionally subjective term - with some objective bars.
There's a reason oWoD games are still out there when nWoD exists. We just like what we like, leave us be.
@d-bone Because that's not what 1E has. If you want 1E, play 1E. If you want 2E, play 2E. You don't need to rewrite an old system when a new one exists. It's almost like that's why a second edition was made... to 'fix' problems in the first one.
Some people just like first edition. That's the main reason why this comparison is pointless. People that prefer first edition already have their work done. People that prefer second edition also have their work done. That's why we use published systems rather than make up our own all of the time.
@d-bone Quoting is, by nature, selective. Losing out on 80xp vs 2xp actually bolsters my argument. You're not supposed to be good at everything all at once. You are either a jack-of-all-trades (master of none) or a master of something. Very, very, very rarely both.
@d-bone said in nWorld of Darkness 1E v 2E:
but when I have to decide whether I want to do 4 things competently now, or 2 thinks really good now [...]
Hey, that sounds almost like a balanced and realistic thing!
@d-bone said in nWorld of Darkness 1E v 2E:
Too bad SF is starting with that as the base state
Yeah. What part of
@tinuviel said in nWorld of Darkness 1E v 2E:
that the game (at least 1E) weren't designed for
didn't you get? Just because someone is doing something with a system, it doesn't mean the system was designed for it.
I could cook a hotpocket on my car engine. Doesn't mean that's what it's for.
@d-bone That's not the only issue I have with what you said, mind.
You're also throwing numbers at this that the game (at least 1E) weren't designed for. In tabletop, you're not going to be throwing four hundred XP at a character in its lifetime unless your ST has lost their mind. They're also not really supposed to be played together. You're a cabal of Mages OR a coterie of Vampires OR a pack of Wolves. It can work, but it takes work.
As for the comparison, they are markedly different. How one earns XP is different, how one spends XP is different. Much of the IC world is, apparently, different. You can compare them all you like, as you can compare pretty much anything, but that doesn't mean it's a useful or not-stupid thing to do.
@d-bone Because this is the constructive section. You've outright said that nobody gets to argue what you've claimed.
And I agree with @Ganymede, though I prefer 1E. They're so different that comparing them is like comparing apples and elephants.
@d-bone said in nWorld of Darkness 1E v 2E:
No debate. No question?
Why are you opening a discussion with this line?
@secretfire Okay now I want a Deus Ex (the original)-based MU.
@admiral Well yes, but they're forced to use the word uterine at least once a day.
@admiral I now really want to see a Uterine Legislative Committee.
@magee101 said in Visit Fallcoast, sponsored by the Fallcoast Chamber of Commerce:
someone reading thru the books and grabbing buzz words and listing them out
Isn't that a WoD game plot in a nutshell, though?