UPDATE 1/4/16:
DESIGN INSIGHT
While BITN shares the world of other Chronicles of Darkness games, and the protagonist creatures from those lines, they are not to be featured on BITN. We will have Vampires and Werewolves, Witches and Patchwork People. We will not focus on Kindred, Uratha, Awakened or Prometheans. More generic threats, such as spirits, ghosts, claimed, these are more likely. Also unique or lesser horrors. Dead corpses that feed on blood can be used, these may be biological experiments, corpses possessed by a leech spirit, or even just unexplained phenmena that would be alien to a Kindred just like a mortal. Wizards and witches have cults and cast spells, etc. Even the rare Angel of the God-Machine may appear. But we will not be using setting material from other gamelines in any significant factor. No Covenants, there is no need to design a Consollium or Praxis or Protectorate.
This game is not about the monsters. It is about those who will no longer accept their rule. This policy further allows players to be surprised by the monsters, as well as limiting the number of books one needs access too.
PROGRESS
I am currently estimating a Spring Opening, but this is not a release date just a general estimate. Setting and such should be done by February, then a host can actually be set up.
If anyone is looking to assist with research into a particular part of our setting, I do have 2 counties currently being ignored by my crack team.